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[L4D & L4D2] Difficulty Adjustment System (v14.0, 08-06-2018)


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Mi.Cura
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Join Date: Dec 2016
Location: Brazil
Old 03-31-2018 , 16:49   Re: [L4D & L4D2] Difficulty Adjustment System (v10.0, 03-28-2018)
Reply With Quote #61

Now I understand. So the plugin is working fine.

I thought that if the number of players required for a difficulty was not met, it would adjust the difficulty.

So that's it, it's not a plugin error.

I apologize for not understanding how the plugin works.

I'll think of a way to better configure!


Thanks Crasher_3637
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Visual77
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Old 04-01-2018 , 07:34   Re: [L4D & L4D2] Difficulty Adjustment System (v10.0, 03-28-2018)
Reply With Quote #62

Quote:
Originally Posted by Crasher_3637 View Post
using Plugin_Continue; will just tell the timer to not do anything until das_enableplugin is set back to 1.
That is what I meant with running passively in the background.

But the version Mi. Cura included is different, should you compare them.
https://forums.alliedmods.net/showpo...7&postcount=57

Last edited by Visual77; 04-01-2018 at 07:35.
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Sunyata
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Old 04-03-2018 , 02:16   Re: [L4D & L4D2] Difficulty Adjustment System (v10.0, 03-28-2018)
Reply With Quote #63

D'oh! I subscribed to this thread so I'd get email notification on any updates here, but I haven't received any notifications whatsoever. I just happened to pop into this thread yesterday and now seen this plugin is updated.

Firstly a big thank you to Crasher for fixing this plugin. I'm currently testings version 10 on my L4D1 Linux server and my L4D2 Windows server, and to date I can report that the plugin seems to be working without any issues - over the last 24 hours. If I do find any issues develop later, I'll report them back here.

Again many thanks for fixing this, it's much appreciated
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Psyk0tik
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Old 04-06-2018 , 03:01   Re: [L4D & L4D2] Difficulty Adjustment System (v11.0, 04-06-2018)
Reply With Quote #64

Version 11.0 is out!

Changes

1. Difficulty settings now scale with the player count between requirements. (Ex. If 1 player is needed for Easy and 3 players are needed for Normal, then if there are 3 players and 1 person leaves, the difficulty will switch back to Easy since there are only 2 players on.)
2. Code optimization.

Please redownload the plugin from the first post!
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Last edited by Psyk0tik; 04-06-2018 at 14:25.
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Psyk0tik
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Old 04-06-2018 , 03:02   Re: [L4D & L4D2] Difficulty Adjustment System (v10.0, 03-28-2018)
Reply With Quote #65

Quote:
Originally Posted by Mi.Cura View Post
Hi, Crasher_3637

When testing the final version (10.0) of the plugin I checked that the problem returned, and sometimes did not change the difficulty according to the configuration of the number of players.

It replaces the previous version of this (also 10.0, but (without the cravenge change) and works perfectly.
Even the penultimate version (10.0) works very well, as it does not consider dead or idle players.

My intention is just to report.ok

The version that is working fine I've attached.
Please edit your post to remove the attachment or rename the file and re-upload it to avoid confusion among end-users. Thank you!
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Psyk0tik
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Old 04-06-2018 , 17:50   Re: [L4D & L4D2] Difficulty Adjustment System (v11.0, 04-06-2018)
Reply With Quote #66

Quote:
Originally Posted by Mi.Cura View Post
Ok I've compiled, but an error message appears.

/home/groups/sourcemod/upload_tmp/phpvWQGdk.sp(105) : warning 204: symbol is assigned a value that is never used: "iEasy"
Change this:
PHP Code:
!bEasy && (iPlayerCount iNormal
To this:
PHP Code:
!bEasy && (iPlayerCount == iEasy || iPlayerCount iNormal
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Last edited by Psyk0tik; 04-06-2018 at 17:50.
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Psyk0tik
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Old 04-06-2018 , 18:03   Re: [L4D & L4D2] Difficulty Adjustment System (v11.0, 04-06-2018)
Reply With Quote #67

If that doesn't work then I'll upload a fix when I get home.
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Mi.Cura
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Old 04-06-2018 , 18:11   Re: [L4D & L4D2] Difficulty Adjustment System (v11.0, 04-06-2018)
Reply With Quote #68

Hello Crasher_3637

Compile, okay! but the problem the message keeps appearing nonstop, uninterrupted

[DAS] Difficulty changed to Normal.
[DAS] Difficulty changed to Easy.
[DAS] Difficulty changed to Normal.
[DAS] Difficulty changed to Easy.
[DAS] Difficulty changed to Normal.
[DAS] Difficulty changed to Easy.
[DAS] Difficulty changed to Normal.
[DAS] Difficulty changed to Easy.
[DAS] Difficulty changed to Normal.

Last edited by Mi.Cura; 04-06-2018 at 18:11.
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Psyk0tik
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Old 04-06-2018 , 18:40   Re: [L4D & L4D2] Difficulty Adjustment System (v11.0, 04-06-2018)
Reply With Quote #69

Quote:
Originally Posted by Mi.Cura View Post
Hello Crasher_3637

Compile, again! but the problem the message keeps appearing nonstop, uninterrupted, lol....

[DAS] Difficulty changed to Normal.
[DAS] Difficulty changed to Easy.
[DAS] Difficulty changed to Normal.
[DAS] Difficulty changed to Easy.
[DAS] Difficulty changed to Normal.
[DAS] Difficulty changed to Easy.
[DAS] Difficulty changed to Normal.
Omg... Give me awhile to fix this.

The problem occurs when a requirement only has +1 value from another requirement.

Ex. Easy - 1 and Normal - 2

Chat will get spammed with both every second. Lmao...
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Mi.Cura
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Old 04-06-2018 , 18:50   Re: [L4D & L4D2] Difficulty Adjustment System (v11.0, 04-06-2018)
Reply With Quote #70

No problem, Crasher_3637

I thank you so much for your patience, and also for sharing your knowledge with incredible plugins.
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