Raised This Month: $12 Target: $400
 3% 

[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


Post New Thread Reply   
 
Thread Tools Display Modes
w8max
New Member
Join Date: Dec 2017
Old 12-29-2017 , 19:35   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #421

Anyone can help me here ? I dont know why , but somehow the mod stays default , not dm ... also could someone send me their ffa dm config ? iam new in this so ... i dont know how to set it up properly .... (if i have to type 0-NO 1-yes and so...) thanks!
w8max is offline
red4911
Senior Member
Join Date: Sep 2010
Location: Russia
Old 12-31-2017 , 14:07   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #422

Quote:
L 12/31/2017 - 22:04:57: [SM] Exception reported: Array index is out of bounds
L 12/31/2017 - 22:04:57: [SM] Blaming: deathmatch.smx
L 12/31/2017 - 22:04:57: [SM] Call stack trace:
L 12/31/2017 - 22:04:57: [SM] [1] Line 1279, C:\sourcemod\scripting\deathmatch.sp::Event_S ay

Last edited by red4911; 12-31-2017 at 14:09.
red4911 is offline
ofnu
New Member
Join Date: Jan 2018
Old 01-13-2018 , 02:38   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #423

Hi guys ive been trying to get this mod to work, sometimes when i put all the files onto my server it will work but then it will stop working, here is the error i get.

L 01/13/2018 - 18:24:51: SourceMod error session started
L 01/13/2018 - 18:24:51: Info (map "de_cache") (file "errors_20180113.log")
L 01/13/2018 - 18:24:51: [SM] Exception reported: The configuration file is corrupt ("Options" section could not be found).
L 01/13/2018 - 18:24:51: [SM] Blaming: deathmatch.smx
L 01/13/2018 - 18:24:51: [SM] Call stack trace:
L 01/13/2018 - 18:24:51: [SM] [0] SetFailState
L 01/13/2018 - 18:24:51: [SM] [1] Line 677, deathmatch.sp::LoadConfig
L 01/13/2018 - 18:24:51: [SM] [2] Line 354, deathmatch.sp::OnPluginStart
L 01/13/2018 - 18:24:51: [SM] Unable to load plugin "deathmatch.smx": Error detected in plugin startup (see error logs)
L 01/13/2018 - 18:25:11: Error log file session closed.

EDIT: Might have it working now, would still appreciate to know what the error logs mean & if it will be an issue in the future

Last edited by ofnu; 01-13-2018 at 03:34.
ofnu is offline
Kryben
New Member
Join Date: Jan 2018
Old 01-16-2018 , 21:19   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #424

i got some weird sound bugs after 1 minute ingame, any infos?
Kryben is offline
red4911
Senior Member
Join Date: Sep 2010
Location: Russia
Old 02-18-2018 , 23:35   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #425

SM 1.9

L 02/18/2018 - 10:07:15: Info (map "de_dust2") (file "errors_20180218.log")
L 02/18/2018 - 10:07:15: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)
L 02/18/2018 - 10:07:15: [SM] Blaming: deathmatch.smx
L 02/18/2018 - 10:07:15: [SM] Call stack trace:
L 02/18/2018 - 10:07:15: [SM] [1] Line 1279, C:\Users\Desktop\sourcemod\scripting\deathmat ch.sp::Event_Say
L 02/18/2018 - 10:07:27: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)
red4911 is offline
qiuhaian
Senior Member
Join Date: Nov 2009
Old 02-20-2018 , 07:18   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #426

Quote:
Originally Posted by red4911 View Post
SM 1.9

L 02/18/2018 - 10:07:15: Info (map "de_dust2") (file "errors_20180218.log")
L 02/18/2018 - 10:07:15: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)
L 02/18/2018 - 10:07:15: [SM] Blaming: deathmatch.smx
L 02/18/2018 - 10:07:15: [SM] Call stack trace:
L 02/18/2018 - 10:07:15: [SM] [1] Line 1279, C:\Users\Desktop\sourcemod\scripting\deathmat ch.sp::Event_Say
L 02/18/2018 - 10:07:27: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)

PHP Code:
public Action Event_Say(int client, const char[] commandint argc)
{
    static 
char menuTriggers[][] = { "g""gun""!gun""guns""!guns" };
    static 
char hsOnlyTriggers[][] = { "hs""!hs""/hs""headshot""!headshot""/headshot" }; 
qiuhaian is offline
red4911
Senior Member
Join Date: Sep 2010
Location: Russia
Old 02-21-2018 , 12:14   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #427

L 02/21/2018 - 16:57:01: Info (map "awp_lego_2") (file "errors_20180221.log")
L 02/21/2018 - 16:57:01: [SM] Exception reported: Client index 0 is invalid
L 02/21/2018 - 16:57:01: [SM] Blaming: weapons.smx
L 02/21/2018 - 16:57:01: [SM] Call stack trace:
L 02/21/2018 - 16:57:01: [SM] [0] IsClientInGame
L 02/21/2018 - 16:57:01: [SM] [1] Line 283, weapons/menus.sp::FloatTimer
L 02/21/2018 - 17:27:29: Error log file session closed.
red4911 is offline
red4911
Senior Member
Join Date: Sep 2010
Location: Russia
Old 02-21-2018 , 12:15   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #428

Quote:
Originally Posted by qiuhaian View Post
PHP Code:
public Action Event_Say(int client, const char[] commandint argc)
{
    static 
char menuTriggers[][] = { "g""gun""!gun""guns""!guns" };
    static 
char hsOnlyTriggers[][] = { "hs""!hs""/hs""headshot""!headshot""/headshot" }; 
Thank you. Working.
red4911 is offline
waylander3
Senior Member
Join Date: Sep 2015
Location: Russia, Norilsk
Old 03-31-2018 , 12:41   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #429

Is there any way to disable "Bonus Gun" on Valve's DM mode with this plugin?
waylander3 is offline
Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 05-15-2018 , 17:20   Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
Reply With Quote #430

Update: v2.0.8
_____________________________________________

- Updated: Syntax and naming convention
- Updated: Compiled for SM 1.10+ & MM 1.11+
- Updated: Consistency checks when not needed for validity
- Updated: Load-out improvements for bots and players
- Updated: Many performance improvements to general code and structure
- Added: German language is now supported (thanks to Shoxxo)
- Added: Clientprefs - All weapons are now saved on the server after a complete selection
- Added: dm_nades_tactical - tactical grenade
- Added: Cookies are reset when the gunmode is changed, only reset to "none" if none is required
- Added: dm_cash_messages - Cash messages are now depressed by default
- Fixed: Weapons limit menu not being updated properly
- Fixed: Missing and corrected invalid configuration entries
- Fixed: Correct weapon and grenade given when killed while selecting
- Fixed: Menus being sent when unnecessary or at inappropriate times
- Fixed: Issues with bots sometimes not being given random weapons
- Fixed: Spawns for de_dust2
- Removed: Menu options "Same weapons every round" and "Random weapons every round"
- Removed: Unnecessary code and client checks


Link to download: https://github.com/Maxximou5/csgo-deathmatch/releases
Link to first page: https://forums.alliedmods.net/showthread.php?t=246405

*Please note: This version has deathmatch.ini changes, please be aware!

Last edited by Maxximou5; 05-15-2018 at 17:21. Reason: .
Maxximou5 is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:28.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode