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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


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Ultralord
Senior Member
Join Date: Oct 2008
Old 07-25-2017 , 16:42   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #231

for some reason when we are 2 or more people on my server after countdown for 1st infection the server crash :S
without logfile..

does anyone know why?

also when i am alone all goes well :S
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Ultralord
Senior Member
Join Date: Oct 2008
Old 07-26-2017 , 04:53   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #232

no one have this problem? i have "yes" on guidelines :s
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Ultralord
Senior Member
Join Date: Oct 2008
Old 07-26-2017 , 10:37   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #233

i fix it ..just reinstall it.. how to disable the blood on zombie screen ? also playerclasses jump/speed i must change them on configs/zr?

Last edited by Ultralord; 07-26-2017 at 10:37.
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entervoid
Junior Member
Join Date: Jul 2017
Old 07-26-2017 , 10:56   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #234

Quote:
how to disable the blood on zombie screen ?
Go to playerclasses.txt. At your zombieclass under "// HUD" you have to leave overlay_path empty, like this:

Code:
"overlay_path"          ""

Quote:
also playerclasses jump/speed i must change them on configs/zr?
Yes, under "// Player behavior" at speed, jump_height, jump_distance

Last edited by entervoid; 07-26-2017 at 10:57.
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AngelOlleta14
Junior Member
Join Date: Oct 2014
Old 08-29-2017 , 22:47   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #235

how to disable gamemodes?
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Meowmurmur
New Member
Join Date: Dec 2015
Location: Ukraine
Old 09-01-2017 , 08:33   Re: Zombiereloaded Franug edition with support for CS:GO
Reply With Quote #236

Quote:
Originally Posted by Franc1sco View Post
Added countdown sounds!

Code changes: https://github.com/Franc1sco/sm-zomb...efd757c3e9a8ae


Get the countdown sounds in the "Download content.zip"
Franc1sco, maybe add CVAR to disable countdown sounds and add custom config, to set custom countdown sounds?

Last edited by Meowmurmur; 09-01-2017 at 08:34.
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Evil KonveeR
Junior Member
Join Date: Aug 2017
Old 09-19-2017 , 02:07   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #237

"Fov" does not work for everyone, or am I the only one?
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Petey
New Member
Join Date: Oct 2017
Old 10-01-2017 , 15:22   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #238

I put the plugin in the folder and when I startup the server the plugin isnt working. Is this plugin outdated?
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 10-01-2017 , 17:20   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #239

Quote:
Originally Posted by Petey View Post
I put the plugin in the folder and when I startup the server the plugin isnt working. Is this plugin outdated?
The plugin works well. Something is wrong in your server.
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Last edited by Franc1sco; 10-01-2017 at 17:21.
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Zeddy_god
Senior Member
Join Date: May 2015
Location: Mumbai, India
Old 10-14-2017 , 09:04   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #240

Hey, I get zr_classes_csgo_knockback_boost as unkonwn or unrecognized command.

Unknown command "zr_classes_csgo_knockback_boost"

And this command is automatically on always. Zombie keep flying in the air when you're right below them and shoot them in the head. Is there any way to fix this?
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