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paintball effect & Sounds


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panipani
Member
Join Date: Oct 2017
Old 10-30-2017 , 04:30   paintball effect & Sounds
Reply With Quote #1

can anyone add paintball effect and sounds to my paintball day ?

right now ive got it to where the players get a mp5navy , loooks like a paintball gun and thats it.

ppls help

PHP Code:
/*############################################ #####################
# #
# JailBreak Games v1.0 Beta - Created by MokeN # 
# #
# This plugin is made for jailbreak servers that wants #    
# something different than the other daysmenus that is    #    
# out on the alliedmodders market for official use.    #
#    #
# This gamemenu contains ex. Dodgeball, Intervention, #    
# Scoutknivez, HidenSeek and more on. Enjoy!    #
#    #
#    #
# OBSERVE!! DON'T CHANGE THE CREDITS, LET THE AUTHOR    #
# FIELD & ROUNDSTART MESSAGE BE UNEDITED!! THANK YOU!    #
#    #    
#    #
############################################# ####################*/



#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < colorchat >
#include < fun >
#include < hamsandwich >
#include < fakemeta >
#include < engine >
#include < fakemeta_util >
#include < dhudmessage >

#define MAX_PAINTBALLS    200
#define TASK_PB_RESET    1000

#pragma tabsize 0

new g_iCurrentGame

new 
mp_friendlyfire

enum
{
GAME_NO 0,
GAME_SNOWBALL,
GAME_DGBALL,
GAME_ZMBOMBS,
GAME_WAR,
GAME_SHARK,
GAME_INTERVENTION,
GAME_HIDE,
GAME_ANGRYBIRDS,
GAME_SCOUT,
GAME_PAINT
}

// Define the Plugin Version
new const VERSION[] = "1.0";

new const 
g_szDodgeball[ ] = "models/jbgames/v_dodgeball.mdl";
new const 
g_szDodgeball2[ ] = "models/jbgames/p_dodgeball.mdl";
new const 
g_szDodgeball_World[ ] = "models/jbgames/w_dodgeball.mdl";
new const 
g_szSnowball[ ] = "models/jbgames/snowball_v.mdl";
new const 
g_szSnowball2[ ] = "models/jbgames/snowball_p.mdl";
new const 
g_szSnowball_World[ ] = "models/jbgames/snowball_w.mdl";
new const 
g_szZombiebomb[ ] = "models/jbgames/v_zombiebomb.mdl";
new const 
g_szZombiebomb2[ ] = "models/jbgames/p_zombiebomb.mdl";
new const 
g_szZombiebomb_World[ ] = "models/jbgames/w_zombiebomb.mdl";
new const 
g_szInterV[ ] = "models/jbgames/v_intervention.mdl";
new const 
g_szInterV21[ ] = "models/jbgames/p_intervention.mdl";
new const 
g_szAngryBirds[ ] = "models/jbgames/v_angrybirds.mdl";
new const 
g_szAngryBirds_World[ ] = "models/jbgames/w_angrybirds.mdl";
new const 
g_szWar[ ] = "models/jbgames/m3_v.mdl";
new const 
g_szWar2[ ] = "models/jbgames/m3_p.mdl";
new const 
g_szPaintball[ ] = "models/jbgames/v_pbgun1.mdl";
new const 
g_szPaintball2[ ] = "models/jbgames/p_pbgun1.mdl";
new const 
g_szPaintball_World[ ] = "models/jbgames/w_paintball.mdl";

new const 
g_OverSound[ ] = "sound/jbgames/gameover.wav";
new const 
g_Pb1[ ] = "misc/pb1.wav";
new const 
g_Pb2[ ] = "misc/pb2.wav";
new const 
g_Pb3[ ] = "misc/pb3.wav";
new const 
g_Pb4[ ] = "misc/pb4.wav";
new const 
g_Pbg[ ] = "misc/pbg.wav";

public 
plugin_init()
{    
register_plugin("JB Games"VERSION"mokeN");
register_clcmd"say /gm""GameMenu" );
register_clcmd"say /stop""StopGame" );

register_forward(FM_SetModel"fwdSetModel")
RegisterHam(Ham_Touch"grenade""Ham_Touch_Grenade_Pre");
RegisterHam(Ham_TakeDamage"player""fwdTakeDamage")
RegisterHam(Ham_Killed,"player","fwdKilled",)
register_logevent"LEV_RoundEnd"2"1=Round_End" )
register_logevent"LEV_RoundStart"2"1=Round_Start" )
register_event("CurWeapon""event_CurWeapon""be""1=1")

register_message(get_user_msgid("TextMsg"), "message_text")

mp_friendlyfire get_cvar_pointer("mp_friendlyfire")
}

public 
fwdKilled( )
{
new 
Players32 ], Count;
get_playersPlayersCount"ae""TERRORIST" );

if (
g_iCurrentGame != GAME_NO)
{
if( 
Count == )
{
get_playersPlayersCount"a" )

set_dhudmessage25500, -1.00.8000.10.110.0 ); 
show_dhudmessage0"[AllGamers]^nGame Over!" );


for( new 
0idCounti++ )
{
id Players];

strip_user_weaponsid );

if( 
cs_get_user_teamid ) == CS_TEAM_CT )

give_itemid"weapon_knife" );
give_itemid"weapon_m4a1" );
give_itemid"weapon_deagle" );
cs_set_user_bpammoidCSW_M4A190 );
cs_set_user_bpammoidCSW_DEAGLE35 );
set_user_noclipid);
set_user_godmodeid);
set_cvar_num"sv_airaccelerate"100 );

else if( 
cs_get_user_teamid ) == CS_TEAM_T 

give_itemid"weapon_knife" );
set_cvar_num"sv_gravity"800 );
set_cvar_num"sv_airaccelerate"100 );
}
}
}
}
}

public 
LEV_RoundEnd()

server_cmd("amx_set_ffa","0")
g_iCurrentGame GAME_NO
set_cvar_num
"sv_gravity"800 );
set_cvar_num"sv_airaccelerate"100 );    
set_pcvar_nummp_friendlyfire0)
}

public 
LEV_RoundStart()
{
server_cmd("amx_set_ffa","0")
g_iCurrentGame GAME_NO
set_cvar_num
"sv_gravity"800 );
set_cvar_num"sv_airaccelerate"100 );    
set_pcvar_num(mp_friendlyfire,0)
}

public 
plugin_precache()
{
precache_modelg_szDodgeball );
precache_modelg_szDodgeball2 );
precache_modelg_szDodgeball_World );
precache_modelg_szSnowball );
precache_modelg_szSnowball2 );
precache_modelg_szSnowball_World );
precache_modelg_szZombiebomb );
precache_modelg_szZombiebomb2 );
precache_modelg_szZombiebomb_World );
precache_modelg_szAngryBirds );
precache_modelg_szAngryBirds_World );
precache_modelg_szInterV );
precache_modelg_szInterV21 );
precache_modelg_szWar );
precache_modelg_szWar2 );
precache_modelg_szPaintball );
precache_modelg_szPaintball2 );
precache_modelg_szPaintball_World );

precache_soundg_OverSound );
precache_soundg_Pb1 );
precache_soundg_Pb2 );
precache_soundg_Pb3 );
precache_soundg_Pb4 );
precache_soundg_Pbg );
}

public 
Ham_Touch_Grenade_PreiEntityid )
{
if( 
GAME_SNOWBALL <= g_iCurrentGame <= GAME_ZMBOMBS || g_iCurrentGame == GAME_ANGRYBIRDS )
{
static 
i_owner
i_owner 
pev(iEntitypev_owner)
if(
is_user_alive(id) && cs_get_user_team(i_owner) == CS_TEAM_T && cs_get_user_team(id) == CS_TEAM_T)
{
ExecuteHamB(Ham_Killedidi_owner0)
}
else 
remove_entity(iEntity)
}
}

public 
fwdTakeDamage(iVictimiInflictoriAttackerFloat:flDamageiDmgBits)
{
if(
get_pcvar_num(mp_friendlyfire) && is_user_connected(iAttacker))

new 
CsTeams:AttackerTeam cs_get_user_team(iAttacker);
new 
CsTeams:VictimsTeam cs_get_user_team(iVictim);

if(
AttackerTeam == CS_TEAM_CT && VictimsTeam == CS_TEAM_CT)
{
return 
HAM_SUPERCEDE;
}
}
return 
HAM_IGNORED
}

public 
fwdSetModel(ent,const model[])
{    
if(
g_iCurrentGame == GAME_NO || !pev_valid(ent) || !equal(model,"models/w_hegrenade.mdl")) 
return 
FMRES_IGNORED

set_pev
(ent,pev_dmgtime,get_gametime() + 99999.0)
switch(
g_iCurrentGame)
{
case 
GAME_DGBALLengfunc(EngFunc_SetModelentg_szDodgeball_World)
case 
GAME_ZMBOMBSengfunc(EngFunc_SetModelentg_szZombiebomb_World)
case 
GAME_SNOWBALLengfunc(EngFunc_SetModelentg_szSnowball_World)
case 
GAME_ANGRYBIRDSengfunc(EngFunc_SetModelentg_szAngryBirds_World)
}

return 
FMRES_SUPERCEDE
}

public 
message_text(msgiddestid
{
static 
txtmsg[25]
get_msg_arg_string(2txtmsg24)
if(
equal(txtmsg[1] ,"Game_teammate_attack"))
{
return 
PLUGIN_HANDLED
}
return 
PLUGIN_CONTINUE
}

public 
GameMenu(id)
{
if(!(
get_user_flags(id) & ADMIN_CFG))
{
ColorChat(idGREY"^03[AllGamers]^01 Endast^03 Admins^01 kan öppna denna menyn.")
return 
PLUGIN_HANDLED
}

new 
menu menu_create("\dJailbreak Games:^n\rGjord av tani""menu_handler");

menu_additem(menu"\rStop Game^n""1"0);
menu_additem(menu"\wSnowball Game""2"0);
menu_additem(menu"\wDodgeball Game""3"0);
menu_additem(menu"\wZombieBombs Game""4"0);
menu_additem(menu"\wAkimbo War Game""5"0);
menu_additem(menu"\wShark Game""6"0);
menu_additem(menu"\wIntervention Game""7"0);
menu_additem(menu"\wHideNSeek Game""8"0);
menu_additem(menu"\wAngry Birds Game""9"0);
menu_additem(menu"\wScoutknivez Game""10"0);
menu_additem(menu"\wPaintball Game""11"0);

menu_setprop(menuMPROP_EXITMEXIT_ALL);
menu_display(idmenu0)

return 
PLUGIN_CONTINUE;
}

public 
menu_handler(idmenuitem)
{
if( 
item == MENU_EXIT )
{
return;
}

new 
data[6], iName[64];
new 
accesscallback;

menu_item_getinfo(menuitemaccessdata,5iName63callback);
menu_destroy(menu);

new 
key str_to_num(data);

switch(
key)
{
case 
1:
{
StopGame()
server_cmd"sv_gravity 800" )
server_cmd"sv_airaccelerate 100" 
}
case 
2SnowballGame()
case 
3DodgeballGame()
case 
4:    ZombieBombsGame()
case 
5WarGame()
case 
6SharkGame()
case 
7InterVentionGame()
case 
8HideGame(id)
case 
9AngryBirdsGame()
case 
10ScoutGame()
case 
11PaintballGame()
}
}

public 
SnowballGame()
{
set_pcvar_num(mp_friendlyfire,1)
server_cmd("amx_set_ffa","1")

g_iCurrentGame GAME_SNOWBALL

new iPlayers[32]
new 
iNum
new id

get_players
iPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

set_dhudmessage02550, -1.00.8000.10.110.0 ); 
show_dhudmessage 0"[AllGamers]^nSnowball Game är igång. Kasta snöbollar på varandra!")

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife")    

else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_hegrenade")
cs_set_user_bpammoidCSW_HEGRENADE200 )
}

}
}

public 
DodgeballGame()
{
set_pcvar_num(mp_friendlyfire,1)
server_cmd("amx_set_ffa","1")

g_iCurrentGame GAME_DGBALL

new iPlayers[32]
new 
iNum
new id

get_players
iPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

set_dhudmessage02550, -1.00.8000.10.110.0 );
show_dhudmessage 0"[AllGamers]^nDodgeball Game är igång. Kasta bollar på varandra!")

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife")    

else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_hegrenade")
cs_set_user_bpammoidCSW_HEGRENADE200 )
}

}
}

public 
ZombieBombsGame()
{
set_pcvar_num(mp_friendlyfire,1)
server_cmd("amx_set_ffa","1")

g_iCurrentGame GAME_ZMBOMBS

new iPlayers[32]
new 
iNum
new id

get_players
iPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

set_dhudmessage02550, -1.00.8000.10.110.0 );
show_dhudmessage 0"[AllGamers]^nZombieBombs är igång. Kasta Zombiebombs på varandra!")

