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[TF2] Equipment manager 1.1.8 (05/22/10)


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burninglink5
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Join Date: Sep 2009
Old 09-02-2009 , 12:55   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #451

I'm trying to figure out how to add custom hats onto my server for other people to download. I know how to set them up for the plugin, but where do I put the actual hat files?
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KhyrOO
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Join Date: May 2008
Location: Budapest, Hungary
Old 09-02-2009 , 13:17   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #452

Quote:
Originally Posted by burninglink5 View Post
I'm trying to figure out how to add custom hats onto my server for other people to download. I know how to set them up for the plugin, but where do I put the actual hat files?
Anywhere under Materials/models and Models dir, but u should set up the pure_server_whitelist.cfg
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burninglink5
New Member
Join Date: Sep 2009
Old 09-02-2009 , 13:32   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #453

Quote:
Originally Posted by KhyrOO View Post
Anywhere under Materials/models and Models dir, but u should set up the pure_server_whitelist.cfg
I put the files in the server's models and materials folders, it doesn't do anything.

And how do I setup the whitelist?
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 09-02-2009 , 14:04   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #454

Quote:
Originally Posted by Flyflo View Post
Just add this to your TF2_ItemList.cfg
sm_invismodel <#userid|name> <1|0>
Getting error

15:01:26 [SM] Plugin encountered error 4: Invalid parameter or parameter type
15:01:26 [SM] Native "ReplyToCommand" reported: Language phrase "No matching client" not found
15:01:26 [SM] Displaying call stack trace for plugin "invismodel.smx":
15:01:26 [SM] [0] Line 103, /groups/sourcemod/compiler-1.2/include/commandfilters.inc::ReplyToTargetError()
15:01:26 [SM] [1] Line 116, /home/groups/alliedmodders/forums/files/3/9/1/2/9/48816.attach::Command_InvisModel()

I use users command to get userid..sometimes works/sometimes doesn't...try both with full name and userid.

sm_invismodel 99 1 example 99 being me at the time using users in console

BTW anyway to implement this into plugin....perhaps through trigger in config?

Last edited by MaloModo; 09-02-2009 at 17:44.
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MrSaturn
SourceMod Donor
Join Date: Jan 2009
Old 09-02-2009 , 18:11   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #455

anyone know why this happens?

Code:
L 09/02/2009 - 17:08:50: [SM] Plugin encountered error 25: Call was aborted
L 09/02/2009 - 17:08:50: [SM] Native "ThrowError" reported: Invalid client index 0
L 09/02/2009 - 17:08:50: [SM] Displaying call stack trace for plugin "TF2_EquipmentManager.smx":
L 09/02/2009 - 17:08:50: [SM]   [0]  Line 52, C:\Documents and Settings\Usuario\Escritorio\Set\SourceMod\scripting\include\colors.inc::CPrintToChat()
L 09/02/2009 - 17:08:50: [SM]   [1]  Line 1060, C:\Archivos de programa\PawnStudio\temp895.sp::Cmd_EquipItem()
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LuFa
Member
Join Date: Mar 2009
Old 09-02-2009 , 19:18   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #456

New hat you might want to add to your configs.

"Cheater's Lament"
{
"index" "125"
"model" "models/player/items/all_class/all_halo.mdl"
"flags" ""
"classes" "ALL"
"teams" "ALL"
"slot" "1"
}
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noodleboy347
AlliedModders Donor
Join Date: Mar 2009
Old 09-02-2009 , 19:20   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #457

Quote:
Originally Posted by LuFa View Post
New hat you might want to add to your configs.

"Cheater's Lament"
{
"index" "125"
"model" "models/player/items/all_class/all_halo.mdl"
"flags" ""
"classes" "ALL"
"teams" "ALL"
"slot" "1"
}
Uh-oh.
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h00x
Senior Member
Join Date: Jun 2009
Old 09-02-2009 , 19:32   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #458

So I'm not sure I understand from valve's post whats going on. Do all the people who used the idle cheat program get this hat. Or those of us who didn't use it get it?
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noodleboy347
AlliedModders Donor
Join Date: Mar 2009
Old 09-02-2009 , 19:34   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #459

Quote:
Originally Posted by h00x View Post
So I'm not sure I understand from valve's post whats going on. Do all the people who used the idle cheat program get this hat. Or those of us who didn't use it get it?
People who didn't use the idle get a halo. It's stupid. Good thing this plugin exists.
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Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Old 09-03-2009 , 03:22   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #460

Yeah, everyone who idled got a warning telling us that items we've found by idling have been removed.

Everyone who didn't idle got a Halo as a reward.

The guy that created an idler is going to get a reward for him work on the www.tf2items.com website, despite him being the source of all this trouble (Although this is an incredibly stupid decision from Valve, I don't question the fact that Drunken_F00l only ever tried to help the community tremendously with things like the Idler and the Hat site and everyone is grateful for it)

Thanks for posting that info on the Lament, I almost had to look through the ctx files myself to find it .
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