Is it possible to edit this plugin that will works for custom maps too ?
Code:
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#define STANDARDMAPSMAX 12
new String:BSAL[1];
new EIBA = -1;
new EIBB = -1;
new Handle:Timer = INVALID_HANDLE;
new String:StandardMaps[STANDARDMAPSMAX][2][11] =
{
{
"de_aztec","B"
},
{
"de_cbble","A"
},
{
"de_chateau","A"
},
{
"de_dust","A"
},
{
"de_dust2","A"
},
{
"de_inferno","B"
},
{
"de_nuke","B"
},
{
"de_piranesi","A"
},
{
"de_port","A"
},
{
"de_prodigy","B"
},
{
"de_tides","A"
},
{
"de_train","A"
}
};
public Plugin:myinfo =
{
name = "Bombsite Limiter",
author = "Tomasz 'anacron' Motylinski",
description = "Limiting Bomsites when due to low CT players.",
version = "1.2.3",
url = "http://anacron.pl/"
}
public OnPluginStart()
{
HookEvent("round_freeze_end",Event_RoundFreezeEnd,EventHookMode_Post);
HookEvent("bomb_planted",Event_RoundEnd,EventHookMode_Post);
HookEvent("round_end",Event_RoundEnd,EventHookMode_Post);
CreateConVar("sm_bslimiter","1.2.3","Version Information",FCVAR_REPLICATED|FCVAR_NOTIFY);
}
stock bool:IsVecBetween(const Float:vecVector[3],const Float:vecMin[3],const Float:vecMax[3])
{
return ( (vecMin[0] <= vecVector[0] <= vecMax[0]) &&
(vecMin[1] <= vecVector[1] <= vecMax[1]) &&
(vecMin[2] <= vecVector[2] <= vecMax[2]) );
}
public Message()
{
PrintToChatAll("[BS Limiter] Due to the low number of CT's in this round. CT's must defend only bomsite %s.",BSAL);
PrintHintTextToAll("Only Bombsite %s is enabled in this round!",BSAL);
}
public Action:RepeatMessage(Handle:timer)
{
Message();
}
public Action:Event_RoundFreezeEnd (Handle:event,const String:name[],bool:dontBroadcast)
{
if(IsValidEntity(EIBA))
{
EIBA = -1;
}
if(IsValidEntity(EIBB))
{
EIBB = -1;
}
if(Timer != INVALID_HANDLE)
{
CloseHandle(Timer);
Timer = INVALID_HANDLE;
}
new Float:VBCPA[3];
new Float:VBCPB[3];
new EI = -1;
EI = FindEntityByClassname(EI,"cs_player_manager");
if(IsValidEntity(EI))
{
GetEntPropVector(EI,Prop_Send,"m_bombsiteCenterA",VBCPA);
GetEntPropVector(EI,Prop_Send,"m_bombsiteCenterB",VBCPB);
}
EI = -1;
EI = FindEntityByClassname(EI,"func_bomb_target");
while(IsValidEntity(EI))
{
new Float:VBMin[3];
new Float:VBMax[3];
GetEntPropVector(EI,Prop_Send,"m_vecMins",VBMin);
GetEntPropVector(EI,Prop_Send,"m_vecMaxs",VBMax);
if (IsVecBetween(VBCPA,VBMin,VBMax))
{
EIBA = EI;
}
else if (IsVecBetween(VBCPB,VBMin,VBMax))
{
EIBB = EI;
}
EI = FindEntityByClassname(EI,"func_bomb_target");
}
if(IsValidEntity(EIBA) && IsValidEntity(EIBB))
{
new CTPlayers = GetTeamClientCount(CS_TEAM_CT);
new TTPlayers = GetTeamClientCount(CS_TEAM_T);
if(((CTPlayers > TTPlayers) && (TTPlayers == 1 || CTPlayers > 3)) || CTPlayers > 4)
{
AcceptEntityInput(EIBB,"Enable");
AcceptEntityInput(EIBA,"Enable");
BSAL = "";
PrintHintTextToAll("All Bombsites are enabled in this round!");
PrintCenterTextAll("All Bombsites are enabled in this round!");
}
else
{
if(GetRandomInt(1,2) == 1)
{
AcceptEntityInput(EIBA,"Disable");
AcceptEntityInput(EIBB,"Enable");
BSAL = "B";
}
else
{
AcceptEntityInput(EIBB,"Disable");
AcceptEntityInput(EIBA,"Enable");
BSAL = "A";
}
decl String:CurrentMap[256];
GetCurrentMap(CurrentMap,sizeof(CurrentMap));
for(new i=0; i<STANDARDMAPSMAX; i++)
{
if(StrEqual(CurrentMap,StandardMaps[i][0],false))
{
if(StrEqual(StandardMaps[i][1],"B",false))
{
AcceptEntityInput(EIBA,"Disable");
AcceptEntityInput(EIBB,"Enable");
BSAL = "B";
}
else
{
AcceptEntityInput(EIBB,"Disable");
AcceptEntityInput(EIBA,"Enable");
BSAL = "A";
}
}
}
if(GetClientCount(true) > 1)
{
Message();
Timer = CreateTimer(15.0,RepeatMessage, _,TIMER_REPEAT);
}
}
}
}
public Action:Event_RoundEnd (Handle:event,const String:name[],bool:dontBroadcast)
{
if(Timer != INVALID_HANDLE)
{
CloseHandle(Timer);
Timer = INVALID_HANDLE;
}
if(IsValidEntity(EIBA))
{
AcceptEntityInput(EIBA,"Enable");
EIBA = -1;
}
if(IsValidEntity(EIBB))
{
AcceptEntityInput(EIBB,"Enable");
EIBB = -1;
}
}