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[L4D/L4D2] Infected Bots Control (1.0.0)


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Kai0205
Member
Join Date: Sep 2017
Old 12-10-2020 , 07:00   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1501

Quote:
Originally Posted by HarryPotter View Post
[L4D/L4D2] Infected Bots Control Impoved Version 2.4.5 (2020/11/24)
- survivor glow color issue in coop/survival mode.
- add "FlashlightIsOn" signature in l4d2, add "FlashlightIsOn" offset in l4d1. (Thanks to Machine)
- Light up SI ladders in coop/realism/survival. mode for human infected players. (l4d2 only)
- New ConVar
PHP Code:
// If 1, attaches red flash light to human infected player in coop/survival. (Make it clear which infected bot is controlled by player)
l4d_infectedbots_coop_versus_human_light "1" 
Plugin did not work the game just updated.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 12-10-2020 , 07:09   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1502

[L4D/L4D2] Infected Bots Control Impoved Version 2.4.7 (2020/12/10)
- Signature fix for December 1, 2020 update. (Credit to Shadowysn)
- Signature fix for December 8, 2020 update. (Credit to Shadowysn)
- Don't bother me or keep asking me for doing tank spawn interval, I don't have plan for that
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Last edited by HarryPotter; 12-10-2020 at 20:47.
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Mi.Cura
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Join Date: Dec 2016
Location: Brazil
Old 12-10-2020 , 14:36   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1503

Thank you for that! HarryPotter and Shadowysn
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Last edited by Mi.Cura; 12-10-2020 at 14:40.
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nikolacar4
Junior Member
Join Date: Mar 2018
Old 12-16-2020 , 10:13   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1504

Hi,im having problems with the plugin. It has been working fine,then recently i saw that it started crashing my server,but only on some survival maps. I have tried disabling all of my plugins,and when i leave just infectedbots in my plugins folder,it starts crashing. Its causing some other errors in console:
l4dinfectedbots.smx using L4D_OnEnterGhostState.
The server never actually crashes,the game starts lagging,i get kicked out of the server,and then i cant type anything in the server console,it just plays dumb.
Any ideas?
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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 12-18-2020 , 23:23   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1505

Signature broke again after the new update.
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a2121858
Member
Join Date: Sep 2020
Old 12-19-2020 , 00:55   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1506

Quote:
Originally Posted by Mi.Cura View Post
Signature broke again after the new update.
With Linux, signatures are not often broken, or attempts are made to change the acquisition of gamadate according to shadowysn's method.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 12-19-2020 , 03:57   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1507

[L4D/L4D2] Infected Bots Control Impoved Version 2.4.8 (2020/12/19)
- ProdigySim's method for indirectly getting signatures added, created the whole code for indirectly getting signatures so the plugin can now withstand most updates to L4D2! (Thanks to Shadowysn and ProdigySim)
- Update Gamedata
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Last edited by HarryPotter; 12-19-2020 at 04:08.
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 12-20-2020 , 04:55   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1508

Hi, Harry!

L4D1 version failed to load, because "l4d_infectedbots_coop_versus_human_light " ConVar marked as L4D2 only, but used in code without check.
Fixed version is attached.

Appreciate your work on the update!
Attached Files
File Type: sp Get Plugin or Get Source (l4dinfectedbots.sp - 67 views - 182.8 KB)
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 12-21-2020 , 07:02   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1509

Quote:
Originally Posted by Dragokas View Post
Hi, Harry!

L4D1 version failed to load, because "l4d_infectedbots_coop_versus_human_light " ConVar marked as L4D2 only, but used in code without check.
Fixed version is attached.

Appreciate your work on the update!
oh thanks, I didn't notice that,
actually it can work in both l4d1/2 game

[L4D/L4D2] Infected Bots Control Impoved Version 2.4.9 (2020/12/21)
- fixed l4d1 faild to load, (thanks Dragokas for reporting)

PHP Code:
// If 1, attaches red flash light to human infected player in coop/survival. (Make it clear which infected bot is controlled by player)
l4d_infectedbots_coop_versus_human_light "1" 
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Last edited by HarryPotter; 12-21-2020 at 07:02.
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darkbret
Junior Member
Join Date: Sep 2019
Old 01-03-2021 , 11:25   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1510

Quote:
L 01/03/2021 - 23:122: SourceMod error session started
L 01/03/2021 - 23:122: Info (map "l4d_hospital01_apartment") (file "D:\New folder (2)\l4d\left4dead\addons\sourcemod\logs\error s_20210103.log")
L 01/03/2021 - 23:122: [SM] Exception reported: Invalid convar handle 0 (error 4)
L 01/03/2021 - 23:122: [SM] Blaming: l4dinfectedbots.smx
L 01/03/2021 - 23:123: [SM] Call stack trace:
L 01/03/2021 - 23:123: [SM] [0] ResetConVar
L 01/03/2021 - 23:123: [SM] [1] Line 4014, l4dinfectedbots.sp::OnPluginEnd
L 01/03/2021 - 23:123: Error log file session closed.
I'm using 2.4.9 version
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