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SourceMod Donor
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06-04-2006
, 09:25
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#4
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BTW I figured this out finally. I tried using prop_physics_multiplayer, but I couldn't get the objects not to move. If I have them with motion disabled, you can walk through them. I tried spawning them so its halfway through the floor, but as soon as you shoot it, it just pops out, even if I had minhealthdmg set, doing any damage or even walking into it would make it pop out of the floor. So rather than waste even more hours trying to solve the puzzle of making prop_physics_multiplayer objects so they clip with players, AND so they will not move, I figured out I can use env_fire with a high damagescale that kills people who try to get to the roof on kalt, etc. It's so satisfying!
I'd still love a plugin that could log a players location, but I'd probably be the only one to use it.
Actually, is there a way to get a player's origin? If I type "status" while connected to a server it shows all zeros for the coordinates, it only works when playing a locally created game. I cant even find a mani command that works like admin_getuserorigin back in the adminmod days.
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