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[L4D/L4D2] Hunter high pounce survivor by flying sky ceil


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NekoYa4r
Junior Member
Join Date: Mar 2020
Old 02-02-2024 , 04:24   Re: [L4D/L4D2] Hunter high pounce survivor by flying sky ceil
Reply With Quote #21

Quote:
Originally Posted by Paimon View Post
Seems that I got the reason, it's not the plugin's fault:
PHP Code:
GetClientAbsOrigin(sursurpos);
GetClientAbsOrigin(hunterhtpos); // Error occurred because hunter was kicked by console.

MakeVectorFromPoints(htpossurposatkang); 
Nothing would be changed because it's unpredictable.
The real solution should be this:
Add sv_quota_stringcmdspersecond "999999" to your cfg/server.cfg

Last of all, thanks for your report!
Thanks, that fix the problem . An one more things, sometimes not only hunter but every orther SI include Tank and CI could have this ability, they are just high jump and drop down again and again..... Completely useless
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Paimon
Member
Join Date: Jul 2021
Location: Zootopia
Old 02-02-2024 , 04:32   Re: [L4D/L4D2] Hunter high pounce survivor by flying sky ceil
Reply With Quote #22

Quote:
Originally Posted by NekoYa4r View Post
Thanks, that fix the problem . An one more things, sometimes not only hunter but every orther SI include Tank and CI could have this ability, they are just high jump and drop down again and again..... Completely useless
This is beacuse some of your plugins makes hunter become another type of SI.
The suggestion is: unload plugins that change the SI's type, replace with other plugins which have similar functions.
If it's necessary, this could be fixed by adding a check.
But I'm worried about the performance of the plugin because of too many calculations and checks the plugin made in a tick.
So if unnecessary, less check may be better.
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Last edited by Paimon; 02-02-2024 at 04:40.
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NekoYa4r
Junior Member
Join Date: Mar 2020
Old 02-02-2024 , 04:40   Re: [L4D/L4D2] Hunter high pounce survivor by flying sky ceil
Reply With Quote #23

Quote:
Originally Posted by Paimon View Post
This is beacuse some of your plugins makes hunter become another type of SI.
If it's necessary, this could be fixed by adding a check.
But I'm worry about the performance of the plugin because of too many calculations and checks the plugin made in a tick.
So if unnecessary, less check may be better.
Okay, i will double check my plugins list again.. because i'm currently using Infected bot control Harry fork to increase SI limit base on survivor, maybe that plugins cause this problem. I'll report later, thanks for your support
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Paimon
Member
Join Date: Jul 2021
Location: Zootopia
Old 02-02-2024 , 04:51   Re: [L4D/L4D2] Hunter high pounce survivor by flying sky ceil
Reply With Quote #24

Quote:
Originally Posted by NekoYa4r View Post
Okay, i will double check my plugins list again.. because i'm currently using Infected bot control Harry fork to increase SI limit base on survivor, maybe that plugins cause this problem. I'll report later, thanks for your support
if you still needs, just download my source from github and add these codes:
PHP Code:
    if(!IsInfected(hunter) || GetZombieClass(hunter) != ZC_Hunter)
    {
        
g_bIsControllable[hunter] = false;

        return 
Plugin_Continue;
    } 
These codes should under this part:
PHP Code:
    // 插件关闭 或 达到最大起飞次数 或 数量超过设定上限,不接管ht
    
if (!g_hHSCEnable.BoolValue || !g_bIsControllable[hunter]
        || 
g_iLeapTimes[hunter] >= g_hHSCMaxLeap.IntValue
        
|| (g_hHSCLimit.BoolValue && g_iCeilHunterCount >= g_hHSCLimit.IntValue))
        return 
Plugin_Continue
Then compile the source, this should be work.
Looking forward to your good news.
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Last edited by Paimon; 02-02-2024 at 04:57.
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caphao1101
Member
Join Date: Aug 2023
Old 02-11-2024 , 06:40   Re: [L4D/L4D2] Hunter high pounce survivor by flying sky ceil
Reply With Quote #25

Can you help me write a hunter bot plugin that can fly like a player in (versus).
Video illustration -> https://www.youtube.com/watch?v=qyYOBrKI7Pw
Looking forward to your response ^^
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Paimon
Member
Join Date: Jul 2021
Location: Zootopia
Old 02-11-2024 , 07:04   Re: [L4D/L4D2] Hunter high pounce survivor by flying sky ceil
Reply With Quote #26

Quote:
Originally Posted by caphao1101 View Post
Can you help me write a hunter bot plugin that can fly like a player in (versus).
Video illustration -> https://www.youtube.com/watch?v=qyYOBrKI7Pw
Looking forward to your response ^^
This may help:
https://github.com/GlowingTree880/L4...i_hunter2.0.sp
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caphao1101
Member
Join Date: Aug 2023
Old 02-15-2024 , 09:36   Re: [L4D/L4D2] Hunter high pounce survivor by flying sky ceil
Reply With Quote #27

Quote:
Originally Posted by Paimon View Post
I tried it but it didn't work as expected :'(
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