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Limit over 512 items


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panipani
Member
Join Date: Oct 2017
Old 11-02-2017 , 07:13   Limit over 512 items
Reply With Quote #1

Hi,, Im need of help..

I cant add in anymore knifes to my knife plugin. Because when i do it then when I change map the map wont load and it says it exceeds over 512 items..

Is there any solution to this and I can keep adding more knifes?

Here is my plugins.ini
PHP Code:
AMX Mod X plugins
advanced_bans
.amxx

Admin Base Always one has to be activated
admin
.amxx        admin base (required for any admin-related)
;
admin_sql.amxx        admin base SQL version (comment admin.amxx)

Basic
admincmd
.amxx        basic admin console commands
adminhelp
.amxx        help command for admin console commands
adminslots
.amxx        slot reservation
multilingual
.amxx    Multi-Lingual management

Menus
menufront
.amxx        front-end for admin menus
cmdmenu
.amxx        command menu (speechsettings)
plmenu.amxx        players menu (kickbanclient cmds.)
;
telemenu.amxx        teleport menu (Fun Module required!)
mapsmenu.amxx        maps menu (votechangelevel)
pluginmenu.amxx        Menus for commands/cvars organized by plugin

Chat Messages
adminchat
.amxx        console chat commands
antiflood
.amxx        prevent clients from chat-flooding the server
scrollmsg
.amxx        displays a scrolling message
imessage
.amxx        displays information messages
adminvote
.amxx        vote commands

Map related
;nextmap.amxx        displays next map in mapcycle
;mapchooser.amxx        allows to vote for next map
timeleft
.amxx        displays time left on map

Configuration
pausecfg
.amxx        allows to pause and unpause some plugins
statscfg
.amxx        allows to manage stats plugins via menu and commands

Counter-Strike
;restmenu.amxx        restrict weapons menu
statsx
.amxx        stats on death or round end (CSX Module required!)
;
miscstats.amxx        bunch of events announcement for Counter-Strike
;stats_logging.amxx    weapons stats logging (CSX Module required!)


Custom Add 3rd party plugins here
allchat
.amxx
camera
.amxx
colorchat
.amxx
grenadedrop
.amxx
kissa
.amxx
crx_chatmanager
.amxx
nofall123
.amxx
ub1234
.amxx
Revive
.amxx
amx_gag
.amxx
weaponphys
.amxx
jbshop123
.amxx
JailBreak_SoccerBall
.amxx
antifusk
.amxx
players_models
.amxx
GHW_GHR
.amxx
ad_manager
.amxx
crx_knife_models
.amxx
magic_marker
.amxx
blockradio
.amxx
blockradiomsg
.amxx
galileo
.amxx
daysmenu9
.amxx
flyhighfix
.amxx
some1s_jailbreak_mapfix
.amxx 
Please reply to this topic with some useful help advice or help

Last edited by panipani; 11-02-2017 at 07:13.
panipani is offline
fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 11-02-2017 , 09:35   Re: Limit over 512 items
Reply With Quote #2

You cannot exceed the limit for precached items. You need to reduce the number of things that are precached.
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panipani
Member
Join Date: Oct 2017
Old 11-02-2017 , 23:51   Re: Limit over 512 items
Reply With Quote #3

Quote:
Originally Posted by fysiks View Post
You cannot exceed the limit for precached items. You need to reduce the number of things that are precached.
hmm mhkay.. Well I dont wanna reduce the knife skins.. Could u help me out maybe in what plugin i can reduce precached things?
panipani is offline
DjSoftero
Veteran Member
Join Date: Nov 2014
Location: Lithuania
Old 11-03-2017 , 04:59   Re: Limit over 512 items
Reply With Quote #4

this has been answered like 10 times last month. search
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Mr.J
Senior Member
Join Date: Sep 2017
Location: cs_assault
Old 11-03-2017 , 07:05   Re: Limit over 512 items
Reply With Quote #5

Quote:
Originally Posted by panipani View Post
hmm mhkay.. Well I dont wanna reduce the knife skins.. Could u help me out maybe in what plugin i can reduce precached things?
no need to, here are the code for your request :
PHP Code:
#include <amxmodx>
#include <fakemeta>

