Raised This Month: $ Target: $400
 0% 

[CSGO] Bot, Zriot, server improvement and console errors


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
warez57
Junior Member
Join Date: Oct 2012
Location: France
Old 02-21-2022 , 13:19   [CSGO] Bot, Zriot, server improvement and console errors
Reply With Quote #1

Good morning,

I’m developing a private Zriot server for me and my friends (maybe public who knows?)

I encounter small difficulties on certain points that I cannot solve alone.
I will try to be as clear as possible and detail all his maxium.


#1:Bot with brain.
I snoop all over the forums or the sourcemods plugins, but I can’t find anything conclusive, I would like to make bots much smarter because unfortunately they don’t do much except run or jump stubborn little ones, even by giving them a jump improve it does not necessarily jump and if there is the possibility to make them "attack" or move the props (see part N°2) (bot_difficulty 3 & botprofile.db edit as expert).


#2: Breakable props.
As zombies are not the most smarts, I wanted to remove props from the maps (as on gmod and perma props you see the idea) then I remembered that on a server Cs:s the props (map) were destructible
Is there a similar plugin for csgo? ( vid: Video )
Or a plugin to remove props from the maps? (even manually).


#3: Optimization?
Currently the server runs with 50 active bots with an I7 (yes it does a lot!) BUT, is there any way to optimize the bots in order to reduce the load of the server except to reduce the number of bots? (noblock already present and see video part N°4).

#4: FIXED
As you know to get the 50 bots, I use the command
" -maxplayers_override " + zriot configuration which allows me to have the 50 bots at the same time, but there are spawn problems, at times, it spawn from the CT rating instead of the T rating.
Video T Spawning


#6: FIXED
I searched on the forum, a plugin that allows to remove weapons on the ground, until everything is good, but the worries these it also removes the knives that spawn for the zombies so the zombies are without knife and nothing is modifiable in these plugins.
(pic: Weapons spawn)

#7: Console Error
I have errors that appear in the console, I think the concern is related to the fact that there is a large number of bot in play, but is there a way to fix them anyway?

Code:
L 02/21/2022 - 18:00:19: [SM] Blaming: PlayerSkin.smx
L 02/21/2022 - 18:00:19: [SM] Call stack trace:
L 02/21/2022 - 18:00:19: [SM]   [0] KillTimer
L 02/21/2022 - 18:00:19: [SM]   [1] Line 89, E:\_MyFiles\Sourcemod\Files\Working On\Released\SkinShop\Version 5.0.1\addons\sourcemod\scripting\PlayerSkin.sp::RoundStart
 [ZRiot] The game is Humans vs. Zombies, humans must kill all the zombies to reach the next level.
L 02/21/2022 - 18:00:19: [SM] Exception reported: Client 3 is not in game
L 02/21/2022 - 18:00:19: [SM] Blaming: zombieriot.smx
L 02/21/2022 - 18:00:19: [SM] Call stack trace:
L 02/21/2022 - 18:00:19: [SM]   [0] EmitSound
L 02/21/2022 - 18:00:19: [SM]   [1] Line 433, D:\linuxgsm\scripting\include\sdktools_sound.inc::EmitSoundToClient
L 02/21/2022 - 18:00:19: [SM]   [2] Line 101, zriot/ambience.inc::EmitAmbience
L 02/21/2022 - 18:00:19: [SM]   [3] Line 59, zriot/ambience.inc::AmbienceLoop



I know that most of my queries are plugins to create, but some coders could possibly make a "quote/estimate" (not on for the correct word) for plugins, but free is always welcome.
If I can do as much as I can without having to bother her that one to code anything would be better.
My Discord : Panda - WareZ#6264

Currently the server uses Oylsister Zombie Riot
https://forums.alliedmods.net/showthread.php?t=335402


Thanks you.
__________________
Sorry for my bad english, i am French

Last edited by warez57; 02-21-2022 at 18:04.
warez57 is offline
Send a message via Skype™ to warez57
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 02-21-2022 , 16:13   Re: [CSGO] Bot, Zriot, server improvement and console errors
Reply With Quote #2

#4: Spawning.
Code:
mp_limitteams 0
mp_autoteambalance 0
bot_join_team T
mp_humanteam CT

bot_join_after_player 0
bot_join_delay 30
bot_quota_mode normal
you can try those


#6: Weapon cleaning
Code:
"weapon_auto_cleanup_time" = "0"
FCVAR_GAMEDLL FCVAR_RELEASE 
- If set to non-zero, weapons will delete themselves after the specified time (in seconds) if no players are near.

"mp_weapons_allow_map_placed" = "1" ( def. "0" )
FCVAR_GAMEDLL FCVAR_REPLICATED FCVAR_RELEASE 
 - If this convar is set, when a match starts, the game will not delete weapons placed in the map.
Or use google
__________________
Do not Private Message @me

Last edited by Bacardi; 02-21-2022 at 16:29. Reason: lmgtfy are crap nowadays
Bacardi is offline
warez57
Junior Member
Join Date: Oct 2012
Location: France
Old 02-21-2022 , 18:05   Re: [CSGO] Bot, Zriot, server improvement and console errors
Reply With Quote #3

Quote:
Originally Posted by Bacardi View Post
#4: Spawning.
Code:
mp_limitteams 0
mp_autoteambalance 0
bot_join_team T
mp_humanteam CT

bot_join_after_player 0
bot_join_delay 30
bot_quota_mode normal
you can try those


#6: Weapon cleaning
Code:
"weapon_auto_cleanup_time" = "0"
FCVAR_GAMEDLL FCVAR_RELEASE 
- If set to non-zero, weapons will delete themselves after the specified time (in seconds) if no players are near.

"mp_weapons_allow_map_placed" = "1" ( def. "0" )
FCVAR_GAMEDLL FCVAR_REPLICATED FCVAR_RELEASE 
 - If this convar is set, when a match starts, the game will not delete weapons placed in the map.
Or use google
Thanks you, 4&6 now fixed, you if have another idea for the other things do not hesitate
__________________
Sorry for my bad english, i am French
warez57 is offline
Send a message via Skype™ to warez57
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:44.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode