Raised This Month: $51 Target: $400
 12% 

Texture Model & WAD Precacher


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Plugin Info:     Modification:   ALL        Category:   Technical/Development        Approver:   Hawk552 (427)
ts2do
Senior Member
Join Date: Mar 2004
Old 07-23-2007 , 21:26   Texture Model & WAD Precacher
Reply With Quote #1

FOR ALL SERVERS WITH CUSTOM MAPS
This plugin precaches the texture models (*t.mdl) of any models precached by the server; it fixes the notorious texture model error generated from maps that use models that have texture models but don't precache them in their res file. It can help server admins avoid many headaches by preventing a majority of clients from dropping from their server.

The plugin is now extended to also parse map data and precache WADs used by a map. This will avoid the crash players receive when they don't have a WAD used by the map.

After the map has loaded, the plugin automatically stops itself.
Note: This plugin cannot fix cases where the files are missing from the server. In order to fix cases where such files cannot be found, create an empty file with the same name.

This plugin is powered by the KeyValue Event Manager and needs it installed in order to run.
Attached Files
File Type: sma Get Plugin or Get Source (tmdlwadp.sma - 5164 views - 1.8 KB)
__________________

Last edited by ts2do; 08-02-2007 at 05:03.
ts2do is offline
Send a message via AIM to ts2do
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:29.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode