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John Ford
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Join Date: Apr 2006
Location: Earth
Old 11-02-2007 , 09:32   Re: Ads
Reply With Quote #71

The ads plugin works very well. Even with TF2.
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Extreme_One
Veteran Member
Join Date: Nov 2006
Old 11-02-2007 , 10:09   Re: Ads
Reply With Quote #72

I would LOVE it if, when you add the use of top left panel, we could allow ads that are in the top left to only show up for dead players (it obscures the radar for living players in CS:S)

sm_ads_topleft_showliving 0 (FTW)

I'm also hoping that we'll be able to have each ad line appear in multiple places?
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K2
Member
Join Date: Oct 2004
Location: HELL
Old 11-02-2007 , 17:11   Re: Ads
Reply With Quote #73

Top left ads will be in the next version. Check out Bugs' bug-tracker.

Heh, say 'bugs' bug-tracker' really fast 10 times in a row... ;)
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Extreme_One
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Join Date: Nov 2006
Old 11-02-2007 , 19:20   Re: Ads
Reply With Quote #74

Quote:
Originally Posted by K2 View Post
Top left ads will be in the next version. Check out Bugs' bug-tracker.
I know it will

I was adding a request for when it's added ;)
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K2
Member
Join Date: Oct 2004
Location: HELL
Old 11-02-2007 , 22:08   Re: Ads
Reply With Quote #75

Ah my bad... next time I wont skim so much ;)
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tcviper
Veteran Member
Join Date: Oct 2005
Location: Netherlands
Old 11-03-2007 , 05:49   Re: Ads
Reply With Quote #76

1.4.0 is now available for download from here: here

Make sure you all copy the new config file to /sourcemod/config/ads since the structure has changed and now includes way more options then before.

We have been testing this version both CSS,DODS, PVKII and TF2 and it's running very stable for days now.
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Last edited by tcviper; 11-03-2007 at 05:57.
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Zervun
Member
Join Date: Oct 2007
Old 11-03-2007 , 14:26   Re: Ads
Reply With Quote #77

tcviper do you have the changelog for 1.4.0?
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^BuGs^
Senior Member
Join Date: May 2007
Old 11-04-2007 , 11:42   Re: Ads
Reply With Quote #78

Just added the change log to the first post...

Updated to 1.0.4.0.
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Kernel
Junior Member
Join Date: Oct 2007
Old 11-04-2007 , 15:51   Re: Ads
Reply With Quote #79

I'm having one issue with the latest version, i want to use the chat text option and it will only display the first char in the hex value segment:

/* Hex value of the chat ads color. */
"AdsChatColor" "0x04"

All messages display the 0 and then the message, if i change the 0 to a 1 it displays the 1, etc. etc. i even tried just x04, x02 etc, then it just displays the x. Although i'm glad i can have white text, anything other than green in a tf2 server, i'd like to have the ability to vary the color.

For now i have made the following changes:

/* Hex value of the chat ads color. */
"AdsChatColor" "-"

So it wil display in game as: -My Message. Looks a little better than a single letter or number. Any ideas?

I'm running tf2 with the following plugins on a linux box:

Ads 1.0.4.0
Hlstats 1.0.7
AutoBan Bad Name
Web shortcuts
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K2
Member
Join Date: Oct 2004
Location: HELL
Old 11-04-2007 , 16:37   Re: Ads
Reply With Quote #80

Question about the top-left ad msgs - is the max number of characters allowed for a message a plugin limitation, or one imposed by Valve? Reason I ask, is that some of my ads that were in the hint area get cut off when being displayed up on the top-left.
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