Hello guys,need help.There is a plugin named Magic marker.We can draw something on the walls,anyway i want to increase the draw distance of this.Do you help me with this?
I can see you made it larger but I still can't read it properly from my phone, maybe just a bit bigger pls?
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Meanwhile, in 2050:
Quote:
Originally Posted by aron9forever
useless small optimizations
Quote:
Originally Posted by Black Rose
On a map that is 512x512x128 units you end up with 3,355,443,200,000 different "positions". To store each one of those positions individually in the variable "user_or" you need 12 terabytes of memory.
You can go if you do not want to help.I do not want an off topic message
Instead of correcting your mistake you are telling people to f**k off if they don't wanna help, boy you have some nerve.
Go correct your mistake and then someone will help.
He posted exactly what I was looking for, to simply increase the amount of ink and to make the drawing permanent (at least until mapchange)
I added a cvar. You can alter its value to change distance. Do it via server, or before compiling.
I would suggest playing with the distance on a server, then recompile with the one you like. because every time server crashes, the value gets restored to default one, which was set in the .sma file.
same for duration of the sprite. but the amount of "ink" as you describe it is not a good idea. every one of those dots is a separate entity and there is a limit to it hardcoded into the engine. Unless valve increases it, you are not bypasing it.