#define PLUGIN "Precache Manager"
#define VERSION "1.0"
#define AUTHOR "Sneaky.amxx"

new Array:ArModel, Array:ArSound
new TempData[64]

new const 
UnPrecache_SoundList[125][] =
{
    
"models/w_antidote.mdl",
    
"models/w_security.mdl",
    
"models/w_longjump.mdl",
    
"items/suitcharge1.wav",
    
"items/suitchargeno1.wav",
    
"items/suitchargeok1.wav",
    
"common/wpn_hudoff.wav",
    
"common/wpn_hudon.wav",
    
"common/wpn_moveselect.wav",
    
"common/wpn_denyselect.wav",
    
"player/geiger6.wav",
    
"player/geiger5.wav",
    
"player/geiger4.wav",
    
"player/geiger3.wav",
    
"player/geiger2.wav",
    
"player/geiger1.wav  ",
    
"sprites/zerogxplode.spr",
    
"sprites/WXplo1.spr",
    
"sprites/steam1.spr",
    
"sprites/bubble.spr",
    
"sprites/bloodspray.spr",
    
"sprites/blood.spr",
    
"sprites/smokepuff.spr",
    
"sprites/eexplo.spr",
    
"sprites/fexplo.spr",
    
"sprites/fexplo1.spr",
    
"sprites/b-tele1.spr",
    
"sprites/c-tele1.spr",
    
"sprites/ledglow.spr",
    
"sprites/laserdot.spr",
    
"sprites/explode1.spr",
    
"weapons/bullet_hit1.wav",
    
"weapons/bullet_hit2.wav",
    
"items/weapondrop1.wav",
    
"weapons/generic_reload.wav",
    
"sprites/smoke.spr",
    
"buttons/bell1.wav",
    
"buttons/blip1.wav",
    
"buttons/blip2.wav",
    
"buttons/button11.wav",
    
"buttons/latchunlocked2.wav",
    
"buttons/lightswitch2.wav",
    
"ambience/quail1.wav",
    
"events/tutor_msg.wav",
    
"events/enemy_died.wav",
    
"events/friend_died.wav",
    
"events/task_complete.wav",
    
    
"weapons/ak47_clipout.wav",
    
"weapons/ak47_clipin.wav",
    
"weapons/ak47_boltpull.wav",
    
"weapons/aug_clipout.wav",
    
"weapons/aug_clipin.wav",
    
"weapons/aug_boltpull.wav",
    
"weapons/aug_boltslap.wav",
    
"weapons/aug_forearm.wav",
    
"weapons/c4_click.wav",
    
"weapons/c4_beep1.wav",
    
"weapons/c4_beep2.wav",
    
"weapons/c4_beep3.wav",
    
"weapons/c4_beep4.wav",
    
"weapons/c4_beep5.wav",
    
"weapons/c4_explode1.wav",
    
"weapons/c4_plant.wav",
    
"weapons/c4_disarm.wav",
    
"weapons/c4_disarmed.wav",
    
"weapons/elite_reloadstart.wav",
    
"weapons/elite_leftclipin.wav",
    
"weapons/elite_clipout.wav",
    
"weapons/elite_sliderelease.wav",
    
"weapons/elite_rightclipin.wav",
    
"weapons/elite_deploy.wav",
    
"weapons/famas_clipout.wav",
    
"weapons/famas_clipin.wav",
    
"weapons/famas_boltpull.wav",
    
"weapons/famas_boltslap.wav",
    
"weapons/famas_forearm.wav",
    
"weapons/g3sg1_slide.wav",
    
"weapons/g3sg1_clipin.wav",
    
"weapons/g3sg1_clipout.wav",
    
"weapons/galil_clipout.wav",
    
"weapons/galil_clipin.wav",
    
"weapons/galil_boltpull.wav",
    
"weapons/m4a1_clipin.wav",
    
"weapons/m4a1_clipout.wav",
    
"weapons/m4a1_boltpull.wav",
    
"weapons/m4a1_deploy.wav",
    
"weapons/m4a1_silencer_on.wav",
    
"weapons/m4a1_silencer_off.wav",
    
"weapons/m249_boxout.wav",
    
"weapons/m249_boxin.wav",
    
"weapons/m249_chain.wav",
    
"weapons/m249_coverup.wav",
    
"weapons/m249_coverdown.wav",
    
"weapons/mac10_clipout.wav",
    
"weapons/mac10_clipin.wav",
    
"weapons/mac10_boltpull.wav",
    
"weapons/mp5_clipout.wav",
    
"weapons/mp5_clipin.wav",
    
"weapons/mp5_slideback.wav",
    
"weapons/p90_clipout.wav",
    
"weapons/p90_clipin.wav",
    
"weapons/p90_boltpull.wav",
    
"weapons/p90_cliprelease.wav",
    
"weapons/p228_clipout.wav",
    
"weapons/p228_clipin.wav",
    
"weapons/p228_sliderelease.wav",
    
"weapons/p228_slidepull.wav",
    
"weapons/scout_bolt.wav",
    
"weapons/scout_clipin.wav",
    
"weapons/scout_clipout.wav",
    
"weapons/sg550_boltpull.wav",
    
"weapons/sg550_clipin.wav",
    
"weapons/sg550_clipout.wav",
    
"weapons/sg552_clipout.wav",
    
"weapons/sg552_clipin.wav",
    
"weapons/sg552_boltpull.wav",
    
"weapons/ump45_clipout.wav",
    
"weapons/ump45_clipin.wav",
    
"weapons/ump45_boltslap.wav",
    
"weapons/usp_clipout.wav",
    
"weapons/usp_clipin.wav",
    
"weapons/usp_silencer_on.wav",
    
"weapons/usp_silencer_off.wav",
    
"weapons/usp_sliderelease.wav",
    
"weapons/usp_slideback.wav"
}

public 
plugin_init() 
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
server_print("[GlobalModders.net] Precache Manager: Reserved Slots (Model: %i | Sound: %i)"512 ArraySize(ArModel), 512 ArraySize(ArSound))
}

public 
plugin_precache()
{
    
ArModel ArrayCreate(641)
    
ArSound ArrayCreate(641)
    
    
register_forward(FM_PrecacheModel"fw_PrecacheModel")
    
register_forward(FM_PrecacheSound"fw_PrecacheSound")
}

public 
fw_PrecacheModel(const Model[])
{
    new 
Precached 0
    
    
for(new 0ArraySize(ArModel); i++)
    {
        
ArrayGetString(ArModeliTempDatasizeof(TempData))
        if(
equal(TempDataModel)) { Precached 1; break; }
    }
    
    if(!
PrecachedArrayPushString(ArModelModel)
}

public 
fw_PrecacheSound(const Sound[])
{
    if(
Sound[0] == 'h' && Sound[1] == 'o'
        return 
FMRES_SUPERCEDE
    
for(new 0sizeof(UnPrecache_SoundList); i++)
    {
        if(
equal(SoundUnPrecache_SoundList[i]))
            return 
FMRES_SUPERCEDE
    
}
    
    new 
Precached 0
    
    
for(new 0ArraySize(ArSound); i++)
    {
        
ArrayGetString(ArSoundiTempDatasizeof(TempData))
        if(
equal(TempDataSound)) { Precached 1; break; }
    }
    
    if(!
PrecachedArrayPushString(ArSoundSound)
    
