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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


  
 
 
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Maxximou5
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Join Date: Feb 2013
Old 09-20-2014 , 14:38   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #10

Quote:
Originally Posted by Ejziponken View Post
Well Im using 270 now as distance and people still spawn closer to the enemies than I would want too. The biggest complain on DMs is that you spawn and die because someone is to close. :/
I'll see if I can implement a better system, but to remedy the situation, add less spawns so close together. If you can, add only as many spawns as there are people.
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