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[EXTENSION] L4DToolZ


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ivailosp
Senior Member
Join Date: Feb 2009
Old 05-12-2009 , 18:20   Re: [EXTENSION] L4DToolZ
Reply With Quote #11

Quote:
Originally Posted by Dymo View Post
L4DToolZ16.ext/L4DToolZ16/extension.h/extension.cpp <--all in the
extract files in left4dead\addons\sourcemod\extensions

right?
you don't need .h and .cpp file, only L4DToolZ16.autoload and L4DToolZ16.ext.dll
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Dymo
Junior Member
Join Date: Apr 2009
Old 05-12-2009 , 18:27   Re: [EXTENSION] L4DToolZ
Reply With Quote #12

ohly ...i try srcds server by my LAN im on the l8d and i saw 1/16 in the lan lobby...ohly..and i get free getting in /out anyways that's are very good new on my server thank you
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mi123645
Veteran Member
Join Date: Feb 2009
Old 05-12-2009 , 20:57   Re: [EXTENSION] L4DToolZ
Reply With Quote #13

I've tried out this great extension, but there are a few flaws with it.

I actually did manage to get more than 8+players, but after 8 players were in the server, no more people could join. Sv_visiblemaxplayers was set to 16, but they still could not join.

It seems to be totally controlled by the map, as I was playing a survival map and people couldn't join in with 4+ players. Some of my players tried joining via "connect ip" but still couldn't join.

At the very least, mp_gamemode works correctly.
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Hunterbrute
Senior Member
Join Date: Apr 2009
Old 05-12-2009 , 21:48   Re: [EXTENSION] L4DToolZ
Reply With Quote #14

Wow I will have to give this a test, great job.
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ivailosp
Senior Member
Join Date: Feb 2009
Old 05-13-2009 , 01:04   Re: [EXTENSION] L4DToolZ
Reply With Quote #15

Quote:
Originally Posted by mi123645 View Post
I've tried out this great extension, but there are a few flaws with it.

I actually did manage to get more than 8+players, but after 8 players were in the server, no more people could join. Sv_visiblemaxplayers was set to 16, but they still could not join.

It seems to be totally controlled by the map, as I was playing a survival map and people couldn't join in with 4+ players. Some of my players tried joining via "connect ip" but still couldn't join.

At the very least, mp_gamemode works correctly.
if you make a lobby, that lobby have player limit too and i think this limit is in matchmaking server
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Downtown1
Veteran Member
Join Date: Mar 2004
Old 05-13-2009 , 01:10   Re: [EXTENSION] L4DToolZ
Reply With Quote #16

Quote:
Originally Posted by CrimsonGT View Post
Tools doesn't necessarily mean its providing functionality for other coders. It provides the tools to supposedly change max clients and what not to server admins, so the name is fine (except that it ends in a Z).
That's true, I was just thinking of TF2 Tools (part of SM) which actually did provide developer functionality, so I thought it'd be nice if we could all follow the convention.

Plus you already released an extension for MMS called L4D VS Tools which could make it even more confusing .
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rodregis
Member
Join Date: Dec 2007
Location: AU
Old 05-13-2009 , 02:29   Re: [EXTENSION] L4DToolZ
Reply With Quote #17

Any chance you could crank out a 12 player version of this?

My GSP only gives me a maximum of 12 slots.


Thanks
__________________

Last edited by rodregis; 05-14-2009 at 02:40. Reason: Thanks
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Kirk_yang
BANNED
Join Date: Apr 2009
Old 05-13-2009 , 02:52   Re: [EXTENSION] L4DToolZ
Reply With Quote #18

damn i love u make me play the game much more fun!
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waertf
Member
Join Date: Jan 2009
Old 05-13-2009 , 03:16   Re: [EXTENSION] L4DToolZ
Reply With Quote #19

are there the version for linux?
thx
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ivailosp
Senior Member
Join Date: Feb 2009
Old 05-13-2009 , 03:19   Re: [EXTENSION] L4DToolZ
Reply With Quote #20

Quote:
Originally Posted by waertf View Post
are there the version for linux?
thx
no, no linux version for now
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