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How can I pre detonate my pipe?


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NC.svtrade
Senior Member
Join Date: Nov 2015
Old 06-06-2019 , 23:30   How can I pre detonate my pipe?
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I just want to detonate my pipe when I touch the pipe when the pipe is rolling in the ground.
Like a junkrat in overwatch.

so.. I found a functiontable which I have to use the gamedata.
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)

is there another way to pre detonate my pipe by touch?
or
can somebody give me the gamedata file please..?

thank you.
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eyal282
Veteran Member
Join Date: Aug 2011
Old 06-07-2019 , 11:46   Re: How can I pre detonate my pipe?
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sm_dump_netprops filename.txt

Search for the ccspipeSOMETHING or whatever and find m_flXXXX which sounds like a detonation time for starters.
L4D2 right?
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Last edited by eyal282; 06-07-2019 at 11:53.
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NC.svtrade
Senior Member
Join Date: Nov 2015
Old 06-10-2019 , 23:12   Re: How can I pre detonate my pipe?
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Quote:
Originally Posted by eyal282 View Post
sm_dump_netprops filename.txt

Search for the ccspipeSOMETHING or whatever and find m_flXXXX which sounds like a detonation time for starters.
L4D2 right?
I was looking for tf2 demoman's pipe.
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