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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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Author
Kryben
New Member
Join Date: Jan 2018
Plugin ID:
4313
Plugin Version:
2.0.9
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Enables deathmatch style gameplay (respawning, gun selection, spawn protection, etc).
    Old 01-16-2018 , 21:19   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
    Reply With Quote #1

    i got some weird sound bugs after 1 minute ingame, any infos?
    Kryben is offline
    red4911
    Senior Member
    Join Date: Sep 2010
    Location: Russia
    Old 02-18-2018 , 23:35   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
    Reply With Quote #2

    SM 1.9

    L 02/18/2018 - 10:07:15: Info (map "de_dust2") (file "errors_20180218.log")
    L 02/18/2018 - 10:07:15: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)
    L 02/18/2018 - 10:07:15: [SM] Blaming: deathmatch.smx
    L 02/18/2018 - 10:07:15: [SM] Call stack trace:
    L 02/18/2018 - 10:07:15: [SM] [1] Line 1279, C:\Users\Desktop\sourcemod\scripting\deathmat ch.sp::Event_Say
    L 02/18/2018 - 10:07:27: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)
    red4911 is offline
    qiuhaian
    Senior Member
    Join Date: Nov 2009
    Old 02-20-2018 , 07:18   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
    Reply With Quote #3

    Quote:
    Originally Posted by red4911 View Post
    SM 1.9

    L 02/18/2018 - 10:07:15: Info (map "de_dust2") (file "errors_20180218.log")
    L 02/18/2018 - 10:07:15: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)
    L 02/18/2018 - 10:07:15: [SM] Blaming: deathmatch.smx
    L 02/18/2018 - 10:07:15: [SM] Call stack trace:
    L 02/18/2018 - 10:07:15: [SM] [1] Line 1279, C:\Users\Desktop\sourcemod\scripting\deathmat ch.sp::Event_Say
    L 02/18/2018 - 10:07:27: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)

    PHP Code:
    public Action Event_Say(int client, const char[] commandint argc)
    {
        static 
    char menuTriggers[][] = { "g""gun""!gun""guns""!guns" };
        static 
    char hsOnlyTriggers[][] = { "hs""!hs""/hs""headshot""!headshot""/headshot" }; 
    qiuhaian is offline
    red4911
    Senior Member
    Join Date: Sep 2010
    Location: Russia
    Old 02-21-2018 , 12:15   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
    Reply With Quote #4

    Quote:
    Originally Posted by qiuhaian View Post
    PHP Code:
    public Action Event_Say(int client, const char[] commandint argc)
    {
        static 
    char menuTriggers[][] = { "g""gun""!gun""guns""!guns" };
        static 
    char hsOnlyTriggers[][] = { "hs""!hs""/hs""headshot""!headshot""/headshot" }; 
    Thank you. Working.
    red4911 is offline
    red4911
    Senior Member
    Join Date: Sep 2010
    Location: Russia
    Old 02-21-2018 , 12:14   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
    Reply With Quote #5

    L 02/21/2018 - 16:57:01: Info (map "awp_lego_2") (file "errors_20180221.log")
    L 02/21/2018 - 16:57:01: [SM] Exception reported: Client index 0 is invalid
    L 02/21/2018 - 16:57:01: [SM] Blaming: weapons.smx
    L 02/21/2018 - 16:57:01: [SM] Call stack trace:
    L 02/21/2018 - 16:57:01: [SM] [0] IsClientInGame
    L 02/21/2018 - 16:57:01: [SM] [1] Line 283, weapons/menus.sp::FloatTimer
    L 02/21/2018 - 17:27:29: Error log file session closed.
    red4911 is offline
    waylander3
    Senior Member
    Join Date: Sep 2015
    Location: Russia, Norilsk
    Old 03-31-2018 , 12:41   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
    Reply With Quote #6

    Is there any way to disable "Bonus Gun" on Valve's DM mode with this plugin?
    waylander3 is offline
    Maxximou5
    AlliedModders Donor
    Join Date: Feb 2013
    Old 05-15-2018 , 17:20   Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
    Reply With Quote #7

    Update: v2.0.8
    _____________________________________________

    - Updated: Syntax and naming convention
    - Updated: Compiled for SM 1.10+ & MM 1.11+
    - Updated: Consistency checks when not needed for validity
    - Updated: Load-out improvements for bots and players
    - Updated: Many performance improvements to general code and structure
    - Added: German language is now supported (thanks to Shoxxo)
    - Added: Clientprefs - All weapons are now saved on the server after a complete selection
    - Added: dm_nades_tactical - tactical grenade
    - Added: Cookies are reset when the gunmode is changed, only reset to "none" if none is required
    - Added: dm_cash_messages - Cash messages are now depressed by default
    - Fixed: Weapons limit menu not being updated properly
    - Fixed: Missing and corrected invalid configuration entries
    - Fixed: Correct weapon and grenade given when killed while selecting
    - Fixed: Menus being sent when unnecessary or at inappropriate times
    - Fixed: Issues with bots sometimes not being given random weapons
    - Fixed: Spawns for de_dust2
    - Removed: Menu options "Same weapons every round" and "Random weapons every round"
    - Removed: Unnecessary code and client checks


    Link to download: https://github.com/Maxximou5/csgo-deathmatch/releases
    Link to first page: https://forums.alliedmods.net/showthread.php?t=246405

    *Please note: This version has deathmatch.ini changes, please be aware!

    Last edited by Maxximou5; 05-15-2018 at 17:21. Reason: .
    Maxximou5 is offline
    panikajo
    Member
    Join Date: Jan 2013
    Old 05-18-2018 , 14:49   Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
    Reply With Quote #8

    Quote:
    Originally Posted by Maxximou5 View Post
    Update: v2.0.8
    _____________________________________________

    - Updated: Syntax and naming convention
    - Updated: Compiled for SM 1.10+ & MM 1.11+
    - Updated: Consistency checks when not needed for validity
    - Updated: Load-out improvements for bots and players
    - Updated: Many performance improvements to general code and structure
    - Added: German language is now supported (thanks to Shoxxo)
    - Added: Clientprefs - All weapons are now saved on the server after a complete selection
    - Added: dm_nades_tactical - tactical grenade
    - Added: Cookies are reset when the gunmode is changed, only reset to "none" if none is required
    - Added: dm_cash_messages - Cash messages are now depressed by default
    - Fixed: Weapons limit menu not being updated properly
    - Fixed: Missing and corrected invalid configuration entries
    - Fixed: Correct weapon and grenade given when killed while selecting
    - Fixed: Menus being sent when unnecessary or at inappropriate times
    - Fixed: Issues with bots sometimes not being given random weapons
    - Fixed: Spawns for de_dust2
    - Removed: Menu options "Same weapons every round" and "Random weapons every round"
    - Removed: Unnecessary code and client checks


    Link to download: https://github.com/Maxximou5/csgo-deathmatch/releases
    Link to first page: https://forums.alliedmods.net/showthread.php?t=246405

    *Please note: This version has deathmatch.ini changes, please be aware!
    How can I make a menu with a list of weapons that appears when a player connects?
    Please add cvars
    show money
    how much money to give for killing a player
    how much money to give for completing a bomb / hostage task

    Last edited by panikajo; 05-18-2018 at 15:30.
    panikajo is offline
    Maxximou5
    AlliedModders Donor
    Join Date: Feb 2013
    Old 05-18-2018 , 23:14   Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
    Reply With Quote #9

    Quote:
    Originally Posted by panikajo View Post
    How can I make a menu with a list of weapons that appears when a player connects?
    Please add cvars
    show money
    how much money to give for killing a player
    how much money to give for completing a bomb / hostage task
    Read the changelog.
    If you want to show cash, change dm_cash_messages to 0 in deathmatch.ini.
    Use CS:GO built-in cvars for changing the cash value amount for those events.
    Maxximou5 is offline
    panikajo
    Member
    Join Date: Jan 2013
    Old 05-19-2018 , 06:43   Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
    Reply With Quote #10

    Quote:
    Originally Posted by Maxximou5 View Post
    Read the changelog.
    If you want to show cash, change dm_cash_messages to 0 in deathmatch.ini.
    Use CS:GO built-in cvars for changing the cash value amount for those events.
    How can I make a menu with a list of weapons that appears when a player connects?
    panikajo is offline
    Reply



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