Raised This Month: $12 Target: $400
 3% 

Timer v16 - includes: Timer, Day/Night, Weather


Post New Thread Reply   
 
Thread Tools Display Modes
Twilight Suzuka
bad
Join Date: Jul 2004
Location: CS lab
Old 07-21-2004 , 16:57  
Reply With Quote #101

and no offense against how you spell or write. Its just, if you want me to understand it, please type it out right.
__________________
Twilight Suzuka is offline
Send a message via AIM to Twilight Suzuka Send a message via MSN to Twilight Suzuka
baronparabolla
Member
Join Date: Jun 2004
Old 07-21-2004 , 19:55  
Reply With Quote #102

yes mam
__________________
baronparabolla is offline
Send a message via MSN to baronparabolla
JohnTheTech
Junior Member
Join Date: Jul 2004
Location: Seattle, Washington
Old 07-21-2004 , 19:55   Just an idea..
Reply With Quote #103

Well.. one thing i get alot of complaints about in my server is how even in the houses it get dark.. like on militia.. people love to camp in the dark corners.. and that makes people mad and i'm get tired of listening to them complain about it... anyways when i played tfc i used to have an admin system called admin op and you used to be able to spawn lights.. kill them ect.. and well if you could somehow be able to spawn these lights when it gets to a time ( when its starts to get dark ) it would keep everything light in the house so it would be more realistic... there is only one downfall to this.. you would have to set a file to work for every map you want lit...

-----------John

BTW love the plugin even if it is dark in the houses
JohnTheTech is offline
Send a message via AIM to JohnTheTech Send a message via MSN to JohnTheTech
Twilight Suzuka
bad
Join Date: Jul 2004
Location: CS lab
Old 07-21-2004 , 20:03   Re: Just an idea..
Reply With Quote #104

Quote:
Originally Posted by JohnTheTech
Well.. one thing i get alot of complaints about in my server is how even in the houses it get dark.. like on militia.. people love to camp in the dark corners.. and that makes people mad and i'm get tired of listening to them complain about it... anyways when i played tfc i used to have an admin system called admin op and you used to be able to spawn lights.. kill them ect.. and well if you could somehow be able to spawn these lights when it gets to a time ( when its starts to get dark ) it would keep everything light in the house so it would be more realistic... there is only one downfall to this.. you would have to set a file to work for every map you want lit...

-----------John

BTW love the plugin even if it is dark in the houses
ADMINOP is not AMX. I am working on a module to spawn lights and such, but I cannot fix this small bug. However, at night, it does get darker EVERYWHERE, and if the maps lights do not suffice, I am sorry, I cannot help you.

UPDATE: No more stupid console spamming!
__________________
Twilight Suzuka is offline
Send a message via AIM to Twilight Suzuka Send a message via MSN to Twilight Suzuka
JohnTheTech
Junior Member
Join Date: Jul 2004
Location: Seattle, Washington
Old 07-21-2004 , 20:08  
Reply With Quote #105

I know amx is not adminOP

And i didnt know you were already working on spawning lights.. dont bite my head off geez

---John
JohnTheTech is offline
Send a message via AIM to JohnTheTech Send a message via MSN to JohnTheTech
Twilight Suzuka
bad
Join Date: Jul 2004
Location: CS lab
Old 07-21-2004 , 20:15  
Reply With Quote #106

Sorry ^^

I cant get the damn ent to spawn right...
__________________
Twilight Suzuka is offline
Send a message via AIM to Twilight Suzuka Send a message via MSN to Twilight Suzuka
IceMouse[WrG]
Senior Member
Join Date: Mar 2004
Old 07-22-2004 , 17:19  
Reply With Quote #107

For no weather indoors do a traceline up and get the distance... It wouldn't work for high roofs but it will be a little more real... You should probably do radiusdamage() or whatever at the base of the lightning if you aren't already... According to the screenshot posted, it was in the winter of 2005, but it was 73 degrees... Thats pretty warm

For auto-save on server shutdown, just have it execute the command to record the time before the map changes
IceMouse[WrG] is offline
Send a message via AIM to IceMouse[WrG] Send a message via MSN to IceMouse[WrG] Send a message via Yahoo to IceMouse[WrG]
Downtown1
Veteran Member
Join Date: Mar 2004
Old 07-22-2004 , 22:52  
Reply With Quote #108

Now if we could only get it so the weather wouldn't show up when there is a ceiling .
Downtown1 is offline
Twilight Suzuka
bad
Join Date: Jul 2004
Location: CS lab
Old 07-23-2004 , 20:07  
Reply With Quote #109

Quote:
Originally Posted by IceMouse[WrG
]For no weather indoors do a traceline up and get the distance... It wouldn't work for high roofs but it will be a little more real... You should probably do radiusdamage() or whatever at the base of the lightning if you aren't already... According to the screenshot posted, it was in the winter of 2005, but it was 73 degrees... Thats pretty warm

For auto-save on server shutdown, just have it execute the command to record the time before the map changes
Wait, how could I make a trace find the nearest ceiling?
__________________
Twilight Suzuka is offline
Send a message via AIM to Twilight Suzuka Send a message via MSN to Twilight Suzuka
Burnzy
Veteran Member
Join Date: Apr 2004
Old 07-23-2004 , 20:09  
Reply With Quote #110

Quote:
trace_line - Traces a line from Start to End.

Syntax:
trace_line ( IgnoreEnt, Float:Start[3], Float:End[3], Float:vReturn[3] )
__________________
Burnzy is offline
Send a message via AIM to Burnzy
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:54.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode