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admin menu & set nextmap command? (TF2)


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xYx
Member
Join Date: Jul 2005
Old 10-18-2007 , 03:07   admin menu & set nextmap command? (TF2)
Reply With Quote #1

lo,

Is there a command that can be placed into the admin menu to enable us to set the nextmap without it changing straight away?

Thanks guys for doing sourcemod!

Regards
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pRED*
Join Date: Dec 2006
Old 10-18-2007 , 03:55   Re: admin menu & set nextmap command? (TF2)
Reply With Quote #2

http://bugs.alliedmods.net/index.php...s&task_id=1033

I'm pretty sure that would come under this bug report. Once the functionality is available for the raw console command it will be added into the menu.
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 10-18-2007 , 08:52   Re: admin menu & set nextmap command? (TF2)
Reply With Quote #3

sm_setnextmap... ;p
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csallis
Senior Member
Join Date: Sep 2007
Old 10-18-2007 , 09:00   Re: admin menu & set nextmap command? (TF2)
Reply With Quote #4

I didn't even know sm_setnextmap existed, could this be added to the admin menu please
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xYx
Member
Join Date: Jul 2005
Old 10-18-2007 , 16:27   Re: admin menu & set nextmap command? (TF2)
Reply With Quote #5

it already exists?

/me runs to server to try it
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xYx
Member
Join Date: Jul 2005
Old 10-18-2007 , 16:29   Re: admin menu & set nextmap command? (TF2)
Reply With Quote #6

yes that command does work.

Ferret how do we get this into admin menu? I have never dared to fiddle with the menus incase I kill the internet.

Please guide us simple folk!!!!!!!
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 10-18-2007 , 16:31   Re: admin menu & set nextmap command? (TF2)
Reply With Quote #7

*points at pRed* He does menus
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pRED*
Join Date: Dec 2006
Old 10-18-2007 , 16:50   Re: admin menu & set nextmap command? (TF2)
Reply With Quote #8

Quote:
Originally Posted by ferret View Post
sm_setnextmap... ;p
Where is that command? I can't even find it...

I was thinking along the lines of adding an extra parameter to sm_map and sm_votemap that defined instant change, end of round or end of map (the latter two set sm_nextmap and hook round end/ wait for nextmap to take over)

Would make it easier from the menu point of view. For like votemap where it pops up the confirm menu, this could be changed to a 'confirm vote with instant change', 'confirm vote with end of round change', 'cancel' etc..
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Extreme_One
Veteran Member
Join Date: Nov 2006
Old 10-18-2007 , 18:21   Re: admin menu & set nextmap command? (TF2)
Reply With Quote #9

Quote:
Originally Posted by pRED* | NZ View Post

I was thinking along the lines of adding an extra parameter to sm_map and sm_votemap that defined instant change, end of round or end of map (the latter two set sm_nextmap and hook round end/ wait for nextmap to take over)

That would be perfect
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 10-18-2007 , 20:35   Re: admin menu & set nextmap command? (TF2)
Reply With Quote #10

That is planned, yes. But, sm_setnextmap is (Oddly enough) in nextmap
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