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ClanMatch Plugin for Clan-Wars 1.1.0.7 2005/12/19


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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 04-21-2005 , 14:57  
Reply With Quote #111

Quote:
Originally Posted by Ace Rimmer
Hi Roger,

Our server is dedicated and on line it is not LAN. IP is: 212.13.197.142:27509

info at www.riffsandrays.com/rnrclan/

I will try the username / password for you and report back - Where does the username go?

In most clan matches, knife round, you are allowed to buy kevlar.
1.Username and password goes also to cfg/clanmatch/admin.txt the same as steamid.
2. Kevlar for kniferound. Okay no problem in the next release kevlar can be bought for kniferound
3. Hows your experience with clanmatch-plugin. Do you love it or is there something which needs to be improved ???
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Ace Rimmer
Senior Member
Join Date: Apr 2005
Old 04-21-2005 , 15:28  
Reply With Quote #112

Quote:
Originally Posted by Roger Devil
Quote:
Originally Posted by Ace Rimmer
Hi Roger,

Our server is dedicated and on line it is not LAN. IP is: 212.13.197.142:27509

info at www.riffsandrays.com/rnrclan/

I will try the username / password for you and report back - Where does the username go?

In most clan matches, knife round, you are allowed to buy kevlar.
1.Username and password goes also to cfg/clanmatch/admin.txt the same as steamid.
2. Kevlar for kniferound. Okay no problem in the next release kevlar can be bought for kniferound
3. Hows your experience with clanmatch-plugin. Do you love it or is there something which needs to be improved ???
Hi again,
OK.I'll give the user / pass a test but this is not essential to use the admin section is it?

We do indeed LOVE the plugin, it's just the few little glitches... Not being able to use SAY commands is annoying but probably not something you will see often as we are using a linux server so difficult for you to test.

We also noticed that some players were able to buy pistols and grenades during knife round but can't give you step by step to repro sorry.

Improvements: None just getting the admin working.
Oh maybe set number of screenshots during match. e.g every 10 minutes or something?

{EDIT}
Ok, tried putting
setinfo _cmp_password "xxx"
into autoexec

And
//Username+password
;[RnR] Ace Rimmer;xxx;
into admin.txt

Still getting the same error message when using SAY commands. Sorry.




Cheers,
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Ace Rimmer
Senior Member
Join Date: Apr 2005
Old 04-22-2005 , 07:00  
Reply With Quote #113

OK here is my exact admin.txt
Maybe you could look and see if there is something wrong?
If you want I can add your Steam ID to this Rodger so you can come and test it?


Code:
// Steamid like steam_0:1:111111

steam_0:1:5138117   	
steam_0:0:5065012
steam_0:1:123093     	
steam_0:1:5259766

steam_0:0:2081501
steam_0:0:6167212

// IP-Address like 192.168.0.1:27015
// 141.73.0.133:27015
// 127.0.0.1:27005
// 212.13.197.142:27509 (my server)

//Username+password - (we don't want to use)
//;[RnR] Ace Rimmer;xxx;

Cheers,
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kr15
Member
Join Date: Dec 2004
Location: france
Old 04-22-2005 , 09:23  
Reply With Quote #114

if you want to use username and password,
don't put doubleslash in front of it

you put that :
Code:
//Username+password - (we don't want to use)
//;[RnR] Ace Rimmer;xxx;
and you might put that :
Code:
//Username+password - (we don't want to use)
;[RnR] Ace Rimmer;xxx;
all the tings that are after double slash are comments.
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Ace Rimmer
Senior Member
Join Date: Apr 2005
Old 04-22-2005 , 09:28   No
Reply With Quote #115

Hi there and thanks,
No we don't want to use username password, it was just there as an example.

So is everything else with this admin.txt OK?
Becuase still we have no access using SAY /match etc.

Cheers,
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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-22-2005 , 11:21  
Reply With Quote #116

Roger you made a small error in the file setting.txt the variable "2" is not registered like available: cmp_match_showresult "2" but it is quite available since I put it and it functions...

And also the motd register d\n\n between the sentences...

And me also I still do not have access to the function say/match.
I must pass by the console to launch a match.

But the pause, by the console functions well.

The purchase of kevlar during the kniferound is not used for nothing. Better the throw is worth as it is.
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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 04-22-2005 , 12:29  
Reply With Quote #117

Could you add the:

if cvar ad_dir is specified it copies the demo to the specified directory
Example :
For linux : ad_dir "/home/data"
For Windows : ad_dir "d:\data"

from your ad_demo plugin. I have a webserver that I map a drive too and I want to dump the demos for download on that webserver automatically.
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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-22-2005 , 12:37  
Reply With Quote #118

My version of the file motd.html
Attached Files
File Type: zip motd.zip (776 Bytes, 108 views)
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 04-23-2005 , 04:11  
Reply With Quote #119

Hi,
yesterday i organized a LAN-Party with my ClanMatch-Plugin with 30 people.
The Clanmatch-Plugin works, but i found some minor issues which must be solved for the next release :
1. the admin.txt is unloaded before mapchange, after that you get access denied.
2. Kniferound : Automatically throwinG away the pistols is not a good solution, becuse you always push it forward. Idea : If someone uses a pistol during kniferound, he will die, because this is not allowed.
3.Small issue after knifeorund-end where you can pick up pistols
4. The \n\n does not work in the match-result. Must use

5. Match.Result.html should be individually with "<team1_team2_map_date_time.html". This must be, because when you run 2 servers, the previous file wille be overwritten
6. Both sequences for kniferound warmup-kniferound-1.half or kniferound-warmup-1.half. We use the first version, because we made the tactical discussion before kniferound. Especially to decide what side we would choose if we win.
6. if both teams are ready, there is no message
Input from you :
- Add demo functionality from AdminDemo-Plugin
Thats the things i will work on for the next release. Will release it end of next week.
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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-23-2005 , 12:37  
Reply With Quote #120

For N°6 I do not agree, if one does not gain you must remake all your strats well, and thus to have a warmup.
It is much better to do the kniferound then the warmup if you gain or you lose everyone make his strats at the same time, for its camps selected or not.
It is although everyone delivers its opinion above before you exchanges the cycle.
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