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Realism for Paintball Gun & Mod


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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 12-25-2008 , 20:04   Re: Realism for Paintball Gun & Mod
Reply With Quote #231

pbgun_shots = how many paintballs can be used at 1 time (for all players)
pbgun_life = how long the paintballs stay where they hit
battery meter = weather or not you want a meter on when you run
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Javivi
AlliedModders Donor
Join Date: Dec 2008
Old 12-26-2008 , 08:34   Re: Realism for Paintball Gun & Mod
Reply With Quote #232

Buen plugin Rul4 !! Me encanta , pero el modo menú me da errores y se cierra el CS

Good Job Rul4 !! But i have errors with Menu mode :/
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 12-26-2008 , 14:31   Re: Realism for Paintball Gun & Mod
Reply With Quote #233

Post the errors.
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retaer
BANNED
Join Date: Nov 2008
Old 12-27-2008 , 09:12   Re: Realism for Paintball Gun & Mod
Reply With Quote #234

Again apologize, but only here I dont understand again what it is .. namely:
pbgun_shots = how many paintballs can be used at 1 time (for all players)

What you meen whit :paintballs ?
shots or ?

Sorry if I am very pragmatic ...

Last edited by retaer; 12-27-2008 at 09:18.
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 12-27-2008 , 13:59   Re: Realism for Paintball Gun & Mod
Reply With Quote #235

Physical paintballs, the red/blue balls flying thru the air. Ones that you see. Once their shot, their spawned. As in, if their seeable = spawned. Just like a person is spawned.
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retaer
BANNED
Join Date: Nov 2008
Old 12-27-2008 , 17:17   Re: Realism for Paintball Gun & Mod
Reply With Quote #236

Thanks pal.Now I realized.
If I have more questions I hope I can count on you.
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bloodstain
Member
Join Date: Dec 2008
Old 01-10-2009 , 17:31   Re: Realism for Paintball Gun & Mod
Reply With Quote #237

how could i add the crosshair back?
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 01-10-2009 , 19:55   Re: Realism for Paintball Gun & Mod
Reply With Quote #238

Read teh .cfg file
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Bridgestone
Member
Join Date: Jan 2007
Location: Sweden
Old 01-18-2009 , 10:48   Re: Realism for Paintball Gun & Mod
Reply With Quote #239

I got runtime error. This is the output of debugmode:

Code:
L 01/18/2009 - 16:18:07: [FAKEMETA] Invalid entity
L 01/18/2009 - 16:18:07: [AMXX] Displaying debug trace (plugin "paintballgun.amxx")
L 01/18/2009 - 16:18:07: [AMXX] Run time error 10: native error (native "pev")
L 01/18/2009 - 16:18:07: [AMXX]    [0] 33450.attach::act_explode (line 795)
L 01/18/2009 - 16:18:07: [AMXX]    [1] 33450.attach::remove_nade (line 738)
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SicKneSs1
Junior Member
Join Date: Jan 2009
Old 01-18-2009 , 22:25   Re: Realism for Paintball Gun & Mod
Reply With Quote #240

Lol that was me you guys hahahah my new ip is 67.201.15.112:27015 so please come!
Quote:
Originally Posted by TheGreenKing View Post
Yeah , I talked with him a few weeks ago and he said he was just doing it to help a community and while it was fun then leaving.
But that picture is just pretty interesting to me.
I've had people bitch about not being able to shoot but never the bullets going above the crosss hair.
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