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deathrun_piirates fix [trash it]


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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 06-30-2009 , 14:02   deathrun_piirates fix [trash it]
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deathrun_piirates fix
by xPaw

.: Description :.
This map is pretty good, but mapper used func_button instead of func_door and there is bug what players can press trap and it will active it, this plugin disables this sh*t.

Download new AIO plugin here
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Last edited by xPaw; 06-30-2009 at 16:56.
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 06-30-2009 , 14:17   Re: deathrun_piirates fix
Reply With Quote #2

Yea, would be a nice idea to make an AIO bug fixer. Watinng for that (:

EDIT: Hey xPaw :O what are you doing?
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Last edited by Alka; 06-30-2009 at 14:24.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 06-30-2009 , 14:18   Re: deathrun_piirates fix
Reply With Quote #3

I will make it, when i finish making other map fixes, so i`ll say you to trash thread later
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KadiR
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Join Date: Aug 2008
Location: Zürich / Switzerland
Old 06-30-2009 , 14:49   Re: deathrun_piirates fix
Reply With Quote #4

why dont you add it here?

http://forums.alliedmods.net/showthread.php?p=673625

absurd :/
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xPaw
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Join Date: Jul 2008
Old 06-30-2009 , 14:52   Re: deathrun_piirates fix
Reply With Quote #5

Maybe you will read my posts?
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MmikiM
Senior Member
Join Date: Nov 2006
Location: Poland
Old 06-30-2009 , 15:25   Re: deathrun_piirates fix
Reply With Quote #6

Ex. second trap can be used on pirates
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edga85
BANNED
Join Date: Jan 2009
Old 06-30-2009 , 15:38   Re: deathrun_piirates fix
Reply With Quote #7

Ty its working Only yes second can be used
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TandborsteN
Member
Join Date: Sep 2008
Old 06-30-2009 , 15:44   Re: deathrun_piirates fix
Reply With Quote #8

Nice plugin, its works fine
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xjose93
Member
Join Date: Apr 2008
Old 06-30-2009 , 16:54   Re: deathrun_piirates fix
Reply With Quote #9

Nice work xpaw
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 06-30-2009 , 16:56   Re: deathrun_piirates fix
Reply With Quote #10

Trash pls, AIO plugin has been released http://forums.alliedmods.net/showthr...113#post861113
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