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[L4D/L4D2] Character Select Menu (2.5a/b)


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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 09-17-2014 , 02:18   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #681

Quote:
Originally Posted by LoneBat View Post
Excuse me, when I change the model, always in a random time Auto change back.
Are you running the All 8 Survivors Mod plugin?

That plugin forces players to be a certain survivor, meaning if they change, the plugin might change them back.

I would suggest uninstalling that plugin since this one can get you all 8 survivors (minus Zoey on Windows) without having to force survivors unto the players, the difference being, all 8 survivors automatically forces all 8 survivors, with this one, you have to manually change them.
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Last edited by DeathChaos25; 09-17-2014 at 06:25.
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LoneBat
Senior Member
Join Date: Dec 2013
Location: China
Old 09-18-2014 , 05:21   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #682

Quote:
Originally Posted by DeathChaos25 View Post
Are you running the All 8 Survivors Mod plugin?

That plugin forces players to be a certain survivor, meaning if they change, the plugin might change them back.

I would suggest uninstalling that plugin since this one can get you all 8 survivors (minus Zoey on Windows) without having to force survivors unto the players, the difference being, all 8 survivors automatically forces all 8 survivors, with this one, you have to manually change them.
Yes, I use.
After several rounds of the game, I found that only C3M1 campaign be the case.
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 09-18-2014 , 07:14   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #683

Quote:
Originally Posted by LoneBat View Post
Yes, I use.
After several rounds of the game, I found that only C3M1 campaign be the case.
It might be a server side Issue.

For some reason, on the lan server I use to test my plugins, C1M1 crashes if accessed, the only way to play it is to start a different map (I always us C2M1 by default), then start a Vote for a New Campaign, and vote for Dead Center (C1M1), and it makes the map work and not crash.

Maybe you should try it?
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LoneBat
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Join Date: Dec 2013
Location: China
Old 09-18-2014 , 12:38   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #684

Quote:
Originally Posted by DeathChaos25 View Post
It might be a server side Issue.

For some reason, on the lan server I use to test my plugins, C1M1 crashes if accessed, the only way to play it is to start a different map (I always us C2M1 by default), then start a Vote for a New Campaign, and vote for Dead Center (C1M1), and it makes the map work and not crash.

Maybe you should try it?
My situation is quite satisfactory, because there is no crash occurs.
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525005
New Member
Join Date: Jul 2012
Old 09-18-2014 , 13:40   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #685

Sorry, my English is bad.
Hello, [survivor_chat_select(windows).smx] It can provide source Thank.
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 09-18-2014 , 14:39   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #686

Quote:
Originally Posted by 525005 View Post
Sorry, my English is bad.
Hello, [survivor_chat_select(windows).smx] It can provide source Thank.
It's the same as the one mentioned before, but with only one change.

Look for this bit;
PHP Code:
public Action:ZoeyUse(clientargs)  
{  
    if (!
IsSurvivor(client)){
        
PrintToChat(client"You must be in the survivor team to use this command!")
        return
    }
    
SetEntProp(clientProp_Send"m_survivorCharacter"ZOEY);  
    
SetEntityModel(clientMODEL_ZOEY);  

and replace ZOEY with ROCHELLE, like so,
PHP Code:
public Action:ZoeyUse(clientargs)  
{  
    if (!
IsSurvivor(client)){
        
PrintToChat(client"You must be in the survivor team to use this command!")
        return
    }
    
SetEntProp(clientProp_Send"m_survivorCharacter"ROCHELLE);  
    
SetEntityModel(clientMODEL_ZOEY);  

And that should about be it.
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525005
New Member
Join Date: Jul 2012
Old 09-19-2014 , 13:39   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #687

Quote:
Originally Posted by DeathChaos25 View Post
It's the same as the one mentioned before, but with only one change.

Look for this bit;
PHP Code:
public Action:ZoeyUse(clientargs)  
{  
    if (!
IsSurvivor(client)){
        
PrintToChat(client"You must be in the survivor team to use this command!")
        return
    }
    
SetEntProp(clientProp_Send"m_survivorCharacter"ZOEY);  
    
SetEntityModel(clientMODEL_ZOEY);  

and replace ZOEY with ROCHELLE, like so,
PHP Code:
public Action:ZoeyUse(clientargs)  
{  
    if (!
IsSurvivor(client)){
        
PrintToChat(client"You must be in the survivor team to use this command!")
        return
    }
    
SetEntProp(clientProp_Send"m_survivorCharacter"ROCHELLE);  
    
SetEntityModel(clientMODEL_ZOEY);  

And that should about be it.
Thank you
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SEGA EMPRESS ERIS
Senior Member
Join Date: Sep 2010
Location: THE-MILKY-WAY-GALAXY
Old 10-25-2014 , 03:06   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #688

Alright we need more people to bug Zoey like how they did with Bill she has been broke for over a year now. Or message VALVe however is best to get to them to fix Zoey like how they did with Bill.

Thanks!
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Sev
Veteran Member
Join Date: May 2010
Old 10-25-2014 , 06:30   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #689

Deathchaos plans on releasing a fake Zoey plugin for windows server owners, either bundled with the character select plugin or separate but functions with it.

Though the ETA is unknown.
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 02-16-2015 , 07:56   Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Reply With Quote #690

So, for those of you still on Windows, I have released a small workaround that allows you to use Zoey on Windows.

We simply choose our character as Nick, give ourselves a Zoey character model, and my fix makes our character talk and act like Zoey

However, we still have Nick arms/icon, so we need to use SendProxy and an updated version of this plugin modified to work with SendProxy.

Just download and install everything in the first post of FakeZoey and everything should be good.

So, here's the source for this plugin modified for SendProxy and my Zoey Fix

Spoiler
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