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[REQ] !prop for SM


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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 07-29-2009 , 15:05   Re: [REQ] !prop for SM
Reply With Quote #21

Ok now I uploaded all the files, promise
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nonick
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Old 07-29-2009 , 18:22   Re: [REQ] !prop for SM
Reply With Quote #22

Got this errors (plugins dont work) and in zip no .phrases.txt file...

Quote:
L 07/30/2009 - 01:19:07: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2009 - 01:19:07: [SM] Native "VFormat" reported: Language phrase "Credits left max" not found
L 07/30/2009 - 01:19:07: [SM] Displaying call stack trace for plugin "zprop.smx":
L 07/30/2009 - 01:19:07: [SM] [0] Line 292, zprop.sp::ZProp_HudHint()
L 07/30/2009 - 01:19:07: [SM] [1] Line 240, zprop.sp:layerSpawn()
L 07/30/2009 - 01:19:58: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2009 - 01:19:58: [SM] Native "SetMenuTitle" reported: Language phrase "Menu title" not found
L 07/30/2009 - 01:19:58: [SM] Displaying call stack trace for plugin "zprop.smx":
L 07/30/2009 - 01:19:58: [SM] [0] Line 118, zprop.sp::MainMenu()
L 07/30/2009 - 01:19:58: [SM] [1] Line 105, zprop.sp::Command_Say()

Last edited by nonick; 07-29-2009 at 18:24.
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Greyscale
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Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 08-07-2009 , 04:31   Re: [REQ] !prop for SM
Reply With Quote #23

http://forums.alliedmods.net/showpos...2&postcount=14
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HiJacker
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Join Date: Jul 2008
Location: Slovakia
Old 08-07-2009 , 06:50   Re: [REQ] !prop for SM
Reply With Quote #24

Im sorry people I havent posted those files sooner but I was working on something.
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Darkthrone
Senior Member
Join Date: Jun 2009
Old 05-22-2010 , 13:32   Re: [REQ] !prop for SM
Reply With Quote #25

some updates
- fixed bug (run through props)
- added russian translation
version 1.1

now prop physics, as in spawnprop es plugin
Attached Files
File Type: zip zprop.zip (12.5 KB, 259 views)
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water_cat1
Member
Join Date: Mar 2010
Old 05-24-2010 , 03:29   Re: [REQ] !prop for SM
Reply With Quote #26

Ive been looking for something like this for my l4d2 server, but with props choosable by cfg. A friend was looking into making it, but did not really know how to make a plugin, neither do I
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anonpiss
Senior Member
Join Date: Jan 2010
Old 05-24-2010 , 05:43   Re: [REQ] !prop for SM
Reply With Quote #27

prop physics means that humans can run through props?
One of the biggest usage of props is for human to stand on it.
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Darkthrone
Senior Member
Join Date: Jun 2009
Old 05-24-2010 , 12:05   Re: [REQ] !prop for SM
Reply With Quote #28

this plugin has props choose able from cfg
to stand on props, you must enable sv_turbophysics
if you used previous version, you can find that you can run through prop, when you shot at it, i solved this problem
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Darkthrone
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Join Date: Jun 2009
Old 06-07-2010 , 15:45   Re: [REQ] !prop for SM
Reply With Quote #29

- fixed wooden crate has been not breakable in previous version (also you can leave it not breakable)
- added ability to choose type of prop physics (more info in the zprops.txt)
version 1.2
Attached Files
File Type: zip zprop.zip (12.6 KB, 216 views)
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Diablo3
Senior Member
Join Date: Feb 2010
Old 06-16-2010 , 14:35   Re: [REQ] !prop for SM
Reply With Quote #30

When zombies kill himself next spawn zombies or humans get max credits ?? So people do a trick , they specially kill in the end of round and then get max credits :/

How to do if player kill himself he got 0 credits ?
Anglonas
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