So I wanted to pass on that my proposed Example did not work.
I made Scrim.CFG and placed it into the /cfg/sourcemod/
It contained all the server settings I wanted changed (ie. hostname, password, all talk, etc.)
However, I had to set my mapcycle (default /tf/ location) and the mapconfig.cfg (default /cfg/ location) to what I needed for 4 maps. Maps were (2Fort, GravelPit, Convoy, and Toy Fort, in order).
Then came to find out the following process:
1. Buffer map - starting map is not of the mapcycle list
2. Change to first map
3. Execute Scrim.CFG
4. For some reason, the Clan ready command didn't work. Is it supposed to be typed in chat as the following?
or
5. Play that map
6. Map changes, must repeat steps 2-5.
I hope my concept is clearer for my usage. I'd like to know if SM can handle by default, given the correct setup of course, which is what I'm soliciting help with, or to look at a plugin. I will look at SM super menu.
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