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[TF2] Freak Fortress 2


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FlaminSarge
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Join Date: Jul 2010
Old 04-19-2012 , 03:05   Re: [TF2] Freak Fortress 2
#341

But valve fixed the thing with healing...
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Eggman
Senior Member
Join Date: Jan 2010
Old 04-19-2012 , 03:12   Re: [TF2] Freak Fortress 2
#342

Then, it could be a fix for other plugins, what's change health.
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Diviara27
Senior Member
Join Date: Feb 2010
Old 04-19-2012 , 07:48   Re: [TF2] Freak Fortress 2
#343

Guys, can anyone help me?

I want to make a Scout hale that on rage it gives him 50 sandman balls (or more) but I don't know how. I'm new to SourceMod and I will really appreciate it if someone can help me. Thanks.
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Powerlord
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Join Date: Jun 2008
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Old 04-19-2012 , 10:14   Re: [TF2] Freak Fortress 2
#344

Quote:
Originally Posted by FlaminSarge View Post
But valve fixed the thing with healing...
Did they fix it in yesterday's update? Because Tuesday's update definitely didn't fix it.

Anyway, on to other subjects:

I'm making a quick boss plugin that makes corpses turn into either gold or ice statues, but I need to do some testing on it. Hopefully I'll have that and a fade ability completed soon so that I can start testing the FemSpy I'm writing.

Right now, the plan for FemSpy is that she has the following:
  • Weightdown
  • Rage: Fades to half visibility for a short time (10 seconds?)
  • Rage: Stuns nearby players
  • Rage: Given Ambassador with 3 bullets (this one I copied from GentleSpy)
  • On kill: enemy turns to ice statue

Is it important to have either a teleport or super jump as one of the abilities to prevent instant-death traps?

Also, will giving her the Spy-cicle index (in weapon1) also give it the Spy-cicle attributes? I just want it to show up as the Spy-cicle on inspect (and model if it shows), but don't actually want the anti-fire attribute.
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Last edited by Powerlord; 04-19-2012 at 10:29.
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FudgePoly
Senior Member
Join Date: Jul 2011
Old 04-19-2012 , 10:47   Re: [TF2] Freak Fortress 2
#345

Super jump is important if there's a trap with many sentries etc. but the boss can get rage and stun them all. If you give her enough HP or do it like Ninja Spy then it should be all right.
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 04-19-2012 , 11:09   Re: [TF2] Freak Fortress 2
#346

Instead of rage, just make everyone taunt. At least its different for a boss then
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Powerlord
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Join Date: Jun 2008
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Old 04-19-2012 , 11:55   Re: [TF2] Freak Fortress 2
#347

Quote:
Originally Posted by snelvuur View Post
Instead of rage, just make everyone taunt. At least its different for a boss then
While that would be funny, I'd feel sorry for an Equalizer Soldier.

Plus, it doesn't affect sentry guns.
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FudgePoly
Senior Member
Join Date: Jul 2011
Old 04-19-2012 , 12:10   Re: [TF2] Freak Fortress 2
#348

Some models/sounds and ESPECIALLY stout shako frying pan model/sound have horrible precaching issues. If hardcoded server-side precaching can occur for every necessary file in the mod it would be great since it's annoying to script it yourself for everything that throws an error.

These errors cause server crashes, by the way. Also 1.03 is broken, it won't start and throws around SM errors.
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Powerlord
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Old 04-19-2012 , 13:04   Re: [TF2] Freak Fortress 2
#349

Quote:
Originally Posted by FudgePoly View Post
These errors cause server crashes, by the way. Also 1.03 is broken, it won't start and throws around SM errors.
You mean the server won't start? Odd, I'm running 1.03 right now and haven't seen it crash... however, my server is empty at the moment other than the replay bot.
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Last edited by Powerlord; 04-19-2012 at 13:05.
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 04-19-2012 , 13:19   Re: [TF2] Freak Fortress 2
#350

Quote:
Originally Posted by Powerlord View Post
I'm making a quick boss plugin that makes corpses turn into either gold or ice statues, but I need to do some testing on it. Hopefully I'll have that and a fade ability completed soon so that I can start testing the FemSpy I'm writing.
I like that idea! The good thing about this is that the frozen corpses remain the entire round since clients never die a second time.
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