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VSH VSH, old thread (v1.42) - Information/etc.


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Yalamix
Member
Join Date: Dec 2011
Location: Brazil
Old 06-01-2012 , 13:52   Re: [TF2] VS Saxton Hale Mode
#3041

Quote:
Originally Posted by Powerlord View Post
DR Spies take 90% less damage, so 10 times their normal health.

Depends on the Knife they're using:

Normal health (except Big Earner and Conniver's Kunai) (unbuffed): 1,250

Big Earner Normal health: 1,000

Conniver's Kunai normal health: 650

Fully overhealed: 1,850

Fully overhealed Big Earner: 1,500

Fully overhealed Conniver's Kunai (by medic): 950

Fully overhealed Conniver's Kunai (by backstabs): 1,800
So a good value could be something like 600?
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Sorrowfire
Member
Join Date: Jul 2010
Location: <Missing String>
Old 06-06-2012 , 19:27   Re: [TF2] VS Saxton Hale Mode
#3042

Just a heads up, You completely forgot to add #664 (Festive Sniper Rifle) to the critical list.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 06-07-2012 , 03:31   Re: [TF2] VS Saxton Hale Mode
#3043

Yeah, I know. I've had a VSH update cooking for a while now, but have been a bit busy so it hasn't been released. It adds some things. Balances some things. Etc.
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loranger
Senior Member
Join Date: Jun 2011
Old 06-18-2012 , 16:39   Re: [TF2] VS Saxton Hale Mode
#3044

Sarge, have you added a way to control hale's jump timer?

Or anyone knows how?
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 06-18-2012 , 21:09   Re: [TF2] VS Saxton Hale Mode
#3045

I had defines at the top of the plugin, I thought.

Update in the works.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 06-18-2012 at 21:12.
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loranger
Senior Member
Join Date: Jun 2011
Old 06-18-2012 , 22:56   Re: [TF2] VS Saxton Hale Mode
#3046

Quote:
Originally Posted by FlaminSarge View Post
I had defines at the top of the plugin, I thought.

Update in the works.
Thanks again
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DidIJustPwnYou
New Member
Join Date: Jun 2012
Old 06-19-2012 , 03:35   Re: [TF2] VS Saxton Hale Mode
#3047

Is it at all possible to *block* certain players from being Hale. Aka, a team ban sort of thing?
Using an actual Team Ban plugin doesnt work with the VSH plugin.
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 06-19-2012 , 04:40   Re: [TF2] VS Saxton Hale Mode
#3048

The latest version of saxton still works and going strong on our servers (as opposed to ff where every boss is OP in someones eyes) the only thing i still see happening too much is people typing kill because they forgot to press /halenext and reset their points if they dont want to be hale.

A option would be to check at round start if hale does a "kill" in console the first 30 seconds or so, if that happens instantly reset the round and start over with a new hale instead of waiting for the round and such. If that is possible.

p.s. does anybody have any correct whitelisting so that sv_pure can be set to 1?
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Last edited by snelvuur; 06-19-2012 at 08:30.
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Diviara27
Senior Member
Join Date: Feb 2010
Old 06-20-2012 , 04:51   Re: [TF2] VS Saxton Hale Mode
#3049

Quote:
Originally Posted by snelvuur View Post
The latest version of saxton still works and going strong on our servers (as opposed to ff where every boss is OP in someones eyes) the only thing i still see happening too much is people typing kill because they forgot to press /halenext and reset their points if they dont want to be hale.

A option would be to check at round start if hale does a "kill" in console the first 30 seconds or so, if that happens instantly reset the round and start over with a new hale instead of waiting for the round and such. If that is possible.

p.s. does anybody have any correct whitelisting so that sv_pure can be set to 1?
Although, there is a block self kill plugin. You can find it using the "Search".
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loranger
Senior Member
Join Date: Jun 2011
Old 06-21-2012 , 22:36   Re: [TF2] VS Saxton Hale Mode
#3050

anyone having this compile error?




//// saxtonhalebeta.sp
// C:\Users\xxx\Downloads\saxtonhalebeta.sp(503) : error 017: undefined symbol "
Steam_SetGameDescription"
// C:\Users\xxx\Downloads\saxtonhalebeta.sp(54 : error 017: undefined symbol "
Steam_SetGameDescription"
// C:\Users\xxx\Downloads\saxtonhalebeta.sp(84 : error 017: undefined symbol "
Steam_SetGameDescription"
// C:\Users\xxx\Downloads\saxtonhalebeta.sp(1067 ) : error 017: undefined symbol
"Steam_SetGameDescription"
// C:\Users\xxx\Downloads\saxtonhalebeta.sp(1250 ) : warning 204: symbol is assig
ned a value that is never used: "foundHealth"
// C:\Users\xxx\Downloads\saxtonhalebeta.sp(1235 ) : warning 204: symbol is assig
ned a value that is never used: "foundAmmo"
//
// 4 Errors.
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