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[TF2] The Amplifier


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Leo_Da
New Member
Join Date: Mar 2013
Old 03-09-2013 , 13:27   Re: [TF2] The Amplifier
Reply With Quote #241

Hey man,
please forgive my relative n00biness, but I only recently started running a server.
Anyway, I'm having a problem with the amp which causes the server to crash.
After a little experimentation, I discovered that the crash only occurs when someone of the same team (or an opposing spy) walks close to the amp (and what I assume is the region in which the crits are applied).
Have you ever run into a problem like this before?
Using all the latest updates for SM (1.4.7), TF2 Dedicated Server and the amp itself (2.4)
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VintageEpicFail
Senior Member
Join Date: Feb 2012
Location: Straya
Old 03-10-2013 , 01:20   Re: [TF2] The Amplifier
Reply With Quote #242

What is the override for this?
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Leo_Da
New Member
Join Date: Mar 2013
Old 03-10-2013 , 03:38   Re: [TF2] The Amplifier
Reply With Quote #243

What do you mean by override? If you wanna scratch it from your server, move Amplifier.smx to the disable file (thats what I've been doing anyway).
If you wanna override as in, go back to dispenser, type /amp into the talkbox and choose 1 or 3
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MasterOfTheXP
Veteran Member
Join Date: Aug 2011
Location: Cloudbank
Old 03-10-2013 , 06:24   Re: [TF2] The Amplifier
Reply With Quote #244

Override, as in, Admin Overrides. In which case, this plugin appears to have none.

Dunno if the auto-menu-opening when you build a Dispenser has changed, but if there's no automatic menu, you could override "amplifier" and "amp" and you might be able to restrict it.
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Last edited by MasterOfTheXP; 03-10-2013 at 06:26.
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VintageEpicFail
Senior Member
Join Date: Feb 2012
Location: Straya
Old 05-03-2013 , 19:57   Re: [TF2] The Amplifier
Reply With Quote #245

Suggestion/request:
Cvar to disable auto menu pop up
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Nicolayka
Member
Join Date: Nov 2010
Old 05-20-2013 , 10:06   Re: [TF2] The Amplifier
Reply With Quote #246

After you install the amplifier, crashed the server, and then restarts, the console writes: "Segmentation fault"

Quote:
L 05/20/2013 - 18:00:23: "Nicolayka<2><STEAM_0:02093859><>" STEAM USERID validated
L 05/20/2013 - 18:00:28: "Nicolayka<2><STEAM_0:02093859><>" entered the game
L 05/20/2013 - 18:006: "Nicolayka<2><STEAM_0:02093859><Unassigned> " joined team "Red"
L 05/20/2013 - 18:007: "Nicolayka<2><STEAM_0:02093859><Red>" changed role to "engineer"
L 05/20/2013 - 18:00:47: "Nicolayka<2><STEAM_0:02093859><Red>" triggered "builtobject" (object "OBJ_DISPENSER") (position "808 1423 256")
./srcds_run: line 324: 5417 Segmentation fault (core dumped) $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
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BiTSHiFT.
New Member
Join Date: Jul 2013
Old 07-12-2013 , 12:01   Re: [TF2] The Amplifier
Reply With Quote #247

I think I'm to stupid to get the FastDL working :S
When I deactivate FastDL for my server (leaving sv_downloadurl blank) all the models and materials get downloaded correctly and everything works as it should.
But as soon as i activate fastdl, only the models/buildables/... stuff gets downloaded. The materials folder is left out. (But shown at the loading screen.).
In my downloads folder (.../Team Fortress 2/tf/download/) the models folder is created and also contains the model files for the amplifier after joining my server. But as already said, the materials folder is missing for whatever reason.
I tried fiddeling with sv_pure -1, 0 and 1 but nothing changed.

Is there anything I'm totally forgetting about?

P.S.: Yes, I copied the materials models and sounds folders onto my fastdl-webspace

€dit:
Problem solved. Had to add some MIME-Types to IIS. Now everything works =)

Last edited by BiTSHiFT.; 07-16-2013 at 03:15.
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zombiex227
New Member
Join Date: Jul 2013
Location: Naples, Florida
Old 07-29-2013 , 19:33   Re: [TF2] The Amplifier
Reply With Quote #248

Uh, the smx isn't working, failed to compile.
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KniL
Senior Member
Join Date: Jun 2012
Old 02-20-2014 , 19:11   Re: [TF2] The Amplifier
Reply With Quote #249

what is this?

Code:
#tryinclude "ztf2grab"

edit: Never mind. I found it

Last edited by KniL; 02-20-2014 at 19:18.
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DragonLight
SourceMod Donor
Join Date: Aug 2011
Old 03-07-2014 , 16:57   Re: [TF2] The Amplifier
Reply With Quote #250

There was some folks who wanted a donator only option, I added in a quick cvar to toggle donor only or public use. Also disabled menu from popping up on spawn all the time, some folks requested that as well. If you still want that you can uncomment line 121.

New convar: amplifier_donor (def. 0) 0 = All can use /amp command, 1 = Only people with admin reserved flag can use, place in server.cfg.
Attached Files
File Type: sp Get Plugin or Get Source (Amplifier.sp - 121 views - 36.9 KB)
File Type: smx amplifier.smx (28.5 KB, 114 views)
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