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife")
}
else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_hegrenade")
cs_set_user_bpammoidCSW_HEGRENADE200 )
}

}
}

public 
SharkGame()
{
set_pcvar_num(mp_friendlyfire,0)
server_cmd("amx_set_ffa","0")

g_iCurrentGame GAME_SHARK

new iPlayers[32]
new 
iNum
new id

get_players
iPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

set_dhudmessage02550, -1.00.8000.10.110.0 );
show_dhudmessage 0"[AllGamers]^nShark Game är igång!")

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife")
set_user_noclipid);


else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_m249")
cs_set_user_bpammoidCSW_M249800 )
}

}
}

public 
InterVentionGame()
{
set_pcvar_num(mp_friendlyfire,1)
server_cmd("amx_set_ffa","1")

g_iCurrentGame GAME_INTERVENTION

new iPlayers[32]
new 
iNum
new id

set_dhudmessage
02550, -1.00.8000.10.110.0 );
show_dhudmessage 0"[AllGamers]^nIntervention Game är igång!")

get_playersiPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife")
set_user_godmodeid

else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_awp")
cs_set_user_bpammoidCSW_AWP50 )
}
}
}

public 
WarGame()
{
set_pcvar_num(mp_friendlyfire,1)
server_cmd("amx_set_ffa","1")

g_iCurrentGame GAME_WAR

new iPlayers[32]
new 
iNum
new id

get_players
iPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

set_dhudmessage02550, -1.00.8000.10.110.0 );
show_dhudmessage 0"[AllGamers]^nAkimbo War Game är igång! Döda varandra!")

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife")
set_user_godmodeid

else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_m3")
cs_set_user_bpammoidCSW_M350 )
}

}
}

public 
HideGame(id)
{
set_pcvar_num(mp_friendlyfire,1)
server_cmd("amx_set_ffa","1")

g_iCurrentGame GAME_HIDE

set_dhudmessage
02550, -1.00.8000.10.110.0 ); 
show_dhudmessage 0"[AllGamers]^nHide n seek är igång! Göm er!!")


public 
AngryBirdsGame()
{
set_pcvar_num(mp_friendlyfire,1)
server_cmd("amx_set_ffa","1")

g_iCurrentGame GAME_ANGRYBIRDS

new iPlayers[32]
new 
iNum
new id

get_players
iPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

set_dhudmessage02550, -1.00.8000.10.110.0 ); 
show_dhudmessage 0"[AllGamers]^nAngryBirds Game är igång! Skjut på varandra ")

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife"

else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_hegrenade")
cs_set_user_bpammoidCSW_HEGRENADE200 )
}

}
}

public 
ScoutGame()
{
set_pcvar_num(mp_friendlyfire,1)
server_cmd("amx_set_ffa","1")

g_iCurrentGame GAME_SCOUT

new iPlayers[32]
new 
iNum
new id

get_players
iPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

set_dhudmessage02550, -1.00.8000.10.110.0 ); 
show_dhudmessage 0"[AllGamers]^nScoutknivez Game är igång!")

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife")
set_user_godmodeid)

else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_knife")
give_item(id"weapon_scout")
cs_set_user_bpammoidCSW_SCOUT30 )
set_cvar_num"sv_gravity"270 );
set_cvar_num"sv_airaccelerate"700 );
}

}
}

public 
PaintballGame()
{
set_pcvar_num(mp_friendlyfire,1)
server_cmd("amx_set_ffa","1")

g_iCurrentGame GAME_PAINT

new iPlayers[32]
new 
iNum
new id

set_dhudmessage
02550, -1.00.8000.10.110.0 );
show_dhudmessage 0"[AllGamers]^nPaintball är igång. Skjut på varandra!")

get_playersiPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife")
set_user_godmodeid

else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_mp5navy")
cs_set_user_bpammoidCSW_MP5NAVY9000 )
}
}
}

public 
StopGame()
{
g_iCurrentGame GAME_NO

new iPlayers[32]
new 
iNum
new id

get_players
iPlayersiNum"a" )

for( new 
0iNumi++ )
{
id iPlayers[i]

set_dhudmessage25500, -1.00.8000.10.110.0 );
show_dhudmessage 0"[AllGamers]^nGame Over!")
emit_sound(idCHAN_AUTOg_OverSound1.0ATTN_NORM0PITCH_NORM);

strip_user_weaponsid )

