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Nintendo Mod v3.1


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deadman909
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Join Date: Oct 2008
Old 08-09-2009 , 16:00   Re: Nintendo Mod v3.1 - *Need Character Ideas*
Reply With Quote #161

Characters: Just wanted to give YOU Names to HELP You for New Characters
Main Characters******Main Enemies
Daisy****************Bowser
Donkey Kong***********Waluigi
Luigi*****************Wario
Mario
Peach
Toad
Yoshi
Supporting***********Enemies**
Birdo****************Blooper
Bowser Jr.************Bob-omb
Fawful***************Boo
Kamek***************Bullet Bill
King Boo*************Chain Chomp
Koopalings************Cheep-Cheep
Pauline**************Dry Bones
Petey Piranha*********Goomba
Professor E.Gadd*******Hammer Bros.
Rosalina**************Koopa Troopa
Toadette*************Lakitu
Toadsworth***********Magikoopa
********************Monty Mole
********************Piranha Plant
********************Pokey
********************Shy Guy
********************Thwomp
********************Wiggler

BOTTOM IS SAME BUT WITH A LINK TO A PICTURE OF EACH CHARACTER
Characters
Main Characters******Main Enemies
Daisy****************Bowser
Donkey Kong***********Waluigi
Luigi*****************Wario
Mario
Peach
Toad
Yoshi
Supporting***********Enemies**
Birdo****************Blooper
Bowser Jr.************Bob-omb
Fawful***************Boo
Kamek***************Bullet Bill
King Boo*************Chain Chomp
Koopalings************Cheep-Cheep
Pauline**************Dry Bones
Petey Piranha*********Goomba
Professor E.Gadd*******Hammer Bros.
Rosalina**************Koopa Troopa
Toadette*************Lakitu
Toadsworth***********Magikoopa
********************Monty Mole
********************Piranha Plant
********************Pokey
********************Shy Guy
********************Thwomp
********************Wiggler
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deadman909
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Join Date: Oct 2008
Old 08-10-2009 , 00:23   Re: Nintendo Mod v3.1
Reply With Quote #162

Soloist when you have time can you Approve the User: Johnny in the FORUMS for www.soloistsmodcentral.com
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Killer12201
Senior Member
Join Date: Dec 2007
Old 08-12-2009 , 01:48   Re: Nintendo Mod v3.1
Reply With Quote #163

Hey I added Nintendo Mod to my server list and since the first day it has had people in it almost all day. Its a big hit in the clan and I can't wait for the new characters to come around. Me and my other friend are coding some new characters as well just for our clan and if you would like help or ideas I'm willing to help.
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deadman909
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Join Date: Oct 2008
Old 08-12-2009 , 02:36   Re: Nintendo Mod v3.1
Reply With Quote #164

Killer will u Release these character your are doing.
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Killer12201
Senior Member
Join Date: Dec 2007
Old 08-12-2009 , 02:49   Re: Nintendo Mod v3.1
Reply With Quote #165

If they work well and after they have went through testing most then likely yes. I'm sure the ones I'm making he has made but mine will probably be different.

We are not only making Mario type characters either. We are making characters from other games that are big off of Nintendo.
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J3ffr3y
Junior Member
Join Date: Aug 2009
Old 08-12-2009 , 06:21   Re: Nintendo Mod v3.1
Reply With Quote #166

how do i change the xp rate?
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unader7
Junior Member
Join Date: Aug 2009
Old 08-12-2009 , 11:20   Re: Nintendo Mod v3.1
Reply With Quote #167

Well I am also waiting for some more characters as well so i guess who ever comes out with them first, Soloist is also creating all characters I believe such as Sonic Link and Kirby even though they were in super smash brothers brawl for nintendo obviously and well maybe I'll try both of the out and see which one I like best. Let me know when any of you come out with more characters made.
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deadman909
Veteran Member
Join Date: Oct 2008
Old 08-14-2009 , 03:46   Re: Nintendo Mod v3.1
Reply With Quote #168

Quote:
Originally Posted by Killer12201 View Post
If they work well and after they have went through testing most then likely yes. I'm sure the ones I'm making he has made but mine will probably be different.

We are not only making Mario type characters either. We are making characters from other games that are big off of Nintendo.
When do you think you will Release them to the Public
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Soloist
Senior Member
Join Date: Jun 2004
Location: New York
Old 08-16-2009 , 16:06   Re: Nintendo Mod v3.1
Reply With Quote #169

Here is an update on the status.

I now have two other people helping me with coding.
So the coding should go much faster.
I am hoping to get a beta version out within the next couple of weeks.
The final release will come shortly after that.

Here is the list of characters that are be worked on

Quote:
Boo
Passive: Invisible
* Invisible while standing skill, and visible while moving.
Skill 1: Lick
* When you get close to your enemy you have a change to do extra damage with your knife
Skill 2: Boo!
* When attacking after being invisible you deal increased damage for x seconds.
Activated Skill: Don't Look Now
* Any enemies near you lose control and run randomly in fear.
PowerUp: No Clip
* Get No Clip for a short period of time.
Quote:
Bowser
Passive: Big Body
* Gets more armor as skill level increases.
Skill 1: Impale
* Each hit has a chance of shaking the enemy's screen.
Skill 2: Spiked Back
* Has spikes on his back so if enemy touches a player with bowser the enemy is damage.
Activated Skill: Roar
* Disorients all nearby players. Stuns any nearby enemy Peach classes.
PowerUp: Fireball
* Blow flame damaging the enemy within distance that the player is looking at.
Quote:
Donkey Kong
Passive: Thickened Skin
* As level increases, health increases.
Skill 1: Banana Nades
* Increase hegrenade damage.
Skill 2: Chest Beat
* Scares enemies, when enemy attacks Donkey Kong, he moves randomly in different directions.
Activated Skill: Chest Thump
* Increases damage done by you and nearby teammates for 5/10/15 seconds.
PowerUp: Stomp
* Stuns enemy for 5 seconds
Quote:
Falco
Passive: Falcon Reflexes
* Increases to your speed.
Skill 1: Laser Gun
* Increased gun damage.
Skill 2: Stylin' Jacket
* Increased armor.
Activated: Resupply
* Call the ship to drop you health and ammo. Chance of getting a grenade at L3
PowerUp: B for Bomb
* Call your fighter down to drop a bomb at your target location, dealing damage to anyone nearby.
Quote:
Ganon
Passive: Strength
* Increase in health
Skill 1: Wizard Punch
* Change of doing additional damgage
Skill 2: Vile Aura
* -3/5/7 damage taken from every attack, in addition, nearby allies deal 3/5/7 extra damage on every attack. Does not work on Link (And Zelda if you put it in) characters. Link characters deal an additional 6/10/14 damage to you if you have this skill.
Activated Skill: Dark Revival
* Revive yourself upon death or send yourself back to spawn, with 50 HP.
Ultimate: Triforce - Strength
* Gives you a temporary bonus of 200 health and 20 additional damage on every attack, lasts 10 seconds. Usable once per round. If you have 100 health, it will grant you 300, if you lose 250 you will remain at 50 after the duration ends.
Quote:
Kirby
Passive: Rolly
* Increased speed while crouching. speed increase with each level
Skill 1: Bouncy
* Chance to bounce back bullets
Skill 2: Fluffy
* Multi-jump
Activated Skill: Floaty
* Lets you stand on air (ie, multijump then activate to stand in mid air so you can aim without falling/jumping falloff)
PowerUp: Inhale
* Pull enemy quickly towards you, stunning them for 2 seconds
Quote:
Koopa Troopa
Passive: Hard Back
* Increased armor.
Skill 1: Mindless Wandering
* Evade attacks just a little bit more per level.
Skill 2: Single Minded
* Randomly respawn after death.
Activated Skill: Shell Shock:
* Swap your shell to a random color. Higher levels increase the duration of the shell. (10/20/30 seconds)
* Green: Health restored over time
* Red: Increased fire damage
* Blue: Damage dealt slows the attacker/target.
PowerUp: Shell Slide
* Slide around the map at a fast speed, killing enemies you touch.
Quote:
