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H-Reserved (Advanced Reserved Slots)


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Donski
Senior Member
Join Date: Sep 2012
Old 05-05-2013 , 15:47   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #621

What should I do so my server can have 24/24 people but as soon as I (admin) try to connect one of them gets kicked so I can join? I tried setting amount to 0 but it kept saying the server is full. I don't want any wasted slots.
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Wilczek
AlliedModders Donor
Join Date: Oct 2012
Location: Poland
Old 05-05-2013 , 20:55   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #622

sm_hreserved_drop_method 1
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marlonsw
Senior Member
Join Date: Apr 2013
Old 05-18-2013 , 17:20   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #623

I have a bug in the plugin and every time I have to get to work giving reload:

hreserved_slots.smx 'connect' extension present but inoperable due to'' <code -1>
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DJ Data
SourceMod Donor
Join Date: Dec 2012
Location: Switzerland
Old 06-04-2013 , 12:52   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #624

lol after 4 months this still doesnt work xD
gg
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SourcePawn Coding Level: Novice
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prom3th3an
SourceMod Donor
Join Date: Jun 2010
Old 09-02-2013 , 09:52   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #625

This plugin is counting TF2's replay bot as a valid player.
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 09-02-2013 , 14:27   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #626

Quote:
Originally Posted by DJ Data View Post
lol after 4 months this still doesnt work xD
gg
Why would you say that? Works well for me.
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redf0x
AlliedModders Donor
Join Date: Jan 2013
Location: NE
Old 09-02-2013 , 15:00   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #627

Quote:
Originally Posted by 11530 View Post
Why would you say that? Works well for me.
same
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 09-21-2013 , 18:34   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #628

Quote:
Originally Posted by Hilikus View Post
Sorry guys, but how do I get the connect feature to work?

I assume that it is same as cbase? reserve slots with no wasted slots as long as I connect using console?

but everytime I connect it still says server is full

Thanks!
Unfortunately the author of this plugin embedded an outdated copy of the Connect include file in the source code, so it wont work with current versions of Connect and will cause crashes if used with CBaseServer Tools on the server. If the include file had been included properly, an error would have occurred when trying to compile against the current one, letting you know something was wrong.
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Moobs
Junior Member
Join Date: Nov 2013
Old 12-03-2013 , 16:15   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #629

I'm having terrible luck getting this to work on my CS:GO server, can anyone confirm that this plugin still works for GO?

I have a 10 slot server with no hidden slots. I would like anyone with reserved slot access to be able to get into the server when it's full. I posted my plugin's config below.

The proper method of connecting to a full server using this plugin is still "connect <ip here>" in the control panel, correct?

Code:
// Version of [HANSE] Reserved Slots
// -
// Default: "2.0"
hreserved_slots "2.0"

// protect admins from beeing dropped from server by reserved slot access (0: no protection, 1: except spec mode, 2: full protection)
// -
// Default: "1"
sm_hreserved_admin_protection "1"

// authenticate admins by clan tag specified by sm_hreserved_auth_tag; 0: off, 1:on
// -
// Default: "0"
sm_hreserved_auth_by_tag "0"

// authentication clan tag
// -
// Default: ""
sm_hreserved_auth_tag ""

// kick bots/fake clients (e.g. SourceTV)? (0: kick, 1:  do not kick)
// -
// Default: "0"
sm_hreserved_bot_protection "0"

// method for dropping players to free a reserved slot (0: no players are dropped from server, 1: kick, 2: offer to be redirected to the server specified in sm_hreserved_redirect_target)
// -
// Default: "1"
sm_hreserved_drop_method "1"

// select how players are chosen to be dropped from server when there are multiple targets with the same priority. (0: highest ping, 1: shortest connection time, 2: random)
// -
// Default: "0"
sm_hreserved_drop_select "0"

// value to be subtracted from the immunity level of spectators. The value 0 will make spectators to be treated like players in the game
// -
// Default: "1"
sm_hreserved_immunity_decrement "1"

// alternate server a client is offered to be redirected to, if sm_hreserved_drop_method is set to value 2
// -
// Default: ""
sm_hreserved_redirect_target ""

// time to show the redirection offer dialog
// -
// Default: "12"
sm_hreserved_redirect_timer "12"

// number of reserved slots (do not specify or set to -1 to automatically use hidden slots as reserved)
// -
// Default: "-1"
sm_hreserved_slots_amount ""

// disable/enable reserved slots
// -
// Default: "1"
sm_hreserved_slots_enable "1"

// use sourcemod immunity level to find a player to be dropped (0: do not use immunity , 1: use immunity level)
// -
// Default: "1"
sm_hreserved_use_immunity "1"

Last edited by Moobs; 12-03-2013 at 16:20.
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marram
Junior Member
Join Date: Oct 2007
Old 12-12-2013 , 15:52   Re: H-Reserved (Advanced Reserved Slots)
Reply With Quote #630

Hy in cs go no working
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