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[Any] Deluxe Godmode


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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 04-27-2012 , 23:13   Re: [Any] Deluxe Godmode
Reply With Quote #81

You know what'd be awesome? Natives.
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 05-22-2012 , 02:21   Re: [Any] Deluxe Godmode
Reply With Quote #82

Don't suppose you could shove a quick sm_godmode_enabled in this plugin please?
I'd do it myself locally, but other people may want this feature too, and I need to head out soon.

Thank you in advance.

Edit: Done myself should anyone else want it. Script attached.

Version 2.2.2 : Added sm_godmode_enabled [1/0] to enable or disable the plugin respectively.
Attached Files
File Type: sp Get Plugin or Get Source (Godmode.sp - 272 views - 14.4 KB)
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Last edited by 11530; 05-22-2012 at 16:38.
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Texas Red
New Member
Join Date: May 2012
Old 05-24-2012 , 19:43   Re: [Any] Deluxe Godmode
Reply With Quote #83

Is it possible you could do a god "mode" where you take damage but can't go below 1 hp?
I use god mode on my tfdb server when using the "bot" "Bot_forceattack" and rate of fire mods, but I would like to use this in conjunction with the showdamage mod to see how much damage you take from a rocket to track the speed of it.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 06-04-2012 , 17:01   Re: [Any] Deluxe Godmode
Reply With Quote #84

Version 2.3.0 Released:
The cvar sm_godmode_clients has been removed.
Please use command overrides to control access to the commands.


Quote:
Command Access:
By default, all players have access to sm_god, sm_buddha, and sm_mortal.
You may (and probably should) override access to these commands so that normal players do not have access to them.

Only admins with access to the overrides sm_godmode_admin, sm_buddhamode_admin, and sm_mortalmode_admin, will be able to use those commands on other players. The default access flag for these overrides is "Slay".
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ReFlexPoison
☠☠☠
Join Date: Jul 2011
Location: ☠☠☠
Old 06-09-2012 , 19:23   Re: [Any] Deluxe Godmode
Reply With Quote #85

I thought I'd raise the concern of a console error that has been posting every time someone with godmode respawns.

Code:
L 06/09/2012 - 15:41:52: [SM] Plugin "Godmode.smx" encountered error 23: Native detected error
L 06/09/2012 - 15:41:52: [SM] Invalid data handle 22ac0231 (error 3) passed during timer end with TIMER_DATA_HNDL_CLOSE
L 06/09/2012 - 15:41:52: [SM] Unable to call function "ApplyGodMode" due to above error(s).
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 06-10-2012 , 23:43   Re: [Any] Deluxe Godmode
Reply With Quote #86

Should be fixed in v2.3.1
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Last edited by DarthNinja; 06-10-2012 at 23:43.
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ngulezian
New Member
Join Date: Jun 2012
Old 06-23-2012 , 01:44   Re: [Any] Deluxe Godmode
Reply With Quote #87

Hey DarthNinja, I have a quick question.

You know how by Default all players are able to use the commands (sm_god, sm_buddha, and sm_mortal).
Well, when I Override them, the commands still work for all players.
This is what I did in "admin_overrides":
"sm_god" "o,q"
"sm_buddha" "o,q"

Well, I tested it by not giving myself a flag at all, and I was still able to use the commands.
Think you might be able to help, so only players with the flags can access the command?

-Thanks
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Sreaper
髪を用心
Join Date: Nov 2009
Old 07-03-2012 , 16:07   Re: [Any] Deluxe Godmode
Reply With Quote #88

Will this plugin conflict with Advanced Command's sm_god?

http://forums.alliedmods.net/showthread.php?t=99300
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 07-03-2012 , 18:47   Re: [Any] Deluxe Godmode
Reply With Quote #89

*shrug*
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EonRider
Junior Member
Join Date: Feb 2012
Old 07-04-2012 , 21:04   Re: [Any] Deluxe Godmode
Reply With Quote #90

Is there a reason why it isn't possible to heal while using this plugin? In certain games like L4D2, using a first aid kit results in no change in health. In TF2, the Medic's regeneration completely stops. In TF2 it doesn't matter so much but in games like L4D2, your movement speed is proportional to your health and it's tedious to toggle with godmode just to make sure a player can walk at full speed.
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