Link
Passive: Shot Bag
* Increased clip size of usp and glock
Skill 1: Mirror Shield
* Chance to reflect a % of damage (Think evasion AND damage reflection combined... Never 100% on either, but enough that an AWP headshot will kill the person that fired it)
Skill 2: Master Sword
* Sword as a knife, and increased knife damage
Activated Skill: Hookshot
* Grappling hook
PowerUp: Triforce - Courage
* Invincibility
Quote:
Luigi
Passive: Speed
* Runs Faster.
Skill 1: Fire Uppercut
* On knife attack the enemy is launched upwards and backwards.
Skill 2: /Silent Steps/Long Jump
* Level 1: , Level 2: Get Silent Steps, Level 3: Press duck+jump you will be launched forward.
Activated Skill: Backfire
* Blow a target back by reversing your vacuum
PowerUp: Vacuum
* Vacuum the enemies weapon (Make enemy drop their weapons).
Quote:
Mario
Passive: High Jump
* Higher Gravity as level increases.
Skill 1: Hammer Time
* Knife does more damage, Also has hammer model for knife.
Skill 2: Doctor Mario
* Constantly giving out pills healing yourself and everyone around you every few second.
Activated Skill: Super Jump
* Has the ability to muti-jump.
PowerUp: Star
* Like the Star from Super Mario, when the players touches an enemy he is killed.
Quote:
Pikachu
Passive: Electric Armor
* Increased armor and glow yellow.
Skill 1: Charged Shots
* Slightly increased damage and a small chance to paralyze when hitting an enemy.
Skill 2: Double Team
* When an enemy targets you there is a chance that you will become mostly invisible (30%/60%/90%) for 1/2/3 second(s), leaving a clone image where you were standing.
Activated: Lightning Speed
* Slide quickly forward, slightly damaging any enemy that was in your path. (either a charge-like speed increase or a short blink)
PowerUp: Thunderbolt
* Shock an enemy with lightning from the sky, dealing moderate to high damage and paralyzing them for a few seconds.
Quote:
Princess
Passive: Umbrella
* Lower Gravity.
Skill 1: Slap
* Slap your foe with your glove.
Skill 2: Group Hug
* Heal you and your nearby friends with the power of love.
Activated Skill: Hover
* Hover in the air
PowerUp: Cry for Help!
* When in trouble do what you do best, cry for help! Brings forth a tide of friendly creatures to rain down on your enemy.
Quote:
Samus
Passive: Armor Suit
* Increase armor with each level
Skill 1: Space Boots
* Multi-Jump
Skill 2: Scan Visor
* Displays ring around player
Activated Skill: Morph Ball
* Plants bombs while crouch, 3/4/5 bombs last for 5 seconds
PowerUp: Supermissile
* Shoot a charged missile for huge damage but you have to stand still for like variable seconds while it charges?
Quote:
Toad
Passive: Reinforcements
* Chance of reviving with all equipments from past round.
Skill 1: Theft
* Steals money when attacks an enemy.
Skill 2: Spores
* Chance of blinding the enemy for a quick period of time.
Activated Skill: Spores
* Aim at your enemy and activate and your enemy will be blinded.
PowerUp: Mushroom Cap
* Immunity for a period of time.
Quote:
Yoshi
Passive: Green Dino
* Increased armor at the expense of looking green.
Skill 1: Speed
* Increased Speed.
Skill 2: Mole
* Change of spawning in enemy spawn looking like your enemy.
Activated Skill: Sticky Tongue
* Pull enemy quickly towards you, and shallows them
PowerUp: Egg Mine
* Lays an egg that acts as a proximity mine.

Last edited by Soloist; 08-16-2009 at 18:33.
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Battousai-sama
Veteran Member
Join Date: Jul 2007
Old 08-16-2009 , 18:07   Re: Nintendo Mod v3.1
Reply With Quote #170

Quote:
Originally Posted by Soloist View Post
Here is an update on the status.

I now have two other people helping me with coding.
So the coding should go much faster.
I am hoping to get a beta version out within the next couple of weeks.
The final release will come shortly after that.

Here is the list of characters that are be worked on
toad and yoshi same description?
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