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Prometheus (Enhanced Hostages)


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kp_uparrow
Penalized Member
Join Date: Jun 2006
Location: 192.168.0.1
Old 04-27-2007 , 09:36   Re: Prometheus (Enhanced Hostages)
Reply With Quote #51

i get errors like these:

L 04/27/2007 - 00:121: [FAKEMETA] Invalid entity
L 04/27/2007 - 00:121: [AMXX] Run time error 10 (plugin "prometheus.amxx") (native "pev") - debug not enabled!
L 04/27/2007 - 00:121: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 04/27/2007 - 00:124: [FAKEMETA] Invalid entity
L 04/27/2007 - 00:124: [AMXX] Run time error 10 (plugin "prometheus.amxx") (native "pev") - debug not enabled!
L 04/27/2007 - 00:124: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 04/27/2007 - 00:13:58: [FAKEMETA] Invalid entity
L 04/27/2007 - 00:13:58: [AMXX] Run time error 10 (plugin "prometheus.amxx") (native "pev") - debug not enabled!
L 04/27/2007 - 00:13:58: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 04/27/2007 - 00:13:58: [FAKEMETA] Invalid entity
L 04/27/2007 - 00:13:58: [AMXX] Run time error 10 (plugin "prometheus.amxx") (native "pev") - debug not enabled!
L 04/27/2007 - 00:13:58: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 04/27/2007 - 00:146: [FAKEMETA] Invalid entity
L 04/27/2007 - 00:146: [AMXX] Run time error 10 (plugin "prometheus.amxx") (native "pev") - debug not enabled!
L 04/27/2007 - 00:146: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 04/27/2007 - 00:19:17: [FAKEMETA] Invalid entity
L 04/27/2007 - 00:19:17: [AMXX] Run time error 10 (plugin "prometheus.amxx") (native "pev") - debug not enabled!
L 04/27/2007 - 00:19:17: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).

im guessing you use pev_valid()
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 04-27-2007 , 09:45   Re: Prometheus (Enhanced Hostages)
Reply With Quote #52

Code:
[AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
i guess you should enable debug
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kp_uparrow
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Join Date: Jun 2006
Location: 192.168.0.1
Old 04-27-2007 , 21:58   Re: Prometheus (Enhanced Hostages)
Reply With Quote #53

i fixed it
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Voi
Veteran Member
Join Date: Sep 2006
Location: Gdansk, Poland
Old 04-29-2007 , 13:05   Re: Prometheus (Enhanced Hostages)
Reply With Quote #54

can u post a fixed version?
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AIA-Shogun
Member
Join Date: Jul 2006
Location: France
Old 05-31-2007 , 09:47   Re: Prometheus (Enhanced Hostages)
Reply With Quote #55

Any way to make it working on CZ ???
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cs1.6
Senior Member
Join Date: Dec 2006
Old 11-22-2007 , 15:54   Re: Prometheus (Enhanced Hostages)
Reply With Quote #56

just tried it. awesome!
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hoboman
Senior Member
Join Date: Jul 2007
Old 11-25-2007 , 13:36   Re: Prometheus (Enhanced Hostages)
Reply With Quote #57

recently i have set up the hostitron mod on my server which basically changes the hoe models...for whatever reason these new models can no longer crouch ( they just kinda glide through the vents and such )...does this plugin only make the default hosty models
crouch?
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cs1.6
Senior Member
Join Date: Dec 2006
Old 02-27-2008 , 10:59   Re: Prometheus (Enhanced Hostages)
Reply With Quote #58

Avalanche help!

or anyone for that matter!

Code:
L 02/27/2008 - 06:15:27: [FAKEMETA] Invalid entity
L 02/27/2008 - 06:15:27: [AMXX] Displaying debug trace (plugin "prometheus.amxx")
L 02/27/2008 - 06:15:27: [AMXX] Run time error 10: native error (native "pev")
L 02/27/2008 - 06:15:27: [AMXX]    [0] prometheus.sma::fw_think (line 320)
L 02/27/2008 - 06:15:28: [FAKEMETA] Invalid entity
L 02/27/2008 - 06:15:28: [AMXX] Displaying debug trace (plugin "prometheus.amxx")
L 02/27/2008 - 06:15:28: [AMXX] Run time error 10: native error (native "pev")
L 02/27/2008 - 06:15:28: [AMXX]    [0] prometheus.sma::fw_think (line 320)
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 03-25-2008 , 15:52   Re: Prometheus (Enhanced Hostages)
Reply With Quote #59

hoboman: The original CS hostage models have all of the animation sequences from the scientists in Half-Life (give or take one), which goes up into the hundreds. It looks like most of the Hostitron models only have 37 sequences (which is probably all that is normally used by CS), and the kneeling animation that I use is not included in those. So the crouch animation is not going to work with those.

cs1.6: Try redownloading, it should be fixed.
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cs1.6
Senior Member
Join Date: Dec 2006
Old 03-25-2008 , 16:08   Re: Prometheus (Enhanced Hostages)
Reply With Quote #60

Quote:
Originally Posted by XxAvalanchexX View Post
cs1.6: Try redownloading, it should be fixed.
finally a fix!

ok, +karma for XxAvalanchexX
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