Veteran Member
Join Date: Nov 2004
Location: Sweden
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![Old](images/statusicon/post_old.svg)
03-29-2007
, 07:59
Re: Donators Plugin(v1.0)
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#16
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Quote:
Originally Posted by The Disclaimer
What are you talking about.. I truthfully started this back I belive 2 weeks ago I never stole anything from you.. even though the codes do look the same I didn't steal anything..
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Wow, i can't beleave the bullshit your talking. I posted that code on my pastebin 3 days ago, and you posted this yesterday. IMO you have someway gotten the URL to my pastebin, then downloaded the code to your computer and then putted your name on it.
Your code:
Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <geoip>
#define Plugin "Donation Plugin"
#define Version "1.0"
#define Author "The Disclaimer"
new Float:speed[32], Float:Gravity[32]
new bool:is_donator[32], donator_level[32]
new const donator_ranks[10][] = {
"Donator rank 1",
"Donator rank 2",
"Donator rank 3",
"Donator rank 4",
"Donator rank 5",
"Donator rank 6",
"Donator rank 7",
"Donator rank 8",
"Donator rank 9",
"Donator rank 10"
}
new msgtext
public plugin_init()
{
register_plugin(Plugin, Version, Author)
register_event("CurWeapon","set_speed","be")
register_event("ResetHUD", "set_gravity", "be")
msgtext = get_user_msgid("StatusText")
}
public check_if_donator(id, steamid[])
{
new configsdir[64], path[132]
get_configsdir(configsdir, 63)
format(path, 131, "%s/donators.ini", configsdir)
new file = fopen(path, "rt")
if(!file)
{
server_print("Could not find the donators.ini file!")
return PLUGIN_HANDLED
}
new Rtext[166], file_steamid[38], file_level[3]
while(!feof(file))
{
fgets(file, Rtext, 165)
parse(Rtext, file_steamid, 37, file_level, 2)
if(equal(file_steamid, steamid))
{
is_donator[id] = true
donator_level[id] = str_to_num(file_level)
break;
}
}
fclose(file)
return PLUGIN_CONTINUE
}
public give_stuff(id)
{
switch(donator_level[id])
{
case 1:
{
set_user_health(id, get_user_health(id) + 10)
set_user_armor(id, get_user_armor(id) + 10)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 10)
speed[id] = 0.0
Gravity[id] = 0.0
}
case 2:
{
set_user_health(id, get_user_health(id) + 40)
set_user_armor(id, get_user_armor(id) + 40)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 40)
speed[id] = 50.0
Gravity[id] = 90.0
}
case 3:
{
set_user_health(id, get_user_health(id) + 60)
set_user_armor(id, get_user_armor(id) + 60)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 60)
speed[id] = 70.0
Gravity[id] = 100.0
}
case 4:
{
set_user_health(id, get_user_health(id) + 90)
set_user_armor(id, get_user_armor(id) + 90)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 80)
speed[id] = 80.0
Gravity[id] = 120.0
}
case 5:
{
set_user_health(id, get_user_health(id) + 120)
set_user_armor(id, get_user_armor(id) + 120)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 100)
speed[id] = 120.0
Gravity[id] = 140.0
}
case 6:
{
set_user_health(id, get_user_health(id) + 130)
set_user_armor(id, get_user_armor(id) + 130)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 130)
speed[id] = 140.0
Gravity[id] = 160.0
}
case 7:
{
set_user_health(id, get_user_health(id) + 160)
