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[REQ]Team/Hale restriction


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Gutty
Junior Member
Join Date: Aug 2014
Old 01-02-2015 , 19:39   [REQ]Team/Hale restriction
Reply With Quote #1

Hi all.
Forgive me if there is one, that I cannot find in searching/trolling the forums.

I am after a team or hale restriction plugin, mainly for VSH and FF2. Where I can stop certain players in a database from being hale. We have hale as blue team on our servers, so restrict blue team would be the team to restrict of there is no way to restrict hale.

This would be good to stop those fake afk and time wasters in the game.

Simple commands would be fine:

!halerestrict playername
!haleunrestrict playername

Thanks to all those who build these fantastic mods for tf2
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 01-03-2015 , 00:25   Re: [REQ]Team/Hale restriction
Reply With Quote #2

Nope, you'd have to edit your ff2/hale plugin to add banning somehow.
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CapnDev
Junior Member
Join Date: Oct 2014
Location: Texas
Old 01-03-2015 , 01:57   Re: [REQ]Team/Hale restriction
Reply With Quote #3

Simple way would be to write a plugin that would set their queue points to zero after points are calculated by the core plugin.
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Wliu
Veteran Member
Join Date: Apr 2013
Old 01-04-2015 , 10:16   Re: [REQ]Team/Hale restriction
Reply With Quote #4

Quote:
Originally Posted by CapnDev View Post
Simple way would be to write a plugin that would set their queue points to zero after points are calculated by the core plugin.
That'll work 99% of the time except when everybody has 0 queue points. In that case, FF2 will pick the person with the highest client index, which might be the person you're trying to ban.

In order to ensure that your client is always banned, you'd have to do something with omit[client].
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 01-09-2015 , 06:11   Re: [REQ]Team/Hale restriction
Reply With Quote #5

One could just use a protected cookie that says 'This player can never be Hale ever'.
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