    return 
FMRES_HANDLED

Fixed bug.
im using this for lot lot of plugins :
umbrella_swarm.amxx
abd.amxx
amx_gore_ultimate.amxx
Precache_Manager.amxx
GHW_Adrenaline_Mod.amxx
he_granade.amxx
grenade_trail.amxx
resetscore.amxx
GHW_Message_Disp.amxx
aspec_hud_info.amxx
rockthevote_custom.amxx
amx_demorecorder.amxx
bad_camper.amxx
advanced_bans.amxx
admin_check.amxx
block_advertising.amxx
admin_spec_esp.amxx
death_effects.amxx
boostsv.amxx
GHW_connect.amxx
server_info.amxx
UM-shop.amxx
camera.amxx
descriptive_fire_in_the_hole.amxx
;ColoredSmoke.amxx
Privilege_System.amxx
;Privilege_models.amxx
ultimate_sounds.amxx
loading_music2.amxx
medkit_plugin.amxx
propane_plugin.amxx
Get_Item_Menu.amxx
GoldenAk.amxx
auto_join_on_connect.amxx
noweapondrop.amxx
welcomemsg.amxx
knife_menu.amxx
vip_menu.amxx
buyzone_blocker.amxx

And plugin-gxm :
; Main GunXpMod plugin
gunxpmod.amxx

; GunXpMod misc. plugins
gunxpmod_shop.amxx
gunxpmod_upgrades.amxx debug // by me
UM-xp_supplybox.amxx

; GunXpMod shop item plugins

//Knifes
unlock_baseballbat.amxx
unlock_machete.amxx
;unlock_dual_katana.amxx
;unlock_dragonSword.amxx
;unlock_balrog9.amxx
unlock_skullaxe.amxx

//Pistols
unlock_golck18_extreme.amxx
unlock_usp_gold.amxx
unlock_p228red.amxx
unlock_firecracker.amxx
;unlock_cyclone.amxx
unlock_golden_deagle.amxx
unlock_golden_elite.amxx
unlock_ddeagle.amxx
unlock_balrog-i.amxx

//Rifles v1
unlock_dmp7.amxx
unlock_plazmagun.amxx
unlock_ump45.amxx
unlock_dualkriss.amxx
unlock_balrog_ethereal.amxx
unlock_mp5tiger.amxx
unlock_newcomen.amxx
unlock_sfgun.amxx
unlock_k1asus.amxx
unlock_balrog-III.amxx
unlock_p90_lapin.amxx
unlock_thompson.amxx
unlock_scout_diamond.amxx
unlock_awp_super.amxx
unlock_famas_new.amxx
unlock_rock_guitar.amxx
unlock_m3_red.amxx
unlock_m32.amxx

//Rifles v2
unlock_sawn_off_shotgun.amxx
unlock_golden_xm1014.amxx
unlock_flamexm1014.amxx
;unlock_balrog-XI.amxx
unlock_m4a1darkknight.amxx
unlock_ak47.amxx
unlock_golden_ak47.amxx
unlock_ak47extreme.amxx
unlock_ak47knife.amxx
;unlock_skull-4.amxx
unlock_ak47balrog.amxx
unlock_ak47_paladin.amxx
unlock_m4a1_sights.amxx
unlock_gold_m4a1.amxx
unlock_SG552.amxx
unlock_minigun.amxx
unlock_balrog7.amxx

//Grenades
unlock_heseek.amxx
unlock_pipe_bomb.amxx
unlock_frostnade.amxx
unlock_grenade_pumpkin.amxx
unlock_flare.amxx

//Items
unlock_parachute.amxx
unlock_multijump.amxx
unlock_nvg.amxx
unlock_ammo.amxx
unlock_health.amxx

Good luck
Mr.J is offline
DjSoftero
Veteran Member
Join Date: Nov 2014
Location: Lithuania
Old 11-03-2017 , 12:16   Re: Limit over 512 items
Reply With Quote #6

Quote:
Originally Posted by Mr.J View Post
Fixed bug
may I ask you what was the bug you had to fix?
__________________
retired chump
DjSoftero is offline
Mr.J
Senior Member
Join Date: Sep 2017
Location: cs_assault
Old 11-04-2017 , 05:55   Re: Limit over 512 items
Reply With Quote #7

Quote:
Originally Posted by DjSoftero View Post
may I ask you what was the bug you had to fix?
i didnt, the owner of this code sneaky.amxx did , he said he fixed the bug.
i dont know what he fixed
Mr.J is offline
panipani
Member
Join Date: Oct 2017
Old 11-04-2017 , 11:40   Re: Limit over 512 items
Reply With Quote #8

