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Kigen's Anti-Cheat 1.1.9


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egor1908
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Join Date: Sep 2009
Old 11-19-2009 , 05:08   Re: Kigen's Anti-Cheat 1.1.9
#2341

Will there be support for L4D2 or will it be defined as GAME_OTHER?
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Old 11-19-2009 , 15:39   Re: Kigen's Anti-Cheat 1.1.9
#2342

Not directly at this point. It will be defined as GAME_OTHER.
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Old 11-19-2009 , 18:05   Re: Kigen's Anti-Cheat 1.1.9
#2343

KAC 1.2 branch update coming soon.
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Old 11-19-2009 , 19:27   Re: Kigen's Anti-Cheat 1.1.9
#2344

KAC 1.2.0.3 Update pushed.

Changes:
  • Added Anti-Wallhack. Needs SDKHooks. Only works on CS:S at this time.
  • Added Anti-Speedhack. This will simply prevent speedhacks at this time.
  • Fixed various bug reports.
  • Fixed physics engine exploit to freeze all objects.

Added CVars:
  • kac_eyes_antiwall - Enable/Disable antiwall. By default it is disabled. (Only works for CS:S.)
  • kac_eyes_antiwall_wait - Process only every x tick. Delays Antiwall processing every x tick. Default is 0 (meaning processing every tick).

Last edited by Kigen; 11-19-2009 at 19:30.
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CS:S*
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Old 11-19-2009 , 19:31   Re: Kigen's Anti-Cheat 1.1.9
#2345

where do we download it ?
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Old 11-19-2009 , 19:41   Re: Kigen's Anti-Cheat 1.1.9
#2346

If you already use 1.2 then you'll be auto-updated, otherwise use this link:

http://www.kigenac.com/viewtopic.php...231&p=967#p967
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CS:S*
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Old 11-19-2009 , 19:45   Re: Kigen's Anti-Cheat 1.1.9
#2347

but i removed the net settings on 1.2 amd i don't want to use the sockets ,and i do not use it ... someone helped on the forum to do this can you tell me what to remove from the new version to make it non socket ?
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myzombie
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Old 11-19-2009 , 20:09   Re: Kigen's Anti-Cheat 1.1.9
#2348

If I am not wrong, to disable socket, just compile it without network.sp

At kigen-ac-pub.sp, remove this line
#include "kigenac/network.sp"

When you compile, there should be 3 errors.
Remove the 3 lines as well and you have a non-socket version.

BTW kigen, using hook for anti-wallhack is bad especially for people running zombie server. Prone to crashes.

From the KAC code, it seems that KAC needs to hook SetTransmit from SDK Hooks.
Is there anything else?

Last edited by myzombie; 11-19-2009 at 20:25.
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Old 11-19-2009 , 20:31   Re: Kigen's Anti-Cheat 1.1.9
#2349

if it's gonna be crashing my zombie i'll wait for fix ...
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myzombie
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Old 11-19-2009 , 20:46   Re: Kigen's Anti-Cheat 1.1.9
#2350

Tested, it crashed my server after just a few minutes.

The whole hooking thing is very unnecessary. I will find a way or maybe contact Tsunami to make a lite version of SDK Hooks.

Just need to confirm with Kigen what does KAC needs from that extension.
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