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Death Beam


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MaKTaiL
Senior Member
Join Date: Jul 2008
Location: Brazil
Old 09-07-2008 , 19:28   Re: Death Beam
Reply With Quote #61

Quote:
Originally Posted by ThatGuy View Post
This Will create a beam between victim and killer on death . This Was a Mani Admin Plugin Feature . The colors are customizble by ConVars , and theres a menu to enable and disalbe the beam for clients.
Hmm, that is interesting. I will give it a try. Thank you for the fast response.
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sessus
Senior Member
Join Date: May 2006
Old 10-29-2008 , 20:11   Re: Death Beam
Reply With Quote #62

here a screenshot ;)
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??? | Jack Bauer
Junior Member
Join Date: Jul 2008
Old 12-27-2008 , 04:22   Re: Death Beam
Reply With Quote #63

it works on dod source?

I have test it but dont see any deathbeam
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ltgenkd
AlliedModders Donor
Join Date: Sep 2008
Old 12-29-2008 , 22:51   Re: Death Beam
Reply With Quote #64

Does this work for HL2MP ? received error...


L 12/29/2008 - 229:51: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 12/29/2008 - 229:51: [SM] Displaying call stack trace for plugin "death_beam.smx":
L 12/29/2008 - 229:51: [SM] [0] Line 134, /home/groups/alliedmodders/forums/files/2/6/2/5/8/19386.attach::EventDeath()
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ltgenkd
AlliedModders Donor
Join Date: Sep 2008
Old 12-30-2008 , 09:41   Re: Death Beam
Reply With Quote #65

Trying to figure this out as u can see i am a noob but ... In the offsets are the "EYE POSITIONS" the same as " EYE ANGLES" ? Im guessing i have to add the offsets for hl2mp as the only offsets in the death_beam.games.txt are for counter strike.
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ltgenkd
AlliedModders Donor
Join Date: Sep 2008
Old 12-30-2008 , 10:51   Re: Death Beam
Reply With Quote #66

Hopefully i figured this out. I needed the eye positions and the weapon_shootPosition to add into the death_beam.games.txt.

Code:
"Games"
{
    "cstrike"
    {
        "Offsets"
        {
            "EyePosition"
            {
                "windows"    "120"
                "linux"        "121"
            }
            "Weapon_ShootPosition"
            {
                "windows"    "221"
                "linux"        "222"
            }
        }
    }
              "hl2mp"
                {
                                 "Offsets"
                                 {
                                                 "EyePosition"
                                                 {
                                                                "windows"                "117"
                                                                "linux"                       "118"
                                                 }
                                                 "Weapon_ShootPosition"
                                                {
                                                                "windows"                "221"
                                                                "linux"                       "222"
                                                }
                               }
                 }
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ltgenkd
AlliedModders Donor
Join Date: Sep 2008
Old 01-01-2009 , 01:44   Re: Death Beam
Reply With Quote #67

My death_beams.games.txt is all aligned correctly not as it is show above in the code. Still doesn't work. Anyone ???
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scso1502
Senior Member
Join Date: Dec 2007
Location: Windsor, CA USA
Old 01-27-2009 , 14:23   Re: Death Beam
Reply With Quote #68

Can someone update the first page of this thread for this plugin so it has the most current updated files including the gamedata file (which currently isn't on the first page at all) for people to download? It would be nice to for people to know which is the most current working version and to be able to download the files right off the first page rather than surfing the thread and trying different files until you get one that works.

Thanks! And I love the plugin. I appreciate all your work on it.
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IcEWoLF
Senior Member
Join Date: Jul 2007
Old 04-15-2009 , 19:59   Re: Death Beam
Reply With Quote #69

Hi all, for some reason the deathbeam settings don't stay.
I want the deathbeam to be green, at start of new mapcycle it resets to the default red.
Is there a possible way to make this settings stick?

Do I have to do this and put this settings in the server.cfg file?
Also do I put infront of those commands sv_?

death_beam_on 1
death_beam_red 0
death_beam_green 255
death_beam_blue 0
death_beam_alpha 255
death_beam_default_setting 1
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Xp3r7
SourceMod Donor
Join Date: Jul 2006
Old 04-15-2009 , 21:18   Re: Death Beam
Reply With Quote #70

Yea, just add that to your server.cfg or autoexec.cfg and no to the sv_ if they are in .cfg files.
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