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Harbu's TSRP Plugins (v1)


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harbu
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Join Date: Aug 2004
Location: Finland
Old 01-12-2007 , 11:23   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #11

I think my v2 is much more advanced than this in many ways. I'm not too proud of how I scripted things in this v1 but this was my first mod so I made stupid mistakes and crappy scripting.
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Xerxes
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Old 01-12-2007 , 12:03   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #12

Quote:
Originally Posted by harbu View Post
I think my v2 is much more advanced than this in many ways. I'm not too proud of how I scripted things in this v1 but this was my first mod so I made stupid mistakes and crappy scripting.
Atleast this ones released, and working. However it can be better and I think you are working on making the current RP plugins (1 or 2) better, if you ever release v2.
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Old 01-15-2007, 15:28
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Old 01-15-2007, 15:32
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lunarwolfx
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Old 01-16-2007 , 21:20   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #13

Must be part of everyone's new years resolution to make a new version of their old stuff. Tis the spirit of new years!!!!
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Lord_Destros
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Old 01-17-2007 , 00:45   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #14

Errrm, don't know why my post didn't show up earlier.....

Its good to see that you released this and Steven's thread is gone even though I still believe DPRP will ultimately be better than harbu v2 (no offense, its just hard to come up with features it doesn't already have / ones that won't be implemented).

Surprisingly harbu v1 is putting up a fight......sadly those who support it don't seem to have as much of a reason.......

http://www.precisionrp.org/forums/sh...?p=101#post101
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harbu
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Old 01-17-2007 , 09:34   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #15

Quote:
Originally Posted by Lord_Destros View Post
Errrm, don't know why my post didn't show up earlier.....

Its good to see that you released this and Steven's thread is gone even though I still believe DPRP will ultimately be better than harbu v2 (no offense, its just hard to come up with features it doesn't already have / ones that won't be implemented).

Surprisingly harbu v1 is putting up a fight......sadly those who support it don't seem to have as much of a reason.......

http://www.precisionrp.org/forums/sh...?p=101#post101
You haven't seen v2 source code now have you?

I checked your thread and just for comparsion I would say v2 have alot of same stuff DPRP seems to have. Like for example in your thread, I'd say v2 has:

Quote:
1. Has a set API
Not sure preciscely what you mean with that, but if you mean a multiple plugin system interacting with each other yes it has that.

Quote:
2. MUCH greater scripting capabilities without modifying the core plugin (Things like a loan mod, rent mod, PD Off duty mod, or anything else that requires modification of the SQL are much easier to implement).
Yup, lots of custom functions to access the economy, jobs, properties from an outside plugin with fake natives.

Quote:
3. MUCH easier to script within
A rather subjective claim; but for sure it's better than v1.

Quote:
4. Less commands with the default release (/usedoor, /buy, etc. are done through merely pushing 'e'. No amx_regname is present).
Yup, I had that "e" thingy back when HWRP was still alive.

Quote:
5. Changes that are made when adding plugins can be easily undone.
Not sure what you mean with this, if you mean disabling user-made plugins scripted for the core then yes it's easy.

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6. Uses more effecient code (can cause less lag).
Yup loads only when necceary, usualy on map start and saves when server crashes / shutsdown.

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7. Its being supported by its creator
Hopefuly, If I finish it.

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9. Nearly nothing requires hardcoding.
For sure, that was something I hated about v1.

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10. Comes with certain unique mods
I've changed things a bit. I trust the user can modifiy things more if he wishes to.

Now, I don't really think you should be calling my v2 worse than DPRP if you haven't even seen it yet. I don't say DPRP is worse either because I haven't fully seen it yet. The fact is that the only one freely available at the moment is v1, which is pretty shitty but the only one available. Even still if DPRP owns v2, I won't stop working on v2 because I believe it's good to have alternative choices than just one plugin.
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Last edited by harbu; 01-17-2007 at 09:49.
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sub
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Join Date: Nov 2004
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Old 01-17-2007 , 16:12   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #16

Doesn't Matter, When it comes to the end of it this thread is not about D whatever RP, its about harbu's. I am many others have been waiting a long time for v2, and in my opinion it'll revive the almost dead rp out there
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lunarwolfx
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Join Date: Feb 2005
Old 01-17-2007 , 18:16   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #17

in my opinion, a new plugin doesn't revive the dead rp, only something that can spark the imagination that's hiding inside everyone's head. Something more then just how much money you need. Something like a Harbu RP movie with a full blown plot, and characters that will give people inspiration to do more than just walk around and trying to earn money, but I'll stop getting off-topic now.

As far as unique goes, is there really anything totally unique that isn't just for side tracking rp? Nowadays I'm hearing there are things like casinos which are nice and all, but it's just sidetracking people from trying to be more close to one another, and engaging in activity.

Last edited by lunarwolfx; 01-17-2007 at 18:21.
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Lord_Destros
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Old 01-17-2007 , 23:25   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #18

A standalone mod won't kill/revive RP. Crappy servers and inefficient code on the other hand can (assuming you dislike classic RP). I won't judge harbu v2 until I see it but I will state that DPRP greatly exceeds anything that is in existence. DPRP has also seem to made more progress than harbu v2 since I believe DPRP was started quite a while after harbu v2 was.

Also, if people think TSRP is dead, why are all these mods coming out for it all of a sudden.......

@Sub, considering you've probably never seen DPRP and don't even know what it is you don't have much right to comment on it (same goes to me for harbu v2)
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Last edited by Lord_Destros; 01-17-2007 at 23:28.
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harbu
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Old 01-18-2007 , 12:05   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #19

Quote:
Originally Posted by Lord_Destros View Post
A standalone mod won't kill/revive RP. Crappy servers and inefficient code on the other hand can (assuming you dislike classic RP). I won't judge harbu v2 until I see it but I will state that DPRP greatly exceeds anything that is in existence. DPRP has also seem to made more progress than harbu v2 since I believe DPRP was started quite a while after harbu v2 was.

Also, if people think TSRP is dead, why are all these mods coming out for it all of a sudden.......

@Sub, considering you've probably never seen DPRP and don't even know what it is you don't have much right to comment on it (same goes to me for harbu v2)
TSRP as in role-playing is dead, nowerdays it's just elitist DM and money gathering. Basicly the 'elite', the older players of the server have lots of money and 'e-rep' to DM the noobs, who either 1.) Have unfair advantage without weapons, 2.) Get banned because they own the RPers even with their weapons. Also the admins usualy abuse their powers, eg. dming like hell and godmoding themselfs.

Now does DPRP ( or v2.. ) offer anything really new as in features? ( Notice I have seen the include file and been on a server with DPRP ) Nope, it's basicly the same ideas I copied from RPUS, where I added a few twists and members of TS added a few twist with some of Hawk552's own ideas. Yes it has a few twists to it, but to be honest, there is nothing really new.

Basicly the only reason I am making v2, is the core. I want an efficent core in which scripters can build up on to, since I really lack imagination and haven't been in "TSRP" for a long time I can't think of any really brilliant ideas.

Even if your server has the best plugins 'in the market', that still doesn't gurantee that your server excells in role-playing. Sure you're unique plugins do
gather audience as in members who join your RP community and also sparks attention in some of the people who can RP but to be honest, plugins will never excell the quality of just having a server with an old talkarea plugin and being able to roleplay whatever you wish to without any plugins setting you boundaries.
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lunarwolfx
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Old 01-18-2007 , 19:58   Re: Harbu's TSRP Plugins (v1)
Reply With Quote #20

^Actually there are tiny little things you can add here and there to spark some creativity in people. A small example would be combining items together to create a new item, that's popular in my nrp plugins. They're little things that just add a little more thought to the game, rather than a new feature that encourages more use of money.
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