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Extended Arm Weapon Skin + Inspect


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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 08-17-2022 , 09:02   Extended Arm Weapon Skin + Inspect
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I have my Extended Arm Weapon Skin plugin and CS:GO Weapon Inspect Plugin
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The issue is that when inspecting the weapon, it chooses a random submodel instead of respecting the one chosen by the user.
I don't see what I would need to change to make it compatible, I leave the .sma here:
Modified SetViewEntityBody 2
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Extended Arm Weapon Skin
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CS:GO Weapon Inspection Plugin
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Attached Files
File Type: zip v_ak47.zip (712.3 KB, 28 views)
File Type: sma Get Plugin or Get Source (SetViewEntityBody2_edit.sma - 48 views - 21.5 KB)
File Type: sma Get Plugin or Get Source (Extended_Arm_Weapon_Skin.sma - 24 views - 4.9 KB)
File Type: sma Get Plugin or Get Source (csgo_inspect_weapon.sma - 43 views - 8.5 KB)

Last edited by SoulWeaver16; 08-21-2022 at 18:57.
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