Quote:
Originally Posted by Mr.J View Post
no need to, here are the code for your request :
PHP Code:
#include <amxmodx>
#include <fakemeta>

#define PLUGIN "Precache Manager"
#define VERSION "1.0"
#define AUTHOR "Sneaky.amxx"

new Array:ArModel, Array:ArSound
new TempData[64]

new const 
UnPrecache_SoundList[125][] =
{
    
"models/w_antidote.mdl",
    
"models/w_security.mdl",
    
"models/w_longjump.mdl",
    
"items/suitcharge1.wav",
    
"items/suitchargeno1.wav",
    
"items/suitchargeok1.wav",
    
"common/wpn_hudoff.wav",
    
"common/wpn_hudon.wav",
    
"common/wpn_moveselect.wav",
    
"common/wpn_denyselect.wav",
    
"player/geiger6.wav",
    
"player/geiger5.wav",
    
"player/geiger4.wav",
    
"player/geiger3.wav",
    
"player/geiger2.wav",
    
"player/geiger1.wav  ",
    
"sprites/zerogxplode.spr",
    
"sprites/WXplo1.spr",
    
"sprites/steam1.spr",
    
"sprites/bubble.spr",
    
"sprites/bloodspray.spr",
    
"sprites/blood.spr",
    
"sprites/smokepuff.spr",
    
"sprites/eexplo.spr",
    
"sprites/fexplo.spr",
    
"sprites/fexplo1.spr",
    
"sprites/b-tele1.spr",
    
"sprites/c-tele1.spr",
    
"sprites/ledglow.spr",
    
"sprites/laserdot.spr",
    
"sprites/explode1.spr",
    
"weapons/bullet_hit1.wav",
    
"weapons/bullet_hit2.wav",
    
"items/weapondrop1.wav",
    
"weapons/generic_reload.wav",
    
"sprites/smoke.spr",
    
"buttons/bell1.wav",
    
"buttons/blip1.wav",
    
"buttons/blip2.wav",
    
"buttons/button11.wav",
    
"buttons/latchunlocked2.wav",
    
"buttons/lightswitch2.wav",
    
"ambience/quail1.wav",
    
"events/tutor_msg.wav",
    
"events/enemy_died.wav",
    
"events/friend_died.wav",
    
"events/task_complete.wav",
    
    
"weapons/ak47_clipout.wav",
    
"weapons/ak47_clipin.wav",
    
"weapons/ak47_boltpull.wav",
    
"weapons/aug_clipout.wav",
    
"weapons/aug_clipin.wav",
    
"weapons/aug_boltpull.wav",
    
"weapons/aug_boltslap.wav",
    
"weapons/aug_forearm.wav",
    
"weapons/c4_click.wav",
    
"weapons/c4_beep1.wav",
    
"weapons/c4_beep2.wav",
    
"weapons/c4_beep3.wav",
    
"weapons/c4_beep4.wav",
    
"weapons/c4_beep5.wav",
    
"weapons/c4_explode1.wav",
    
"weapons/c4_plant.wav",
    
"weapons/c4_disarm.wav",
    
"weapons/c4_disarmed.wav",
    
"weapons/elite_reloadstart.wav",
    
"weapons/elite_leftclipin.wav",
    
"weapons/elite_clipout.wav",
    
"weapons/elite_sliderelease.wav",
    
"weapons/elite_rightclipin.wav",
    
"weapons/elite_deploy.wav",
    
"weapons/famas_clipout.wav",
    
"weapons/famas_clipin.wav",
    
"weapons/famas_boltpull.wav",
    
"weapons/famas_boltslap.wav",
    
"weapons/famas_forearm.wav",
    
"weapons/g3sg1_slide.wav",
    
"weapons/g3sg1_clipin.wav",
    
"weapons/g3sg1_clipout.wav",
    
