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Zombie Swarm 3.1


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violentcrimes
Senior Member
Join Date: Nov 2006
Old 12-11-2006 , 00:01   Re: Zbot (Zombie Bot) 1.7
Reply With Quote #91

i know u cant add other mods to mods but is there a way u could either allow the zombies to buy brass knuckles or and a mod in the mod to make it when they hit people ur vision is messed up?
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Mini_Midget
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Join Date: Jan 2006
Location: It's a mystery.
Old 12-11-2006 , 00:12   Re: Zbot (Zombie Bot) 1.7
Reply With Quote #92

what the...
i haven't updated this in months I believe...

any who's
yeah I can add that, i just have to rip off some parts of that mod but first have to get permission and credit him.
I'll have an update with this mod (which might be sometime next week) after I finish off my school work >.>
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Minithug2007
Junior Member
Join Date: Nov 2006
Old 12-19-2006 , 17:31   Re: Zbot (Zombie Bot) 1.7
Reply With Quote #93

imma check if it works now, i was using pb mm already, do i have to download the pb from the link or will it work with the podbot plugin i was using?
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Old 12-21-2006, 08:06
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Mini_Midget
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Old 12-21-2006 , 21:42   Re: Zbot (Zombie Bot) 1.7
Reply With Quote #94

bah screw it
I just uploaded the latest version I made.
Tell me if there are any bugs or give me some ideas.
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artikz
Junior Member
Join Date: Dec 2006
Old 12-25-2006 , 13:36   Re: Zombie Swarm 2.0
Reply With Quote #95

i'll make request for this that must include :
all features that where and:
1)freeztime also for Zombies
2)Zombies have lower gravity
3)they are slower but their speed all time is about 250
4)zombies HP 600 and armor 250
5)like in CS:S CT can with command refill they ammo
6)like in CS:S when zombie hit player it becomes zombie(this feature pleas 2 variants one with this and one without)
7)lighting is very fast (about some 4 or 3 times faster than original one)
8)no need for nickname changing ( i donwloade last zombieswarm.amxx and when i played in the server before nick was added z0mb13! or something like that and I couldnt turn it off and change to normal nickname)
P.S.Pls make somebody
P.S.v2.Hope it isn't impossible

Last edited by artikz; 12-26-2006 at 04:38. Reason: its update request
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Mini_Midget
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Join Date: Jan 2006
Location: It's a mystery.
Old 12-26-2006 , 06:34   Re: Zombie Swarm 2.0
Reply With Quote #96

Quote:
Originally Posted by artikz View Post
i'll make request for this that must include :
all features that where and:
1)freeztime also for Zombies
2)Zombies have lower gravity
3)they are slower but their speed all time is about 250
4)zombies HP 600 and armor 250
5)like in CS:S CT can with command refill they ammo
6)like in CS:S when zombie hit player it becomes zombie(this feature pleas 2 variants one with this and one without)
7)lighting is very fast (about some 4 or 3 times faster than original one)
8 )no need for nickname changing ( i donwloade last zombieswarm.amxx and when i played in the server before nick was added z0mb13! or something like that and I couldnt turn it off and change to normal nickname)
P.S.Pls make somebody
P.S.v2.Hope it isn't impossible
All of that should be possible but I'll make a comment on each one
1) You'll have to make your freezetime to 0 as its a bug with speeds (next version of force the server to have freezetime set to 0
2) I did make zombies have lower gravity but it was kinda imbalanced so I took it out.
3) Its more scarier if they're really fast and you can change the speed of them yourself with the cvar "zs_speed".
4) You can change it yourself with "zs_health" and "zs_armour"
5) I find this part very stupid as CT's will just spam and get a kill then buy more ammo then spam, ammo, spam etc... But I'll think about
6) Yeah I could do this but I'm just too lazy. Maybe in the future
7) So what you want to change it too? Pitch black or just see able or leave it as lightning styles?
8 ) Yeah I just added that part as a last minute job and didn't test it. Sorry about that. I'll take that part out seeing I found too many bugs in it.

EDIT: Just uploaded new version. Only fixes a few bugs. Not a major change. I haven't tested it but it compiles so thats a start.
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Last edited by Mini_Midget; 12-26-2006 at 08:03.
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artikz
Junior Member
Join Date: Dec 2006
Old 12-26-2006 , 08:33   Re: Zombie Swarm 2.0a
Reply With Quote #97

abouth a lighting :
you know that all is dark , and the light becomes for about 1 second yes and than 2 or 3 seconds of absolutely darkness
i would like that darkness hold 1,5 seconds and in the half of the second it becomes light and dark 5 times , kind something like disco when the light flashes fast
hope you understood what is my idea
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artikz
Junior Member
Join Date: Dec 2006
Old 12-26-2006 , 08:34   Re: Zombie Swarm 2.0a
Reply With Quote #98

no need for zombies gravity , it must be normal(i think default was 800 or nop?)
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Mini_Midget
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Old 12-26-2006 , 08:35   Re: Zombie Swarm 2.0a
Reply With Quote #99

meh, i just changed the zombies gravity to 650 or was it 700..
can't remember but I just changed abit but not much
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artikz
Junior Member
Join Date: Dec 2006
Old 12-26-2006 , 08:39   Re: Zombie Swarm 2.0a
Reply With Quote #100

1 more question and one more thing
please could you make the 6 point like about and infection , zombie hit ct and ct becomes zombie please , won't you be lazy
and did you understood what i need from lighting?
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