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Base Builder Zombie Mod v6.5 [01/15/2011]


  
 
 
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Tirant
Veteran Member
Join Date: Jul 2008
Location: Los Angeles, California
Old 06-07-2010 , 20:55   Re: Base Builder Zombie Mod
Reply With Quote #11

No, that isn't the direction I wanted to take this.

I played around and I added in a claiming method. You can claim objects (cvar), with either a max amount to claim (cvar) or an infinite (max cvar = 0). It will reset on new rounds. Admins can "unclaim" pieces to make them claimable again. The lock command also removes claims (seemed logical to me).

I am not going to release this update until after I have played around with by myself for a lil while (a day or so). I want to experiment adding colors to the blocks based on the owner. The only problem with this is that TBH, it is a pain in the ass to play in a base where the whole thing is solid colors (no depth at all, impossible to tell where you are).

I appreciate all the translations, I am going to post a request on the translation requests forum later upon the upcoming update. I added some more multilingual things from the new commands.
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