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Biohazard v2.00 Beta 3b (Zombie Mod)


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bombey
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Join Date: Jul 2006
Old 08-13-2008 , 12:51   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2481

Quote:
Originally Posted by marcellus View Post
Make sure you have models/w_flare.mdl installed
The model is installed but the server is still crashing down when I activate the smokeflare plugin? What could it be?
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marcellus
Senior Member
Join Date: Mar 2004
Old 08-13-2008 , 13:32   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2482

Quote:
Originally Posted by bombey View Post
The model is installed but the server is still crashing down when I activate the smokeflare plugin? What could it be?
try removing realnadedrop.amxx while you are testing bio_smokeflare.
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-13-2008 , 14:19   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2483

it is very strange that i use the bio_napalm_nades.amxx
in my zm 1 server ( v 1.93 and classses by marcelus)
But when i try to use the plugin in 2.00 it dosent work

And olso on zm 2 it dosent work :@

I type this in server.cfg:
napalm_on 1
napalm_override 1
napalm_price "100"
napalm_buyzone 0

napalm_radius "240.0"
napalm_hitself 0
napalm_spread 1

napalm_duration 8
napalm_damage 2
napalm_cankill 1
napalm_slowdown "0.5"

napalm_survivors 1

I do the same like in zm 1 and zm 2 and zm 3 but it works only in zm 1 :@ WHY? What am i doing wrong?
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marcellus
Senior Member
Join Date: Mar 2004
Old 08-13-2008 , 14:27   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2484

Quote:
Originally Posted by Swuifti View Post
it is very strange that i use the bio_napalm_nades.amxx
in my zm 1 server ( v 1.93 and classses by marcelus)
But when i try to use the plugin in 2.00 it dosent work

And olso on zm 2 it dosent work :@

I type this in server.cfg:
napalm_on 1
napalm_override 1
napalm_price "100"
napalm_buyzone 0

napalm_radius "240.0"
napalm_hitself 0
napalm_spread 1

napalm_duration 8
napalm_damage 2
napalm_cankill 1
napalm_slowdown "0.5"

napalm_survivors 1

I do the same like in zm 1 and zm 2 and zm 3 but it works only in zm 1 :@ WHY? What am i doing wrong?
seems to be a compile problem.

use the good biohazard.inc when compiling
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Swuifti
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Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-13-2008 , 15:26   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2485

Dude i coppy the plugin from zm 1 and put it THE SAME PLUGIN in zm 2 and 3. ... no freaky way !
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marcellus
Senior Member
Join Date: Mar 2004
Old 08-13-2008 , 15:33   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2486

Quote:
Originally Posted by Swuifti View Post
Dude i coppy the plugin from zm 1 and put it THE SAME PLUGIN in zm 2 and 3. ... no freaky way !
Quote:
it is very strange that i use the bio_napalm_nades.amxx
in my zm 1 server ( v 1.93 and classses by marcelus)
But when i try to use the plugin in 2.00 it dosent work
i dont think you can use the same plugin from 1.93 to 2.0 and vice-versa without recompile it with the right biohazard.inc. it could not work properly.
im not sure but try.
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bombey
Member
Join Date: Jul 2006
Old 08-13-2008 , 18:08   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2487

Quote:
Originally Posted by marcellus View Post
try removing realnadedrop.amxx while you are testing bio_smokeflare.
No same as before... server is crashing down... Before a half year the subplugins all worked!
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Hello-World
Senior Member
Join Date: May 2008
Old 08-14-2008 , 02:46   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2488

@marcellus:Can you enable the VIP function in Biohazard . VIP can't be infected,only have a MP5.If the VIP dies > Survivors lose,if the VIP reach escape point Survivors win.
I tried a lot but it seems not works to me....Just learn a little about coding
Tested your new biohazard , seems it's buggy in the class menu ( or I was wrong ),I got 10 zombie classes ....Should I remove some ??

P/S :I got this in Suggestion/Request .The VIP have abilities and appears at all kinds of maps (as,de,cs,etc..).Thanks for advanced
Attached Files
File Type: sma Get Plugin or Get Source (VipPlugin.sma - 1038 views - 10.0 KB)
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Last edited by Hello-World; 08-14-2008 at 02:50.
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Tsotsi
Member
Join Date: Apr 2008
Old 08-14-2008 , 08:07   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2489

i have another request. in old biohazard was a cvar bh_infect_blood. Players like that..more blood. It is possible to be added to version 2?

and there was another thing...zombies explode when they die..it's any change to work in this new mod?
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marcellus
Senior Member
Join Date: Mar 2004
Old 08-14-2008 , 08:41   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2490

Quote:
Originally Posted by bombey View Post
No same as before... server is crashing down... Before a half year the subplugins all worked!
:/ ... no more idea

Quote:
Originally Posted by Hello-World View Post
@marcellus:Can you enable the VIP function in Biohazard . VIP can't be infected,only have a MP5.If the VIP dies > Survivors lose,if the VIP reach escape point Survivors win.
I tried a lot but it seems not works to me....Just learn a little about coding
Tested your new biohazard , seems it's buggy in the class menu ( or I was wrong ),I got 10 zombie classes ....Should I remove some ??

P/S :I got this in Suggestion/Request .The VIP have abilities and appears at all kinds of maps (as,de,cs,etc..).Thanks for advanced
not possible to adapt your vip plugin without modify deeply biohazard.sma (main plugin). you will have to wait for survivors classes .... when it will be done (not sure)

Quote:
Originally Posted by Tsotsi View Post
i have another request. in old biohazard was a cvar bh_infect_blood. Players like that..more blood. It is possible to be added to version 2?

and there was another thing...zombies explode when they die..it's any change to work in this new mod?
here it is : bio_misc
cvars : bh_infect_blood 0|1 - bh_zombie_explode 0|1
Attached Files
File Type: sma Get Plugin or Get Source (bio_misc.sma - 1028 views - 1.3 KB)
File Type: amxx bio_misc.amxx (3.7 KB, 211 views)
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Last edited by marcellus; 08-14-2008 at 08:46.
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