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Nextmap Chooser+ (remembers maps now)


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addam
Junior Member
Join Date: Apr 2006
Location: Hungary
Old 05-20-2006 , 09:22  
Reply With Quote #61

I try to port the amx2005 mapchooser. I never programmed in small before this, so i think it's not the best solution...

Thanks for the AMX team....

I dont know nominations working or not, i dont need this feature on my server.

Dont forget disable the default mapchooser plugin.
Make a maphist.ini file (chmod 777) on your amxmodx/configs folder.
Engine module required.

Tested on UBUNTU Linux AMD64, 64bit hlds, amxmodx 1.71, cs 1.6.
Attached Files
File Type: sma Get Plugin or Get Source (mapchooser_extended.sma - 801 views - 30.5 KB)
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Firefly
Junior Member
Join Date: Jan 2006
Old 06-25-2006 , 11:38   Re: Nextmap Chooser+ (remembers maps now)
Reply With Quote #62

i tried above code in amx x 1.60 an get an error msg bad load in amx_plugins. any idea what the problem is ?
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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 07-28-2006 , 12:19   Re: Nextmap Chooser+ (remembers maps now)
Reply With Quote #63

Ok.. I've come out of retirement to help some friends. I'm going to see is this works with 1.75. If not I will get it working and post an update for it.

Sui
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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 08-04-2006 , 01:01   Re: Nextmap Chooser+ (remembers maps now)
Reply With Quote #64

Updated. Now works with CS and CZ.
__________________
Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 08-04-2006 , 13:10   Re: Nextmap Chooser+ (remembers maps now)
Reply With Quote #65

Updated again. Fixed a typo that prevent the remembered maps from working right.
__________________
Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
KiN | SuicideDog is offline
KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 08-04-2006 , 14:03   Re: Nextmap Chooser+ (remembers maps now)
Reply With Quote #66

vote based on time will work..but might be sketchy. I wanted the mapchooser to happen at the begining of each round so it doesn't pop-up right in the middle of a round so I changed it a bit. I will look into doing better checks for time in the near future.

Sui
__________________
Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
KiN | SuicideDog is offline
KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 08-04-2006 , 20:05   Re: Nextmap Chooser+ (remembers maps now)
Reply With Quote #67

don't use this version.. I'm putting it here for just a bit.
Attached Files
File Type: sma Get Plugin or Get Source (mapchooser.sma - 698 views - 8.4 KB)
__________________
Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
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llustig
Senior Member
Join Date: Oct 2004
Old 10-25-2006 , 18:14   Re: Nextmap Chooser+ (remembers maps now)
Reply With Quote #68

is there anyway of implementing extend_lastround so that the players can finish up the last round before the map changes with this plugin?

Thanks.
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iggy_bus
BANNED
Join Date: Oct 2005
Old 12-30-2006 , 01:31   Re: Nextmap Chooser+ (remembers maps now)
Reply With Quote #69

I have an idea:

Can you modify this plugin to take maps from multiple files in various intervals of a day.

Like this:
03:00 - 10:00 = maps1.ini
10:00 - 15:00 = maps2.ini
15:00 - 20:00 = maps3.ini
20:00 - 23:00 = maps4.ini
23:00 - 03:00 = maps5.ini
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iggy_bus
BANNED
Join Date: Oct 2005
Old 02-03-2007 , 03:29   Re: Nextmap Chooser+ (remembers maps now)
Reply With Quote #70

out of support here ?
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