set_user_armor(id, get_user_armor(id) + 160)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 160)
speed[id] = 160.0
Gravity[id] = 180.0
}
case 8:
{
set_user_health(id, get_user_health(id) + 180)
set_user_armor(id, get_user_armor(id) + 180)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 180)
speed[id] = 180.0
Gravity[id] = 200.0
}
case 9:
{
set_user_health(id, get_user_health(id) + 200)
set_user_armor(id, get_user_armor(id) + 200)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 200)
speed[id] = 200.0
Gravity[id] = 220.0
}
case 10:
{
set_user_health(id, get_user_health(id) + 220)
set_user_armor(id, get_user_armor(id) + 220)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 220)
speed[id] = 220.0
Gravity[id] = 240.0
}
}
set_user_maxspeed(id, get_user_maxspeed(id) + speed[id])
set_user_gravity(id, get_user_gravity(id) + Gravity[id])
}
public tell_level(id)
{
new name[32]
get_user_name(id, name, 31)
client_print(id, print_chat, "Hello there %s. You are a donator (Level %d, rank %s)", name, donator_level[id], donator_ranks[donator_level[id]])
client_print(id, print_chat, "Your HP, Armor and speed has been highered based on how much you have donated")
return PLUGIN_CONTINUE
}
public client_putinserver(id)
{
new steamid[38]
get_user_authid(id, steamid, 37)
check_if_donator(id, steamid)
if(is_donator[id])
{
new name[32], IP[21], country[45]
get_user_name(id, name, 31)
get_user_ip(id, IP, 20, 0)
geoip_country(IP, country, 44)
set_hudmessage(0, 255, 0, -1.0, 0.28, 0, 6.0, 12.0)
show_hudmessage(0, "A Donator has entered the server!", name, country)
set_task(3.0, "tell_level", id)
give_stuff(id)
ShowHUD(id)
}
return PLUGIN_CONTINUE
}
public ShowHUD(id)
{
new HUD[121]
format(HUD, 120, "[%s] Level: %d", donator_ranks[donator_level[id]], donator_level[id])
message_begin(MSG_ONE, msgtext, {0,0,0}, id)
write_byte(0)
write_string(HUD)
message_end()
set_task(1.0, "ShowHUD", id)
}
public set_speed(id)
{
if(is_donator[id])
{
set_user_maxspeed(id, get_user_maxspeed(id) + speed[id])
}
}
public set_gravity(id)
{
if(is_donator[id])
{
set_user_gravity(id, get_user_gravity(id) + Gravity[id])
}
}
My code ( http://doombringer.ampaste.net/7617):
Code:
/*
--------------------------------------------------------------
---------------------- Made by Deviance ---------------------
--------------------- www.the-place.co.nr --------------------
--------------------------------------------------------------
*/
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <geoip>
#define Plugin "Donation System"
#define Version "1.0"
#define Author "Doombringer"
new Float:speed[32], Float:Gravity[32]
new bool:is_donator[32], donator_level[32]
new const donator_ranks[10][] = {
"Donator rank 1",
"Donator rank 2",
"Donator rank 3",
"Donator rank 4",
"Donator rank 5",
"Donator rank 6",
"Donator rank 7",
"Donator rank 8",
"Donator rank 9",
"Donator rank 10"
}
new msgtext
public plugin_init()
{
register_plugin(Plugin, Version, Author)
register_event("CurWeapon","set_speed","be")
register_event("ResetHUD", "set_gravity", "be")
msgtext = get_user_msgid("StatusText")
}
public check_if_donator(id, steamid[])
{
new configsdir[64], path[132]
get_configsdir(configsdir, 63)
format(path, 131, "%s/donators.ini", configsdir)
new file = fopen(path, "rt")
if(!file)
{
server_print("Could not find the donators.ini file!")
return PLUGIN_HANDLED
}
new Rtext[166], file_steamid[38], file_level[3]
while(!feof(file))
{
fgets(file, Rtext, 165)
parse(Rtext, file_steamid, 37, file_level, 2)
if(equal(file_steamid, steamid))
{
is_donator[id] = true
donator_level[id] = str_to_num(file_level)
break;
}
}
fclose(file)
return PLUGIN_CONTINUE
}
public give_stuff(id)
{
switch(donator_level[id])
{
case 1:
{
set_user_health(id, get_user_health(id) + 10)
set_user_armor(id, get_user_armor(id) + 10)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 10)
speed[id] = 0.0
Gravity[id] = 0.0
}
case 2:
{
set_user_health(id, get_user_health(id) + 40)
set_user_armor(id, get_user_armor(id) + 40)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 40)
speed[id] = 50.0
Gravity[id] = 90.0
}
case 3:
{
set_user_health(id, get_user_health(id) + 60)
set_user_armor(id, get_user_armor(id) + 60)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 60)
speed[id] = 70.0
Gravity[id] = 100.0
}
case 4:
{
set_user_health(id, get_user_health(id) + 90)
set_user_armor(id, get_user_armor(id) + 90)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 80)
speed[id] = 80.0
Gravity[id] = 120.0
}
case 5:
{
set_user_health(id, get_user_health(id) + 120)
set_user_armor(id, get_user_armor(id) + 120)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 100)
speed[id] = 120.0
Gravity[id] = 140.0
}
case 6:
{
set_user_health(id, get_user_health(id) + 130)
set_user_armor(id, get_user_armor(id) + 130)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 130)
speed[id] = 140.0
Gravity[id] = 160.0
}
case 7:
{
set_user_health(id, get_user_health(id) + 160)
set_user_armor(id, get_user_armor(id) + 160)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 160)
speed[id] = 160.0
Gravity[id] = 180.0
}
case 8:
{
set_user_health(id, get_user_health(id) + 180)
set_user_armor(id, get_user_armor(id) + 180)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 180)
speed[id] = 180.0
Gravity[id] = 200.0
}
case 9:
{
set_user_health(id, get_user_health(id) + 200)
set_user_armor(id, get_user_armor(id) + 200)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 200)
speed[id] = 200.0
Gravity[id] = 220.0
}
case 10:
{
set_user_health(id, get_user_health(id) + 220)
set_user_armor(id, get_user_armor(id) + 220)
set_user_rendering(id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 220)
speed[id] = 220.0
Gravity[id] = 240.0
}
}
set_user_maxspeed(id, get_user_maxspeed(id) + speed[id])
set_user_gravity(id, get_user_gravity(id) + Gravity[id])
}
public tell_level(id)
{
new name[32]
get_user_name(id, name, 31)
client_print(id, print_chat, "Hello there %s. You are a donator (Level %d, rank %s)", name, donator_level[id], donator_ranks[donator_level[id]])
client_print(id, print_chat, "Your HP, Armor and speed has been highered based on how much you have donated")
return PLUGIN_CONTINUE
}
public client_putinserver(id)
{
new steamid[38]
get_user_authid(id, steamid, 37)
check_if_donator(id, steamid)
if(is_donator[id])
{
new name[32], IP[21], country[45]
get_user_name(id, name, 31)
get_user_ip(id, IP, 20, 0)
geoip_country(IP, country, 44)
set_hudmessage(0, 255, 0, -1.0, 0.28, 0, 6.0, 12.0)
show_hudmessage(0, "Community Benefactor %s has entered the server. (%s)", name, country)
set_task(3.0, "tell_level", id)
give_stuff(id)
ShowHUD(id)
}
return PLUGIN_CONTINUE
}
public ShowHUD(id)
{
new HUD[121]
format(HUD, 120, "[%s] Level: %d", donator_ranks[donator_level[id]], donator_level[id])
message_begin(MSG_ONE, msgtext, {0,0,0}, id)
write_byte(0)
write_string(HUD)
message_end()
set_task(1.0, "ShowHUD", id)
}
public set_speed(id)
{
if(is_donator[id])
{
set_user_maxspeed(id, get_user_maxspeed(id) + speed[id])
}
}
public set_gravity(id)
{
if(is_donator[id])
{
set_user_gravity(id, get_user_gravity(id) + Gravity[id])
}
}
Please stop lie and tell the truth, you are already busted ...
Last edited by Deviance; 03-29-2007 at 08:05.
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