if (
cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id"weapon_knife")
give_item(id"weapon_m4a1"
give_item(id"weapon_deagle")
cs_set_user_bpammoidCSW_M4A190 )
cs_set_user_bpammoidCSW_DEAGLE35 )
set_user_noclipid)
set_user_godmodeid)

else if (
cs_get_user_team(id) == CS_TEAM_T)
{
give_item(id"weapon_knife")
set_cvar_num"sv_gravity"800 );
set_cvar_num"sv_airaccelerate"100 );
}
}
}

public 
event_CurWeapon(id)
{
static 
weapon
weapon 
read_data(2)

switch(
weapon)
{
case 
CSW_HEGRENADE:
{
if(
g_iCurrentGame == GAME_ZMBOMBS)
{
{
set_pev(idpev_viewmodel2g_szZombiebomb );
set_pev(idpev_weaponmodel2g_szZombiebomb2 );
}

else if(
g_iCurrentGame == GAME_DGBALL)
{
{
set_pev(idpev_viewmodel2g_szDodgeball );
set_pev(idpev_weaponmodel2g_szDodgeball2 );

}

else if(
g_iCurrentGame == GAME_SNOWBALL)
{
{
set_pev(idpev_viewmodel2g_szSnowball );
set_pev(idpev_weaponmodel2g_szSnowball2 ); 
}

else if(
g_iCurrentGame == GAME_ANGRYBIRDS)
{
{
set_pev(idpev_viewmodel2g_szAngryBirds );
}
}
}
case 
CSW_AWP:
{
if(
g_iCurrentGame == GAME_INTERVENTION)
{
{
set_pev(idpev_viewmodel2g_szInterV );
set_pev(idpev_weaponmodel2g_szInterV21 ); 
}
}
}
case 
CSW_M3:
{
if(
g_iCurrentGame == GAME_WAR)
{
{
set_pev(idpev_viewmodel2g_szWar );
set_pev(idpev_weaponmodel2g_szWar2 );
}
}
}
case 
CSW_MP5NAVY:
{
if(
g_iCurrentGame == GAME_PAINT)
{
{
set_pev(idpev_viewmodel2g_szPaintball );
set_pev(idpev_weaponmodel2g_szPaintball2 );
}
}
}
}


Last edited by panipani; 10-31-2017 at 12:40.
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GrimmReaper
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Old 10-31-2017 , 05:11   Re: paintball effect & Sounds
Reply With Quote #2

Quote:
Originally Posted by panipani View Post
can anyone add paintball effect and sounds to my paintball day ?

right now ive got it to where the players get a mp5navy , loooks like a paintball gun and thats it.

ppls help
First thing put the code in [php] or[code] tags then put it in [spoiler] tag.
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Old 10-31-2017 , 05:23   Re: paintball effect & Sounds
Reply With Quote #3

Quote:
Originally Posted by GrimmReaper View Post
First thing put the code in [php] or[code] tags then put it in [spoiler] tag.
OKK
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OciXCrom
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Old 10-31-2017 , 08:38   Re: paintball effect & Sounds
Reply With Quote #4

Put it in [php], not in [code]. Someone can break his scroll wheel + it's not indented in [code].
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Last edited by OciXCrom; 10-31-2017 at 08:38.
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Old 10-31-2017 , 12:40   Re: paintball effect & Sounds
Reply With Quote #5

Quote:
Originally Posted by OciXCrom View Post
Put it in [php], not in [code]. Someone can break his scroll wheel + it's not indented in [code].
better ?
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Old 10-31-2017 , 13:29   Re: paintball effect & Sounds
Reply With Quote #6

Much better.
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Old 10-31-2017 , 15:01   Re: paintball effect & Sounds
Reply With Quote #7

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Originally Posted by OciXCrom View Post
Much better.
okey, so can u help me ?
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Old 10-31-2017 , 16:14   Re: paintball effect & Sounds
Reply With Quote #8

I didn't say I'll help. I doubt that anyone will waste time on that.
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Old 10-31-2017 , 22:20   Re: paintball effect & Sounds
Reply With Quote #9

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Originally Posted by OciXCrom View Post
I didn't say I'll help. I doubt that anyone will waste time on that.
is it because its very hard to code?
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Old 11-01-2017 , 07:46   Re: paintball effect & Sounds
Reply With Quote #10

That, plus the time required to do it, plus I don't know anything about that plugin, plus I don't have the things needed to test it.
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