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realism (for CS)


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Lord_Destros
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Join Date: Jul 2004
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Old 06-06-2008 , 09:13   Re: realism (for CS)
Reply With Quote #181

Quote:
Originally Posted by Initial post
CT victory now only requires fakefull module (required in other words!)
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tosiek
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Join Date: Dec 2007
Old 06-06-2008 , 10:15   Re: realism (for CS)
Reply With Quote #182

What's the difference?
http://forums.alliedmods.net/showthr...hlight=Realmod
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speedy-boh
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Join Date: May 2008
Old 06-07-2008 , 12:51   Re: realism (for CS)
Reply With Quote #183

anyone know when there will be a later version of this coming out or why mine doesn't work when i downloaded it was really looking forward to it too
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Lord_Destros
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Old 06-07-2008 , 18:20   Re: realism (for CS)
Reply With Quote #184

Quote:
Originally Posted by tosiek View Post
This plugin modifies recoil as well (forces weapon training to fix it) and allows CT to pick up the bomb (before it has been planted) and defuse it while they are holding it. I don't see fall damage reducing speed on that other plugin either. I may try to fix this at some point.

EDIT: I got around to it XD. Here is a version with all compile warnings fixed following Zenith's version. I'm wasn't paying attention to the parts where I fixed the warnings so I'm not sure of whether or not they removed the debug errors. If someone wishes to test this, please post your results along with any debug errors which occur.
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Last edited by Lord_Destros; 06-09-2008 at 00:38. Reason: Edited: I actually did fix the 7 compile warnings.
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r013x
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Join Date: Feb 2008
Location: Russian Federation
Old 06-08-2008 , 04:29   Re: realism (for CS)
Reply With Quote #185

Ok. I test it.
Code:
L 06/08/2008 - 18:23:30: [AMXX] Run time error 10 (plugin "realism.amxx") (native "cs_get_user_team") - debug not enabled!
L 06/08/2008 - 18:23:30: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/08/2008 - 18:26:09: [CSTRIKE] Player out of range (0)
L 06/08/2008 - 18:26:09: [AMXX] Displaying debug trace (plugin "realism.amxx")
L 06/08/2008 - 18:26:09: [AMXX] Run time error 10: native error (native "cs_get_user_team")
L 06/08/2008 - 18:26:09: [AMXX]    [0] realism.sma::pfn_touch (line 187)
But it works.
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Last edited by r013x; 06-08-2008 at 10:32.
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Lord_Destros
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Old 06-09-2008 , 00:54   Re: realism (for CS)
Reply With Quote #186

Thanks, I'll post another update to fix that error as soon as the forums let me upload files again XD.

EDIT: Uploaded XD. Feel free to tell me of any more errors.
Attached Files
File Type: sma Get Plugin or Get Source (realism.sma - 546 views - 28.4 KB)
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Quote:
Originally Posted by Twilight Suzuka
Don't worry m'lord. The turtles day will come.

Last edited by Lord_Destros; 06-09-2008 at 01:56.
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r013x
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Location: Russian Federation
Old 06-09-2008 , 15:08   Re: realism (for CS)
Reply With Quote #187

For me works without errors. Perfectly.
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Old 06-09-2008, 16:18
Lord_Destros
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Lord_Destros
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Old 06-15-2008 , 23:05   Re: realism (for CS)
Reply With Quote #188

If anyone decides to setup a server running this feel free to PM me server info as I feel like joining one now XD.

EDIT: Found another debug error and fixed it (occurred when a user was killed by worldspawn).
Attached Files
File Type: sma Get Plugin or Get Source (realism.sma - 515 views - 28.4 KB)
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Quote:
Originally Posted by Twilight Suzuka
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Last edited by Lord_Destros; 06-16-2008 at 03:05.
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Lord_Destros
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Old 06-21-2008 , 18:42   Re: realism (for CS)
Reply With Quote #189

Removed a debug error which occurs when non-player entities are destroyed.
Attached Files
File Type: sma Get Plugin or Get Source (realism.sma - 563 views - 28.4 KB)
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Originally Posted by Twilight Suzuka
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jrchecker8
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Join Date: Nov 2007
Old 07-10-2008 , 16:31   Re: realism (for CS)
Reply With Quote #190

is there anyway to take off the recoil to the guns?
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