"weapons/galil_clipout.wav",
    
"weapons/galil_clipin.wav",
    
"weapons/galil_boltpull.wav",
    
"weapons/m4a1_clipin.wav",
    
"weapons/m4a1_clipout.wav",
    
"weapons/m4a1_boltpull.wav",
    
"weapons/m4a1_deploy.wav",
    
"weapons/m4a1_silencer_on.wav",
    
"weapons/m4a1_silencer_off.wav",
    
"weapons/m249_boxout.wav",
    
"weapons/m249_boxin.wav",
    
"weapons/m249_chain.wav",
    
"weapons/m249_coverup.wav",
    
"weapons/m249_coverdown.wav",
    
"weapons/mac10_clipout.wav",
    
"weapons/mac10_clipin.wav",
    
"weapons/mac10_boltpull.wav",
    
"weapons/mp5_clipout.wav",
    
"weapons/mp5_clipin.wav",
    
"weapons/mp5_slideback.wav",
    
"weapons/p90_clipout.wav",
    
"weapons/p90_clipin.wav",
    
"weapons/p90_boltpull.wav",
    
"weapons/p90_cliprelease.wav",
    
"weapons/p228_clipout.wav",
    
"weapons/p228_clipin.wav",
    
"weapons/p228_sliderelease.wav",
    
"weapons/p228_slidepull.wav",
    
"weapons/scout_bolt.wav",
    
"weapons/scout_clipin.wav",
    
"weapons/scout_clipout.wav",
    
"weapons/sg550_boltpull.wav",
    
"weapons/sg550_clipin.wav",
    
"weapons/sg550_clipout.wav",
    
"weapons/sg552_clipout.wav",
    
"weapons/sg552_clipin.wav",
    
"weapons/sg552_boltpull.wav",
    
"weapons/ump45_clipout.wav",
    
"weapons/ump45_clipin.wav",
    
"weapons/ump45_boltslap.wav",
    
"weapons/usp_clipout.wav",
    
"weapons/usp_clipin.wav",
    
"weapons/usp_silencer_on.wav",
    
"weapons/usp_silencer_off.wav",
    
"weapons/usp_sliderelease.wav",
    
"weapons/usp_slideback.wav"
}

public 
plugin_init() 
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
server_print("[GlobalModders.net] Precache Manager: Reserved Slots (Model: %i | Sound: %i)"512 ArraySize(ArModel), 512 ArraySize(ArSound))
}

public 
plugin_precache()
{
    
ArModel ArrayCreate(641)
    
ArSound ArrayCreate(641)
    
    
register_forward(FM_PrecacheModel"fw_PrecacheModel")
    
register_forward(FM_PrecacheSound"fw_PrecacheSound")
}

public 
fw_PrecacheModel(const Model[])
{
    new 
Precached 0
    
    
for(new 0ArraySize(ArModel); i++)
    {
        
ArrayGetString(ArModeliTempDatasizeof(TempData))
        if(
equal(TempDataModel)) { Precached 1; break; }
    }
    
    if(!
PrecachedArrayPushString(ArModelModel)
}

public 
fw_PrecacheSound(const Sound[])
{
    if(
Sound[0] == 'h' && Sound[1] == 'o'
        return 
FMRES_SUPERCEDE
    
for(new 0sizeof(UnPrecache_SoundList); i++)
    {
        if(
equal(SoundUnPrecache_SoundList[i]))
            return 
FMRES_SUPERCEDE
    
}
    
    new 
Precached 0
    
    
for(new 0ArraySize(ArSound); i++)
    {
        
ArrayGetString(ArSoundiTempDatasizeof(TempData))
        if(
equal(TempDataSound)) { Precached 1; break; }
    }
    
    if(!
PrecachedArrayPushString(ArSoundSound)
    
