Approver: Hawk552 (427)
Join Date: Feb 2007
This plugin makes weapon speed and gravitation level more realistic. Also it's again one of my engine-bug-fix plugins. When switching weapons your player speed and gravitation is set by your weapon weight.
"rw_min_speed" "210.0" - minimal speed level (when not zoomed and without sheild)
"rw_max_speed" "260.0" - maximal speed level
"rw_highest_gravity_proc" "0.81" - most powerful gravitation level (in % / 100)
"rw_lowest_gravity_proc" "1.01" - most powerless gravitation level (in % / 100)
Tested with amxmodx 1.8.1 on Counter-Strike 1.6. Yes there already is a plugin what what sets realistic speed by weapon weight, but if you switch to other gun speed remains the same, so using that one there wont be no difference if running with knife or awp. When in this one there is. It also supports shield weight - when shield is closed it removes a part of your speed. Sniper zooms also take effects in removing part of your speed. And last but not least silencers also change your speed and gravitation level. I had this plugin idea since 1.76d version of amxx, but it was buggy, laggy and didn't support things what it does now. So now I'm proud to publish it. Ow, and please, scripters, do not steal this one from me like you did with ljstats...
* And will answer one question before you ask it. Yes, in cs weapon speed is buggy. Knife speed is the same as mp5navy. Or if you run with scout you run faster than with knife. Anyway standard weapon speeds are really buggy. However in cs1.5 version they were a bit more realistic (knife speed was faster).
* This plugin can and will have problems with speed and gravitation level if you are using mods like WC3.
- First release.
Last edited by MPNumB; 07-06-2009 at 07:15.