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[L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]


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Author
Earendil
Senior Member
Join Date: Jan 2020
Location: Spain
Plugin ID:
8079
Plugin Version:
1.2
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    15 
    Plugin Description:
    Zombies drop Loot Boxes that contains random things.
    Old 06-13-2022 , 18:31   [L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
    Reply With Quote #1

    Loot Boxes
    v1.2


    About:
    I love the chaos, for me one of the funniest things of this game is to join a server full of shots, zombies, explosions and screams, the more confusing and chaotic the game, the better. I wanted to create a server of this caracteristics, so a lot of my plugins are focused on this, more zombies, more weapons, harder game... This was the first plugin that I started to make, even before publishing anything on this forum. However it was buggy and crashed sometimes the server, so I wrote the code again from scratch preventing any code error and server crash and I added a lot of optimizations.
    Description:
    • Special infected can drop a Loot Box when killed.
    • Tanks and Witches can spawn multiple Loot Boxes.
    • When a Loot Box is opened it can trigger a good or a bad event.
    • Up to 34 different events.
    • Boosts and nerfs for survivors who open the box.
    • Global events that affect the whole game.

      Good events (L4D2 only):
      • Tier 1: Spawn any smg/pumpshotgun.
      • Tier 2: Spawn rifles, snipers or autoshotguns.
      • Tier 3: Spawn a grenade launcher or M60.
      • Drugs: Spawn pain pills or adrenaline.
      • Medical items: Spawn first aid kit or defibrillators.
      • Secondary weapon: Spawn pistols, magnums or melee.
      • Throwables: Spawn any throwable.
      • Explosive/flammable items: Spawn gascans, propane tanks...
      • Upgrade packs: Fire and explosive rounds.
      • Laser Box: Spawn a laser box.
      • Speed boost: Survivor will get movement speed and attack speed bost.
      • Invulnerability: Survivor won't receive damage from zombies or survivors.
      • Health regeneration: Survivor will recover health over time and reset incapacitation count.
      • Fire power: Survivor will burn any attacker or victim if its a zombie.
      • Infinite ammo: Survivor will have unlimited bullets in its weapon clip.
      • Explosive shots: When bullets hits obstacles or zombies will cause a big explosion that stuns zombies.
      • Infinity Gauntlet: Kills the 50 % of all alive zombies, special infected and witches, tanks will have this current health halved.
      • Survivor resurrection: A random dead survivor will be bring back to life.
      Bad events (L4D2 only):
      • Some zombies: A group of infected will be spawned and attack survivors.
      • Panic event: More zombies and also a panic event.
      • Vomit trap: The box will explode, covering near survivors in vomit.
      • Spit trap: Multiple acid spit will be shot covering the area in acid.
      • Witch: A witch will spawn where the box has been opened.
      • Tank: A tank will spawn somewhere, if plugin fails to spawn it randomly, the tank will spawn at the box position.
      • Toxic Cloud: The box contains a toxic gas that will hurt any survivor around, there is a small chance to get intoxicated.
      • Jockey: A jockey will spawn at the survivor head and will attempt to ride him instantly.
      • Explosive Barrel: An explosive barrel will spawn and explode.
      • Black and white: Survivor will get black and white effect (getting incapacitation will kill the survivor).
      • Freeze trap: The box will explode and nearby survivors will be frozen.
      • Reverse controls: Basic controls (forward-back-left-right) will be reversed.
      • Fragility: Survivor will get extra damage from all sources.
      • Bear trap: A trap will hurt the survivor and cause a bleeding effect.
      • Random angles: Survivor view angles will be completely randomized over time.
      • Firework party: Multiple fireworks will spawn and explode.
      • Titan zombies: Common infected will increase their size and health.
    Admin Commands:
    Spoiler
    ConVars:
    ConVar settings for L4D2 (some default parameters changes in L4D):
    Spoiler
    Dependences:
    Installation:
    - Putl4d_lootboxes.smx in your sourcemod/plugins folder.
    - Put lootboxes_weights.cfg in your sourcemod/data folder.
    GitHub

    To do:
    • More ConVars to improve plugin customization.
    • More effects (any suggestion will be welcome).
    • Improve current FX to make the plugin look better.
    Changelog:
    Spoiler
    Attached Files
    File Type: zip lootboxes.zip (41.6 KB, 689 views)
    File Type: sp Get Plugin or Get Source (l4d_lootboxes.sp - 393 views - 95.6 KB)
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    Last edited by Earendil; 04-04-2023 at 06:08. Reason: Fixed bad version in title
    Earendil is offline
    Mr. Man
    Veteran Member
    Join Date: Mar 2011
    Location: Huh?
    Old 06-13-2022 , 19:58   Re: [L4D & L4D2] Loot Boxes
    Reply With Quote #2

