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Random crashes after mapchange! "Mostly"


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MjrNuT
SourceMod Donor
Join Date: Feb 2008
Location: Under the Beaming CA Sun
Old 06-11-2009 , 11:59   Re: Random crashes after mapchange!
Reply With Quote #11

Hey guys, maybe you already did this since the update of June 8th, so don't mean to be patronizing, but to re-update your servers?

That's all I can offer as we have not experienced any crashes whatsoever, for TF2 or L4D. All on W2K3. Maybe something particular to your configurations that is the common thread?

Idk, just throwing that out there.
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iggythepop
Senior Member
Join Date: Mar 2008
Location: The Clouds
Old 06-11-2009 , 16:00   Re: Random crashes after mapchange!
Reply With Quote #12

My server also is getting crashes about every 12 hours Too.
I know for a fact Im updated because Im a update junkie.
Most times rite after a map change the server freezes and leaves no dump file other times I get one later after I restart.
Thru the valve email list I have heard rumors of a expliot,
That may be causing this but I haven't seen a console command to block or prevent this.
But they are talking of this in the valve emails atleast once
yesterday.


Edit: Here is a copy and paste of that valve email

> > >> On Wed, Jun 10, 2009 at 1:44 AM, Tony
> > >> >wrote:
> > >>
> > >> > > Getting lockups as well.
> > >> > > Had two Linux and two Windows servers lock up tonight....no
> > >> > crashing....just
> > >> > > lockups.
> > >> >
> > >> > There's a thread on hlds_linux that may be relevant:
> > >> >
> > >> > Apparently there's a crash exploit or server freeze exploit as well.
> I
> > >> > found
> > >> > this in the server console:
> > >> > PM Got a NaN velocity Z
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > PM Got a NaN velocity X
> > >> > PM Got a NaN origin on X
> > >> > PM Got a NaN velocity Y
> > >> > PM Got a NaN origin on Y
> > >> > PM Got a NaN velocity Z
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > PM Got a NaN velocity X
> > >> > PM Got a NaN origin on X
> > >> > PM Got a NaN velocity Y
> > >> > PM Got a NaN origin on Y
> > >> > PM Got a NaN velocity Z
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > PM Got a NaN velocity X
> > >> > PM Got a NaN origin on X
> > >> > PM Got a NaN velocity Y
> > >> > PM Got a NaN origin on Y
> > >> > PM Got a NaN velocity Z
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.
> > >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> > >> > 'm_angEyeAngles[0]', clamping.


Last edited by iggythepop; 06-11-2009 at 16:12.
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Binksy
Member
Join Date: Jun 2008
Location: UK
Old 06-13-2009 , 08:26   Re: Random crashes after mapchange!
Reply With Quote #13

Well TBH its seemed to of stopped or calmed down as it has not done it once since :/ "Only time will tell if its truly fixed lol"
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Binksy
Member
Join Date: Jun 2008
Location: UK
Old 06-18-2009 , 13:20   Re: Random crashes after mapchange!
Reply With Quote #14

Well we just got the 1st crash since the last crash i mentioned in the 1st post of this thread.

If someone can take a look at the possible cause would be great

Cheers Binksy
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Binksy
Member
Join Date: Jun 2008
Location: UK
Old 06-24-2009 , 05:45   Re: Random crashes after mapchange!
Reply With Quote #15

BUMP. this is back and happens more than before, since last nights update we have had 2x crash dumps after the update someone please look.

Stupid crashes :<

Cheers Binksy

Last edited by Binksy; 06-24-2009 at 06:33.
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leV
Member
Join Date: Dec 2007
Old 07-30-2009 , 22:38   Re: Random crashes after mapchange! "Mostly"
Reply With Quote #16

I am getting this error now:

Quote:
DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_angEyeAngles[0]', clamping.
Yeah, I am not sure WHEN this happens, but it is happening, and its quite annoying.
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