    return 
FMRES_HANDLED

Fixed bug.
im using this for lot lot of plugins :
umbrella_swarm.amxx
abd.amxx
amx_gore_ultimate.amxx
Precache_Manager.amxx
GHW_Adrenaline_Mod.amxx
he_granade.amxx
grenade_trail.amxx
resetscore.amxx
GHW_Message_Disp.amxx
aspec_hud_info.amxx
rockthevote_custom.amxx
amx_demorecorder.amxx
bad_camper.amxx
advanced_bans.amxx
admin_check.amxx
block_advertising.amxx
admin_spec_esp.amxx
death_effects.amxx
boostsv.amxx
GHW_connect.amxx
server_info.amxx
UM-shop.amxx
camera.amxx
descriptive_fire_in_the_hole.amxx
;ColoredSmoke.amxx
Privilege_System.amxx
;Privilege_models.amxx
ultimate_sounds.amxx
loading_music2.amxx
medkit_plugin.amxx
propane_plugin.amxx
Get_Item_Menu.amxx
GoldenAk.amxx
auto_join_on_connect.amxx
noweapondrop.amxx
welcomemsg.amxx
knife_menu.amxx
vip_menu.amxx
buyzone_blocker.amxx

And plugin-gxm :
; Main GunXpMod plugin
gunxpmod.amxx

; GunXpMod misc. plugins
gunxpmod_shop.amxx
gunxpmod_upgrades.amxx debug // by me
UM-xp_supplybox.amxx

; GunXpMod shop item plugins

//Knifes
unlock_baseballbat.amxx
unlock_machete.amxx
;unlock_dual_katana.amxx
;unlock_dragonSword.amxx
;unlock_balrog9.amxx
unlock_skullaxe.amxx

//Pistols
unlock_golck18_extreme.amxx
unlock_usp_gold.amxx
unlock_p228red.amxx
unlock_firecracker.amxx
;unlock_cyclone.amxx
unlock_golden_deagle.amxx
unlock_golden_elite.amxx
unlock_ddeagle.amxx
unlock_balrog-i.amxx

//Rifles v1
unlock_dmp7.amxx
unlock_plazmagun.amxx
unlock_ump45.amxx
unlock_dualkriss.amxx
unlock_balrog_ethereal.amxx
unlock_mp5tiger.amxx
unlock_newcomen.amxx
unlock_sfgun.amxx
unlock_k1asus.amxx
unlock_balrog-III.amxx
unlock_p90_lapin.amxx
unlock_thompson.amxx
unlock_scout_diamond.amxx
unlock_awp_super.amxx
unlock_famas_new.amxx
unlock_rock_guitar.amxx
unlock_m3_red.amxx
unlock_m32.amxx

//Rifles v2
unlock_sawn_off_shotgun.amxx
unlock_golden_xm1014.amxx
unlock_flamexm1014.amxx
;unlock_balrog-XI.amxx
unlock_m4a1darkknight.amxx
unlock_ak47.amxx
unlock_golden_ak47.amxx
unlock_ak47extreme.amxx
unlock_ak47knife.amxx
;unlock_skull-4.amxx
unlock_ak47balrog.amxx
unlock_ak47_paladin.amxx
unlock_m4a1_sights.amxx
unlock_gold_m4a1.amxx
unlock_SG552.amxx
unlock_minigun.amxx
unlock_balrog7.amxx

//Grenades
unlock_heseek.amxx
unlock_pipe_bomb.amxx
unlock_frostnade.amxx
unlock_grenade_pumpkin.amxx
unlock_flare.amxx

//Items
unlock_parachute.amxx
unlock_multijump.amxx
unlock_nvg.amxx
unlock_ammo.amxx
unlock_health.amxx

Good luck
Okey thanks I will try this
panipani is offline
Relaxing
AlliedModders Donor
Join Date: Jun 2016
Location: White Plains
Old 11-05-2017 , 06:17   Re: Limit over 512 items
Reply With Quote #9

Why you just add all these plugins to a simple one.
I've created a Anti-Furien Weapon Menu with like 20'000 line of code and it's just amaizing.
__________________
Relaxing is offline
Mr.J
Senior Member
Join Date: Sep 2017
Location: cs_assault
Old 11-05-2017 , 15:49   Re: Limit over 512 items
Reply With Quote #10

Quote:
Originally Posted by Relaxing View Post
Why you just add all these plugins to a simple one.
I've created a Anti-Furien Weapon Menu with like 20'000 line of code and it's just amaizing.
Good for you 😉
Mr.J is offline
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