    Nicely done, this effectively supercedes Luffy Items.
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    marki89
    Senior Member
    Join Date: Jun 2020
    Location: Argentina
    Old 06-13-2022 , 20:41   Re: [L4D & L4D2] Loot Boxes
    Reply With Quote #3

    hello
    when I kill a zombie no box drops
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    Earendil
    Senior Member
    Join Date: Jan 2020
    Location: Spain
    Old 06-14-2022 , 05:38   Re: [L4D & L4D2] Loot Boxes
    Reply With Quote #4

    Quote:
    Originally Posted by marki89 View Post
    hello
    when I kill a zombie no box drops
    By default killing an special infected has an 8% of chance to drop a Loot Box, common infected doesn't drop any. You can increase the chance of dropping a box by setting "20.0,20.0,20.0,20.0,20.0,20.0", one value for each SI that the game supports, or only one value: "20.0". Plugin will detect this value and asing to all special infected to drop the lootbox with a chance of 20%.
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    AsphyxiaJLSA
    Member
    Join Date: Oct 2021
    Location: Lima,Perú
    Old 06-14-2022 , 17:50   Re: [L4D & L4D2] Loot Boxes(v1.0)[14-Jun-2022]
    Reply With Quote #5

    Quote:
    Originally Posted by Earendil View Post
    Loot Boxes

    v1.0

    From what I can read the plugin is very good, but it doesn't work in L4D2, the smx file doesn't generate a .cfg file automatically either. Maybe you made a mistake loading the plugin. I configure the .cfg that comes along with the .zip and nothing appears either, I put 100% probability to check and absolutely nothing happens.
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    DISCORD: Asphyxia#9797

    Sorry for my bad English

    Last edited by AsphyxiaJLSA; 06-14-2022 at 17:51.
    AsphyxiaJLSA is offline
    Earendil
    Senior Member
    Join Date: Jan 2020
    Location: Spain
    Old 06-14-2022 , 19:30   Re: [L4D & L4D2] Loot Boxes(v1.0)[14-Jun-2022]
    Reply With Quote #6

    Quote:
    Originally Posted by AsphyxiaJLSA View Post
    From what I can read the plugin is very good, but it doesn't work in L4D2, the smx file doesn't generate a .cfg file automatically either. Maybe you made a mistake loading the plugin. I configure the .cfg that comes along with the .zip and nothing appears either, I put 100% probability to check and absolutely nothing happens.
    When you put the .smx in your plugins folder, what error does it print into the console?
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    Mr. Man
    Veteran Member
    Join Date: Mar 2011
    Location: Huh?
    Old 06-14-2022 , 20:04   Re: [L4D & L4D2] Loot Boxes(v1.0)[14-Jun-2022]
    Reply With Quote #7

    I know you can edit the plugin directly but any plans to give us a CVAR to change the model of the loot box?
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    weffer
    Member
    Join Date: Oct 2020
    Old 06-14-2022 , 20:17   Re: [L4D & L4D2] Loot Boxes(v1.0)[14-Jun-2022]
    Reply With Quote #8

    Quote:
    Originally Posted by AsphyxiaJLSA View Post
    From what I can read the plugin is very good, but it doesn't work in L4D2, the smx file doesn't generate a .cfg file automatically either. Maybe you made a mistake loading the plugin. I configure the .cfg that comes along with the .zip and nothing appears either, I put 100% probability to check and absolutely nothing happens.
    check well the plugin works correctly, check its dependencies.
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    hefiwhfcds2
    Junior Member
    Join Date: Jun 2022
    Old 06-14-2022 , 20:24   Re: [L4D & L4D2] Loot Boxes(v1.0)[14-Jun-2022]
    Reply With Quote #9

    great,you can add incap box or charger box ex.
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    Earendil
    Senior Member
    Join Date: Jan 2020
    Location: Spain
    Old 06-16-2022 , 07:43   Re: [L4D & L4D2] Loot Boxes(v1.1)[16-Jun-2022]
    Reply With Quote #10

    I have updated the plugin to v1.1

    In 1.0 I made 2 different files, but I decided to merge both into 1 to prevent adding changes twice in different files increasing the chance to make a mistake in one of both files and to decrease the work required to update the plugin. Also I have optimized the plugin, fixed errors and added a new ConVar.

    Code:
    1.1 (16-Jun-2022)
    - Merged Left 4 Dead and Left 4 Dead 2 plugin files. - Fixed error with Toxic Cloud that limited the amount of clouds per round to 8. - Fixed error where infinite ammo boost was not working properly. - Optimized client weapon check for infinte ammo boost. - Fixed warning messages for SM 1.11 - Added new ConVar (l4d2_lootbox_fragility_multiplier). - Removed public function declarations where they were not required. - Weapon removal and validation is made through entity index instead of reference.
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    Last edited by Earendil; 06-16-2022 at 07:45.
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