Raised This Month: $ Target: $400
 0% 

OL/DOD Import Maps to CS * new fm_csdod, csdod 1.53)


Post New Thread Reply   
 
Thread Tools Display Modes
Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 07-08-2006 , 03:42   Re: OL/DOD Import Maps to CS
Reply With Quote #31

Could anyone explain, how he got a DOD map running on his CS 1.6 server?
Guenhwyvar is offline
commonbullet
Veteran Member
Join Date: Oct 2005
Old 07-08-2006 , 11:58   Re: OL/DOD Import Maps to CS
Reply With Quote #32

Quote:
Originally Posted by pl2003
Could anyone explain, how he got a DOD map running on his CS 1.6 server?
Just like described in 1st post:

- Enable engine module
- Install csdod plugin
- Copy the dod map with all the resources files (sounds, textures, models, sprites,...) to cstrike folder.
commonbullet is offline
Send a message via ICQ to commonbullet Send a message via MSN to commonbullet
NeWx
Junior Member
Join Date: May 2006
Old 07-08-2006 , 12:29   Re: OL/DOD Import Maps to CS
Reply With Quote #33

Hey nice plugin
can you make so its work to play team fortress classic maps on cs 1.6 to xD
"info_playerstart_blue" to "info_player_start" and
"info_playerstart_red" to "info_player_deathmatch"
thx xD
NeWx is offline
Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 07-08-2006 , 13:23   Re: OL/DOD Import Maps to CS
Reply With Quote #34

Quote:
Originally Posted by commonbullet
Just like described in 1st post:

- Enable engine module
- Install csdod plugin
- Copy the dod map with all the resources files (sounds, textures, models, sprites,...) to cstrike folder.
Thanx. Could you put a dod-map with the needed resource files together in a zip/rar? I tried two times to setup a dodmap (dod_avalanche.bsp and dod_adrenalin_b1.bsp) and I do not get the map running.
Or maybe there is a site out there, where I can download a dod-map with the needed resource files.
Guenhwyvar is offline
commonbullet
Veteran Member
Join Date: Oct 2005
Old 07-08-2006 , 14:11   Re: OL/DOD Import Maps to CS
Reply With Quote #35

Quote:
Originally Posted by pl2003
Thanx. Could you put a dod-map with the needed resource files together in a zip/rar? I tried two times to setup a dodmap (dod_avalanche.bsp and dod_adrenalin_b1.bsp) and I do not get the map running.
Or maybe there is a site out there, where I can download a dod-map with the needed resource files.
That's hard to tell. I've tried to download some 'default' dod wads with no success. I guess it's hard to get them if you don't have dod installed. Here are some maps I successfully tested (they don't need extra wads), you could try:
- dod_vire
- dod_aimer
- dod_trenches

EDIT: I guess it wouldn't be legal to distribute dod resource files, anyway I'm downloading it slowly, you may pm me when you need a specific resource.
EDIT2: I found this, I guess it should provide all need stuff
http://www.fileplanet.com/files/80000/84650.shtml

Last edited by commonbullet; 07-08-2006 at 14:26.
commonbullet is offline
Send a message via ICQ to commonbullet Send a message via MSN to commonbullet
commonbullet
Veteran Member
Join Date: Oct 2005
Old 07-08-2006 , 14:27   Re: OL/DOD Import Maps to CS
Reply With Quote #36

Quote:
Originally Posted by NeWx
Hey nice plugin
can you make so its work to play team fortress classic maps on cs 1.6 to xD
"info_playerstart_blue" to "info_player_start" and
"info_playerstart_red" to "info_player_deathmatch"
thx xD
Thanks NeWx, I'll check it.
commonbullet is offline
Send a message via ICQ to commonbullet Send a message via MSN to commonbullet
commonbullet
Veteran Member
Join Date: Oct 2005
Old 07-08-2006 , 23:01   Re: OL/DOD Import Maps to CS
Reply With Quote #37

About TFC. I can make it if you give me some info.
I've checked .fgd files and there's no thing as info_playerstart_blue entity, the entity for spawning playes is info_player_teamspawn.
I've also checked some maps, you can define more than 2 teams; the maps tfc layout are a bit odd for cs. Are you sure that it would be useful?
commonbullet is offline
Send a message via ICQ to commonbullet Send a message via MSN to commonbullet
commonbullet
Veteran Member
Join Date: Oct 2005
Old 07-08-2006 , 23:51   Re: OL/DOD Import Maps to CS
Reply With Quote #38

I'm posting this simple conversion for TFC. Maybe you'd have to change gravity or whatever to make it worth.
Attached Files
File Type: sma Get Plugin or Get Source (cstfc.sma - 860 views - 2.4 KB)
commonbullet is offline
Send a message via ICQ to commonbullet Send a message via MSN to commonbullet
NeWx
Junior Member
Join Date: May 2006
Old 07-09-2006 , 03:19   Re: OL/DOD Import Maps to CS
Reply With Quote #39

nice am gonna test it now
ooh and sorry for the post before i looked in the wrong game "digital paintball"
it is info_player_teamspawn
NeWx is offline
NeWx
Junior Member
Join Date: May 2006
Old 07-09-2006 , 03:44   Re: OL/DOD Import Maps to CS
Reply With Quote #40

omg its working perfectly xD
good job
NeWx is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:17.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode