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[TF2] Unlimited Buildings (But with PDA this time)


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Arkarr
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Join Date: Sep 2012
Location: Just behind my PC screen
Old 08-24-2017 , 06:31   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #61

Quote:
Originally Posted by Wazbat View Post
For some reason after a random amount of time you can no longer build dispensers. You can make one, but when you open your PDA that dispenser disappears.
Seems to affect random players
I have seen another plugin wich does the same job as mine but in a different way and better, I believe. I can't find it now through.
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Wazbat
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Join Date: Aug 2012
Old 08-24-2017 , 18:11   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #62

Ahh. Let me know if you find. I'm curious as to what the different features would be
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Umbrozium
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Join Date: Dec 2017
Location: ǝʌɐɹ
Old 01-24-2018 , 08:31   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #63

L 01/24/2018 - 185:08: [SM] Exception reported: Failed To create SDKCall for CTFPlayer::RemoveObject signature
L 01/24/2018 - 185:08: [SM] Blaming: [tf2] unlimited buildings.smx
L 01/24/2018 - 185:08: [SM] Call stack trace:
L 01/24/2018 - 185:08: [SM] [0] SetFailState
L 01/24/2018 - 185:08: [SM] [1] Line 41, /home/forums/content/files/1/9/8/4/3/9/156222.attach::OnPluginStart
Getting this error when loading it.
What's weird, when I type command to load it, it says that its already loaded.
And when I try to unload it, console says that it isnt loaded, same when reloading.
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Arkarr
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Join Date: Sep 2012
Location: Just behind my PC screen
Old 01-24-2018 , 13:25   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #64

Quote:
Originally Posted by Umbrozium View Post
L 01/24/2018 - 185:08: [SM] Exception reported: Failed To create SDKCall for CTFPlayer::RemoveObject signature
L 01/24/2018 - 185:08: [SM] Blaming: [tf2] unlimited buildings.smx
L 01/24/2018 - 185:08: [SM] Call stack trace:
L 01/24/2018 - 185:08: [SM] [0] SetFailState
L 01/24/2018 - 185:08: [SM] [1] Line 41, /home/forums/content/files/1/9/8/4/3/9/156222.attach::OnPluginStart
Getting this error when loading it.
What's weird, when I type command to load it, it says that its already loaded.
And when I try to unload it, console says that it isnt loaded, same when reloading.
Yeah, signature changed. I'll update it right now.

EDIT:
Done, simply update tf2.setbuilder.txt and reboot server, you are done.
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Last edited by Arkarr; 01-24-2018 at 13:30.
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 01-25-2018 , 09:29   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #65

Can this be added.

Players with "flag "t" can use this plugin ?
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Arkarr
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Join Date: Sep 2012
Location: Just behind my PC screen
Old 01-25-2018 , 09:46   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #66

Quote:
Originally Posted by ph View Post
Can this be added.

Players with "flag "t" can use this plugin ?
There we go :
sm_ub_flag_restriction "t" //Anyone who have at least one of those flag will be able to use build more buildings.
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Wazbat
Junior Member
Join Date: Aug 2012
Old 07-31-2018 , 17:58   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #67

Oh hey I never posted this here.

I had this back on my old server and someone showcased it in a video thing.

Last edited by Wazbat; 07-31-2018 at 17:59.
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Arkarr
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Join Date: Sep 2012
Location: Just behind my PC screen
Old 08-01-2018 , 04:00   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #68

Oh nice, that's cool !
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Wazbat
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Old 08-01-2018 , 06:19   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #69


Setting up a server again. Plugin works fine but my console is filled with this
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Arkarr
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Join Date: Sep 2012
Location: Just behind my PC screen
Old 08-01-2018 , 06:39   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #70

Quote:
Originally Posted by Wazbat View Post

Setting up a server again. Plugin works fine but my console is filled with this
It's fixed.
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