Code:
#include <amxmodx>
#include <engine>
#include <fakemeta>
#if AMXX_VERSION_NUM < 183
#include <dhudmessage>
#include <colorchat>
#else
#define DontChange print_team_default
#endif
#pragma ctrlchar '\'
#pragma semicolon 1
/***** SETTING DEFINE START *****/
#define CHECK_FORCE_ONLINE // Заставлять проверять онлайн даже при /change, если нет действующих админов в игре, кроме админов в спектаторе, при ADMIN_ONE_ONLY, проверяет только одного активного админа.
#define STATE_USE // Использовать динамические статы
//#define ADD_MORE_CHECK // Дополнительные проверки (имхо лишние)
//#define ADMIN_ONE_ONLY // Запрещает второму админу использовать команду "/change", если первый админ его уже использовал для открытия карты и если админ который активировал "/change" - активный и находится в команде. (Не проверено)
#define MODE_DESCRIPTON // Отображать при режиме 2x2 в GameDescripton, что включен режим "Mode:карта_2x2"
#define MOVE_COORD_DUST2 // Сместить координаты спавнов T на карте de_dust2, которые находятся за аркой.
#define WEAPONBOX_PUSH // Толкать weaponbox (оружия, C4) от стенки
#define GAME_COMMENCING // Никогда не ставить стенки при "GameCommencing" или "Restart"
#define MODE_TOUCHMESSAGE // Сообщать игроку при касании стены о том, что проход закрыт.
#if defined MODE_TOUCHMESSAGE
#define MESSAGE_TIMEWAIT 5.5 // Задержка для повторного сообщения при касании стенки игроком.
#endif
//x //y
#define MESSAGE_MAP_STATUS -1.0, 0.8 // Позиция сообщении о Закрытии/Открытии карты.
//r //green //blue
#define COLOR_MAP_CLOSE 255, 0, 0 // Цвет сообщения, когда низкий онлайн и карта закрывается. Тип цвета RGB, http://www.colorschemer.com/online.html
#define COLOR_MAP_OPEN 0, 255, 0 // Цвет сообщения, когда онлайн выше требуемого и карта открывается. Тип цвета RGB, http://www.colorschemer.com/online.html
#define VOTE_TIMEWAIT 3 // Через сколько минут после голосования /mode, будет снова доступно.
#define VOTE_RATIO 0.5 // Погрешность для количество голосов, Пример: (Ratio: 0.5, требуется 0.5 * 32 = 16 голосов из 32 игроков)
#define STRONG_PUSH 15.0 // Сила толчка weaponbox (оружия, C4) от стенки
/***** SETTING DEFINE END *****/
#define MAX_PLAYERS 32
#define PREFIX "\1[\4Mode\1]"
#define CLASSNAME_WALL "info_mode"
#define SPRITE_WALL "sprites/mode/wall.spr"
#define IsRatio (floatround(VOTE_RATIO * checkNumPlayers()))
#define IsUserTeam(%0) (1 <= get_pdata_int(%0,114) <= 2)
#define IsUserFlags(%0,%1) (get_user_flags(%0) & %1)
#define IsUserAValid(%0) (1 <= %0 <= g_pServerVar[m_iMaxpl] && is_user_alive(%0))
#define CheckPlayers (g_pServerVar[m_iOnline] > checkNumPlayers())
#define Vector(%0,%1,%2) (Float:{%0,%1,%2})
#define VectorEqual(%0,%1) (%0[x] == %1[x] && %0[y] == %1[y] && %0[z] == %1[z])
#define VectorDT(%0,%1,%2,%3) (!(%0[x] > %3[x] || %1[x] < %2[x]) && !(%0[y] > %3[y] || %1[y] < %2[y]) && !(%0[z] > %3[z] || %1[z] < %2[z]))
#if defined STATE_USE
#define STATEMENT_FALLBACK(%0,%1,%2) public %0()<>{return %1;} public %0()<%2>{return %1;}
#endif
enum (+= 256222)
{
TASK_MODE_VOTE = 256222,
TASK_MODE_START
};
enum _:coord_s
{
Float:x,
Float:y,
Float:z
};
enum _:status_s
{
box_open = 0,
box_close,
};
enum _:blocked_s
{
block_none = 0,
block_vote,
block_start_vote,
block_success_vote,
block_roundnew,
block_commencing,
block_admin_change,
block_permament
}
enum _:vote_s
{
vote_no,
vote_yes
};
enum server_box_s
{
m_fOrigin,
m_fAngles,
m_fMins,
m_fMaxs
};
enum _:server_info_s
{
m_iNone,
m_iAll,
m_iBox,
m_iType,
m_iEntid,
m_iSetting,
m_iSolid,
m_iMaxpl,
blocked_s:m_iBlocked,
m_szFile[64],
m_iCount,
m_iThink,
#if defined ADMIN_ONE_ONLY
m_iClose,
#endif
#if defined MODE_DESCRIPTON
m_szDescr[64],
#endif
m_iOnline,
m_iSprite,
status_s:m_iStatus,
m_szMap[32],
m_iVoting[vote_s],
m_iVote[MAX_PLAYERS + 1],
Float:m_fNext,
Float:m_fWait[MAX_PLAYERS + 1],
Float:m_fScale
};
new g_pServerVar[server_info_s];
new Float:g_pServerBox[server_box_s][coord_s];
public plugin_precache()
{
get_mapname(g_pServerVar[m_szMap],31);
#if defined STATE_USE
#if defined MOVE_COORD_DUST2
if(equal(g_pServerVar[m_szMap],"de_dust2"))
{
state stpfnSpawn:Enabled;
}
#endif
#endif
precache_model(SPRITE_WALL);
}
public plugin_init()
{
register_plugin("Mode 2x2","1.8","s1lent");
register_clcmd("say /mode","cmdMode");
register_clcmd("say /box","cmdMenuBox",ADMIN_RCON,"<Управление объектами, Создание/Изменение/Удаление>");
register_clcmd("say /change","cmdModeChange",ADMIN_VOTE,"<Смена режима Mode 2x2, Открыть/Закрыть карту>");
register_menucmd(register_menuid("Main Edit Menu"),0x3FF,"mainEditHandler");
register_menucmd(register_menuid("Setting Menu"),0x3FF,"settingHandler");
g_pServerVar[m_iMaxpl] = get_maxplayers();
g_pServerVar[m_fNext] = _:-1.0;//(get_gametime() + (VOTE_TIMEWAIT * 60.0));
loadConfig();
}
loadConfig()
{
#if defined STATE_USE
#if defined MOVE_COORD_DUST2
state stpfnSpawn:Disabled;
#endif
#endif
get_localinfo("amxx_configsdir",g_pServerVar[m_szFile],63);
add(g_pServerVar[m_szFile],63,"/mode/");
if(!dir_exists(g_pServerVar[m_szFile]))
{
mkdir(g_pServerVar[m_szFile]);
}
formatex(g_pServerVar[m_szFile],63,"%s%s.ini",g_pServerVar[m_szFile],g_pServerVar[m_szMap]);
if(file_exists(g_pServerVar[m_szFile]))
{
g_pServerVar[m_iNone] = boxLoad();
showBox(g_pServerVar[m_iStatus] = box_open,.bShow = false);
#if defined MODE_DESCRIPTON
formatex(g_pServerVar[m_szDescr],63,"Mode: %s_2x2",g_pServerVar[m_szMap]);
register_forward(FM_GetGameDescription,"pfnGetGameDescription");
#endif
#if defined MODE_TOUCHMESSAGE
register_touch(CLASSNAME_WALL,"player","pfnTouch");
#endif
#if defined WEAPONBOX_PUSH
register_touch("weaponbox",CLASSNAME_WALL,"pfnTouchWeaponBox");
#endif
register_menucmd(register_menuid("Mode Menu"),0x03,"modemenu");
register_event("HLTV","RoundNew","a","1=0","2=0");
#if defined GAME_COMMENCING
register_event("TextMsg","GameCommencing","a","2=#Game_Commencing","2=#Game_will_restart_in");
#endif
}
}
public plugin_end()
{
if(task_exists(TASK_MODE_VOTE))
{
remove_task(TASK_MODE_VOTE);
}
if(task_exists(TASK_MODE_START))
{
remove_task(TASK_MODE_START);
}
if(g_pServerVar[m_iThink] && !g_pServerVar[m_iNone])
{
boxSave(0); // Force save box
}
}
public client_disconnect(id)
{
if(!g_pServerVar[m_iNone])
{
return;
}
#if defined ADMIN_ONE_ONLY
if(g_pServerVar[m_iClose] == id)
{
g_pServerVar[m_iClose] = 0;
}
#endif
if(g_pServerVar[m_iVote][id])
{
g_pServerVar[m_iAll]--;
g_pServerVar[m_iVote][id] = 0;
}
}
#if defined GAME_COMMENCING
public GameCommencing()
{
g_pServerVar[m_iBlocked] = blocked_s:block_commencing;
showBox((g_pServerVar[m_iStatus] = status_s:box_open),.bShow = false);
}
#endif
public RoundNew()
{
#if defined CHECK_FORCE_ONLINE
if(g_pServerVar[m_iBlocked] > blocked_s:block_admin_change)
{
new iNum;
for(new a = 1; a <= g_pServerVar[m_iMaxpl]; a++)
{
if(!is_user_connected(a) || !IsUserFlags(a,ADMIN_VOTE) || !IsUserTeam(a))
{
continue;
}
#if defined ADMIN_ONE_ONLY
if(g_pServerVar[m_iClose] != a)
{
continue;
}
#endif
iNum++;
}
if(!iNum)
{
if(CheckPlayers)
{
g_pServerVar[m_iBlocked] = blocked_s:block_none;
showBox((g_pServerVar[m_iStatus] = status_s:box_close),true);
}
}
}
else
#endif
if(g_pServerVar[m_iBlocked])
{
switch(g_pServerVar[m_iBlocked])
{
case block_success_vote:
{
showBox(g_pServerVar[m_iStatus],true);
g_pServerVar[m_iBlocked] = blocked_s:block_roundnew;
}
case block_commencing:
{
g_pServerVar[m_iBlocked] = blocked_s:block_none;
}
case block_admin_change:
{
showBox(g_pServerVar[m_iStatus],true);
g_pServerVar[m_iBlocked] = blocked_s:block_permament;
}
}
}
else if(CheckPlayers)
{
if(g_pServerVar[m_iStatus] == status_s:box_open)
{
showBox((g_pServerVar[m_iStatus] = status_s:box_close),true);
}
}
else
{
if(g_pServerVar[m_iStatus] == status_s:box_close)
{
showBox((g_pServerVar[m_iStatus] = status_s:box_open),true);
}
}
}
#if defined MOVE_COORD_DUST2
public pfn_spawn(ent)
#if defined STATE_USE
<stpfnSpawn:Enabled>
#endif
{
#if !defined STATE_USE
if(!equal(g_pServerVar[m_szMap],"de_dust2"))
{
return 0;
}
#endif
static classname[32];
entity_get_string(ent,EV_SZ_classname,classname,31);
if(equali(classname,"info_player_deathmatch"))
{
static Float:vec[coord_s];
entity_get_vector(ent,EV_VEC_origin,vec);
static Float:looking[][coord_s] =
{
{-1024.0, -800.0, 176.0},
{-1024.0, -704.0, 176.0},
{-1024.0, -896.0, 192.0},
{-826.0, -970.0, 200.0},
{-726.0, -970.0, 200.0},
{-626.0, -970.0, 200.0}
};
for(new b = 0; b < sizeof(looking) / 2; b++)
{
if(VectorEqual(vec,looking[b]))
{
entity_set_vector(ent,EV_VEC_origin,looking[b + 3]);
break;
}
}
}
return 0;
}
#if defined STATE_USE
STATEMENT_FALLBACK(pfn_spawn,0,stpfnSpawn:Disabled)
#endif
#endif
public pfnThink(ent)
#if defined STATE_USE
<stpfnThink:Enabled>
#endif
{
#if defined ADD_MORE_CHECK
if(!is_valid_ent(g_pServerVar[m_iEntid]) || !is_valid_ent(ent) || g_pServerVar[m_iEntid] != ent)
{
return 0;
}
#else
if(g_pServerVar[m_iEntid] != ent)
{
return 0;
}
#endif
static Float:b_mins[coord_s],Float:b_maxs[coord_s],Float:b_origin[coord_s];
entity_get_vector(ent,EV_VEC_origin,b_origin);
entity_get_vector(ent,EV_VEC_mins,b_mins);
entity_get_vector(ent,EV_VEC_maxs,b_maxs);
engfunc(EngFunc_MessageBegin,MSG_ALL/*MSG_PVS*/,SVC_TEMPENTITY,b_origin);
write_byte(TE_BOX);
engfunc(EngFunc_WriteCoord,(b_mins[x] += b_origin[x]));
engfunc(EngFunc_WriteCoord,(b_mins[y] += b_origin[y]));
engfunc(EngFunc_WriteCoord,(b_mins[z] += b_origin[z]));
engfunc(EngFunc_WriteCoord,(b_maxs[x] += b_origin[x]));
engfunc(EngFunc_WriteCoord,(b_maxs[y] += b_origin[y]));
engfunc(EngFunc_WriteCoord,(b_maxs[z] += b_origin[z]));
write_short(2);
write_byte(255);
write_byte(0);
write_byte(0);
message_end();
return entity_set_float(ent,EV_FL_nextthink,get_gametime() + 0.1);
}
#if defined STATE_USE
STATEMENT_FALLBACK(pfnThink,0,stpfnThink:Disabled)
#endif
#if defined WEAPONBOX_PUSH
public pfnTouchWeaponBox(ent,id)
#if defined STATE_USE
<stMode:Enabled>
#endif
{
#if defined ADD_MORE_CHECK
if(!is_valid_ent(ent) || !is_valid_ent(id)) // why do it?!
{
return 0;
}
#endif
new Float:velocity[3];
get_global_vector(GL_v_forward,velocity);
velocity[x] = -velocity[x] * STRONG_PUSH;
velocity[y] = -velocity[y] * STRONG_PUSH;
velocity[z] = -velocity[z] * STRONG_PUSH;
entity_set_vector(ent,EV_VEC_velocity,velocity);
return 0;
}
#if defined STATE_USE
STATEMENT_FALLBACK(pfnTouchWeaponBox,0,stMode:Disabled)
#endif
#endif
#if defined MODE_DESCRIPTON
public pfnGetGameDescription()
#if defined STATE_USE
<stMode:Enabled>
#endif
{
#if !defined STATE_USE
if(g_pServerVar[m_iStatus] != status_s:box_close)
{
return FMRES_IGNORED;
}
#endif
forward_return(FMV_STRING,g_pServerVar[m_szDescr]);
return FMRES_SUPERCEDE;
}
#if defined STATE_USE
STATEMENT_FALLBACK(pfnGetGameDescription,0,stMode:Disabled)
#endif
#endif
#if defined MODE_TOUCHMESSAGE
public pfnTouch(ent,id)
#if defined STATE_USE
<stMode:Enabled>
#endif
{
#if defined ADD_MORE_CHECK
if(!is_valid_ent(ent) || !IsUserAValid(id)) // why do it?!
{
return 0;
}
#else
if(!is_user_alive(id))
{
return 0;
}
#endif
static Float:currentTime;
currentTime = get_gametime();
if(currentTime > g_pServerVar[m_fWait][id])
{
g_pServerVar[m_fWait][id] = _:(currentTime + MESSAGE_TIMEWAIT);
return client_print_color(id,DontChange,"%s К сожалению\3 Проход закрыт\4,\1 по причине мало игроков\4.",PREFIX);
}
return 0;
}
#if defined STATE_USE
STATEMENT_FALLBACK(pfnTouch,0,stMode:Disabled)
#endif
#endif
public cmdModeChange(id,level,cid)
{
if(!IsUserFlags(id,level))
{
return 0;
}
if(!g_pServerVar[m_iNone])
{
return client_print_color(id,DontChange,"%s На этой карте отсутствует\3 /mode\1 режим\4.",PREFIX);
}
#if defined ADMIN_ONE_ONLY
if(g_pServerVar[m_iClose] != id)
{
if(is_user_connected(g_pServerVar[m_iClose]))
{
new name[32];
get_user_name(id,name,31);
return client_print_color(id,DontChange,"%s К сожалению\4,\1 админ\3 %s\1 использует эту команду.",PREFIX,name);
}
}
#endif
switch(g_pServerVar[m_iBlocked])
{
case block_vote: return client_print_color(id,DontChange,"%s Сейчас начнется Голосование\4.",PREFIX);
case block_start_vote: return client_print_color(id,DontChange,"%s Идет голосование\4.",PREFIX);
case block_success_vote: return client_print_color(id,DontChange,"%s Дождитесь нового раунда\4.",PREFIX);
case block_admin_change: return client_print_color(id,DontChange,"%s Админ\3 %s\1 карту в следующем раунде\4.",PREFIX,(g_pServerVar[m_iStatus] == status_s:box_close) ? "закроет" : "откроет");
}
g_pServerVar[m_iBlocked] = blocked_s:block_admin_change;
g_pServerVar[m_fNext] = _:(get_gametime() + (VOTE_TIMEWAIT * 60.0));
g_pServerVar[m_iStatus] ^= status_s:box_close;
#if defined ADMIN_ONE_ONLY
g_pServerVar[m_iClose] = (g_pServerVar[m_iStatus] == status_s:box_open) ? id : 0;
#endif
new name[32];
get_user_name(id,name,31);
for(new a = 1; a <= g_pServerVar[m_iMaxpl]; a++)
{
if(!is_user_connected(a) || !IsUserFlags(a,ADMIN_VOTE))
{
continue;
}
client_print_color(a,DontChange + id,"%s\3 %s\1 %s карту в следующем раунде\3 /change\4.",PREFIX,name,(g_pServerVar[m_iStatus] == status_s:box_close) ? "закроет" : "откроет");
}
return 1;
}
public cmdMode(id)
{
if(!g_pServerVar[m_iNone])
{
return client_print_color(id,DontChange,"%s На этой карте отсутствует\3 /mode\1 режим\4.",PREFIX);
}
switch(g_pServerVar[m_iBlocked])
{
case block_vote: return client_print_color(id,DontChange,"%s Сейчас начнется Голосование\4.",PREFIX);
case block_start_vote: return client_print_color(id,DontChange,"%s Идет голосование\4.",PREFIX);
case block_admin_change: return client_print_color(id,DontChange,"%s Админ\3 %s\1 карту в следующем раунде\4.",PREFIX,(g_pServerVar[m_iStatus] == status_s:box_close) ? "закроет" : "откроет");
}
new Float:flCurrent = get_gametime();
if(g_pServerVar[m_fNext] > flCurrent)
{
new ibuf[64];
getChangeleft(floatround(g_pServerVar[m_fNext] - flCurrent),ibuf,63);
return client_print_color(id,DontChange,"%s Будет доступно через\3 %s\4.",PREFIX,ibuf);
}
else
{
new num = IsRatio;
if(g_pServerVar[m_iVote][id])
{
client_print_color(id,DontChange,"%s Вы уже голосовали\4.\1 Всего голосов [\3%d\1/\3%d\1]",PREFIX,g_pServerVar[m_iAll],num);
}
else
{
g_pServerVar[m_iAll]++;
g_pServerVar[m_iVote][id] = 1;
new name[32];
get_user_name(id,name,31);
client_print_color(0,DontChange + id,"%s\3 %s \1написал \3/mode\4.\1 Проголосовали за %s карты [\3%d\1/\3%d\1]",PREFIX,name,(g_pServerVar[m_iStatus] == status_s:box_close) ? "открытие" : "закрытие",g_pServerVar[m_iAll],num);
if(num <= g_pServerVar[m_iAll])
{
g_pServerVar[m_iCount] = 5;
g_pServerVar[m_iBlocked] = blocked_s:block_vote;
client_print_color(0,DontChange,"%s Голосование начнется через\3 10 \1секунд\4.",PREFIX);
set_task(10.0,"taskidMenu",TASK_MODE_START);
}
}
}
return 0;
}
public taskidMenu()
{
if(0 < g_pServerVar[m_iCount]--)
{
new menu[128],speak[24];
num_to_word(g_pServerVar[m_iCount] + 1,speak,23);
client_cmd(0,"spk \"fvox/%s\"",speak);
formatex(menu,127,"\\dОпрос: %s карту?\nначнется через %d секунд\n\n1. Да\n2. Нет",(g_pServerVar[m_iStatus] == status_s:box_close) ? "Открыть" : "Закрыть",g_pServerVar[m_iCount] + 1);
show_menu(0,0x3,menu,2,"Mode Menu");
set_task(1.0,"taskidMenu",TASK_MODE_START);
}
else
{
new menu[128];
g_pServerVar[m_iBlocked] = 2;
formatex(menu,127,"\\wОпрос:\\y %s карту?\n\n\\r1.\\w Да\n\\r2.\\w Нет",(g_pServerVar[m_iStatus] == status_s:box_close) ? "Открыть" : "Закрыть");
set_task(20.0,"taskidResult",TASK_MODE_VOTE);
show_menu(0,0x3,menu,18,"Mode Menu");
}
}
public modemenu(id,key)
{
if(g_pServerVar[m_iBlocked] == blocked_s:block_vote)
{
return client_cmd(id,"slot%d",key + 1);
}
new name[32];
get_user_name(id,name,31);
client_print_color(0,DontChange + id,"\3%s \1: [\4 %s \1]",name,key ? "Против" : "Согласен");
g_pServerVar[m_iVoting][key]++;
return 0;
}
public taskidResult()
{
g_pServerVar[m_iAll] = 0;
g_pServerVar[m_fNext] = _:(get_gametime() + (VOTE_TIMEWAIT * 60.0));
for(new id = 1; id <= g_pServerVar[m_iMaxpl]; id++)
{
g_pServerVar[m_iVote][id] = 0;
}
if(g_pServerVar[m_iVoting][vote_no] > g_pServerVar[m_iVoting][vote_yes])
{
g_pServerVar[m_iBlocked] = blocked_s:block_success_vote;
g_pServerVar[m_iStatus] ^= status_s:box_close;
client_print_color(0,DontChange,"%s Согласны \4-\1 [\3%d\1] \4|\1 Против \4-\1 [\3%d\1] \4|\1 Всего \4-\1 [\3%d\1]",PREFIX,g_pServerVar[m_iVoting][vote_no],g_pServerVar[m_iVoting][vote_yes],g_pServerVar[m_iVoting][vote_no] + g_pServerVar[m_iVoting][vote_yes]);
client_print_color(0,DontChange,"%s Карта будет\3 %s\1 в следующем раунде\4.",PREFIX,(g_pServerVar[m_iStatus] == status_s:box_close) ? "закрыта" : "открыта");
}
else if(g_pServerVar[m_iVoting][vote_no] < g_pServerVar[m_iVoting][vote_yes])
{
g_pServerVar[m_iBlocked] = blocked_s:block_none;
client_print_color(0,DontChange,"%s Согласны \4-\1 [\3%d\1] \4|\1 Против \4-\1 [\3%d\1] \4|\1 Всего \4-\1 [\3%d\1]",PREFIX,g_pServerVar[m_iVoting][vote_no],g_pServerVar[m_iVoting][vote_yes],g_pServerVar[m_iVoting][vote_no] + g_pServerVar[m_iVoting][vote_yes]);
client_print_color(0,DontChange,"%s Не удачное голосование\4.",PREFIX);
}
else
{
g_pServerVar[m_iBlocked] = blocked_s:block_none;
client_print_color(0,DontChange,"%s Не удачное голосование\4.",PREFIX);
}
}
public cmdMenuBox(id,level,cid)
{
if(!IsUserFlags(id,level))
{
return 0;
}
if(!g_pServerVar[m_iThink])
{
g_pServerVar[m_iThink] = register_think(CLASSNAME_WALL,"pfnThink");
}
return showMainEditMenu(id);
}
showMainEditMenu(id)
{
new menu[512];
formatex(menu,511,
"\\yСоздание блока\n\\dБлоки: %d\n\n\\r1.%s Создать блок\n\\r2.%s Удалить блок\n\\r3.%s %s блок\n\n\n\\r4.%s %s\n\\r5.%s Настройки\n\\r6.%s Стенки: %s\n\\r7.\\w Онлайн: \\y%d\n\\r8.\\w Noclip: \\d%s\n\n\\r9.%s Сохранить всё\n\\r0.\\w Выход",
g_pServerVar[m_iBox],
g_pServerVar[m_iEntid] > 0 ? "\\d" : "\\w",
g_pServerVar[m_iBox] == 0 ? "\\d" : "\\w",
g_pServerVar[m_iBox] == 0 ? "\\d" : "\\w",
g_pServerVar[m_iEntid] == 0 ? "Изменить" : "Сохранить",
g_pServerVar[m_iEntid] == 0 ? "\\d Плотность:" : "\\w Плотность:\\y",
g_pServerVar[m_iSolid] ? "SOLID_BBOX" : "SOLID_NOT",
g_pServerVar[m_iEntid] == 0 ? "\\d" : "\\w",
g_pServerVar[m_iBox] == 0 ? "\\d" : "\\w",
(g_pServerVar[m_iStatus] == status_s:box_close) ? "\\dСкрыть" : "\\yПоказать",
g_pServerVar[m_iOnline],
entity_get_int(id,EV_INT_movetype) == MOVETYPE_NOCLIP ? "Да" : "Нет",
(g_pServerVar[m_iBox] == 0 || g_pServerVar[m_iEntid] > 0) ? "\\d" : "\\w"
);
return show_menu(id,0x3FF,menu,-1,"Main Edit Menu");
}
public mainEditHandler(id,key)
{
switch(key)
{
case 0:
{
if(g_pServerVar[m_iEntid] > 0)
{
client_print(id,print_center,"* Вы не закончили изменения прыдыдущего блока *");
goto ret0;
}
new Float:p_origin[coord_s],ent = CreateWall(.bParse = false);
entity_get_vector(id,EV_VEC_origin,p_origin);
g_pServerVar[m_iBox]++;
g_pServerVar[m_iEntid] = ent;
p_origin[z] += 32.0;
#if defined STATE_USE
state stpfnThink:Enabled;
#endif
entity_set_vector(ent,EV_VEC_origin,p_origin);
entity_set_vector(ent,EV_VEC_rendercolor,Vector(255.0,100.0,100.0));
}
case 1:
{
new ent,dummy;
get_user_aiming(id,ent,dummy);
if(is_valid_ent(ent))
{
new classname[32];
entity_get_string(ent,EV_SZ_classname,classname,31);
if(equali(classname,CLASSNAME_WALL))
{
if(--g_pServerVar[m_iBox] < 0)
{
g_pServerVar[m_iBox] = 0;
}
if(g_pServerVar[m_iEntid] == ent)
{
g_pServerVar[m_iEntid] = 0;
}
remove_entity(ent);
client_print(id,print_center,"* Блок \"SOLID_BBOX\" удален *");
}
else client_print(id,print_center,"* Блок не найден *");
}
else if(is_valid_ent(g_pServerVar[m_iEntid]))
{
new ent = g_pServerVar[m_iEntid];
new Float:v_absmins[coord_s],Float:v_absmaxs[coord_s],Float:e_absmin[coord_s],Float:e_absmax[coord_s];
entity_get_vector(id,EV_VEC_absmin,v_absmins);
entity_get_vector(id,EV_VEC_absmax,v_absmaxs);
v_absmins[x] += 1.0;
v_absmins[y] += 1.0;
v_absmins[z] += 3.0;
v_absmaxs[x] -= 1.0;
v_absmaxs[y] -= 1.0;
v_absmaxs[z] -= 17.0;
entity_get_vector(ent,EV_VEC_absmin,e_absmin);
entity_get_vector(ent,EV_VEC_absmax,e_absmax);
if(VectorDT(e_absmin,e_absmax,v_absmins,v_absmaxs))
{
g_pServerVar[m_iBox]--;
g_pServerVar[m_iEntid] = 0;
client_print(id,print_center,"* Блок \"%s\" удален *",(entity_get_int(ent,EV_INT_solid) == SOLID_NOT) ? "SOLID_NOT" : "SOLID_BBOX");
remove_entity(ent);
}
}
else client_print(id,print_center,"* Блок не найден *");
#if defined STATE_USE
if(g_pServerVar[m_iEntid] == 0)
{
state stpfnThink:Disabled;
}
#endif
}
case 2:
{
if(is_valid_ent(g_pServerVar[m_iEntid]))
{
#if defined STATE_USE
state stpfnThink:Disabled;
#endif
entity_set_int(g_pServerVar[m_iEntid],EV_INT_solid,SOLID_BBOX);
entity_set_vector(g_pServerVar[m_iEntid],EV_VEC_rendercolor,Vector(0.0,0.0,0.0));
entity_set_size(g_pServerVar[m_iEntid],g_pServerBox[m_fMins],g_pServerBox[m_fMaxs]);
g_pServerVar[m_iEntid] = 0;
g_pServerVar[m_fScale] = _:0.250;
g_pServerBox[m_fMaxs][x] = 32.0;
g_pServerBox[m_fMaxs][y] = 32.0;
g_pServerBox[m_fMaxs][z] = 32.0;
g_pServerBox[m_fMins][x] = -32.0;
g_pServerBox[m_fMins][y] = -32.0;
g_pServerBox[m_fMins][z] = -32.0;
g_pServerBox[m_fOrigin][x] = 0.0;
g_pServerBox[m_fOrigin][y] = 0.0;
g_pServerBox[m_fOrigin][z] = 0.0;
g_pServerBox[m_fAngles][x] = 0.0;
g_pServerBox[m_fAngles][y] = 0.0;
g_pServerBox[m_fAngles][z] = 0.0;
client_print(id,print_center,"* Свойства блока сохранены *");
}
else
{
new ent,body;
get_user_aiming(id,ent,body);
if(is_valid_ent(ent))
{
new classname[32];
entity_get_string(ent,EV_SZ_classname,classname,31);
if(equali(classname,CLASSNAME_WALL))
{
#if defined STATE_USE
state stpfnThink:Enabled;
#endif
g_pServerVar[m_iEntid] = ent;
entity_get_vector(ent,EV_VEC_mins,g_pServerBox[m_fMins]);
entity_get_vector(ent,EV_VEC_maxs,g_pServerBox[m_fMaxs]);
entity_get_vector(ent,EV_VEC_origin,g_pServerBox[m_fOrigin]);
entity_get_vector(ent,EV_VEC_angles,g_pServerBox[m_fAngles]);
g_pServerVar[m_fScale] = _:(entity_get_float(ent,EV_FL_scale));
entity_set_int(ent,EV_INT_solid,SOLID_NOT);
entity_set_float(ent,EV_FL_nextthink,get_gametime() + 0.1);
entity_set_vector(ent,EV_VEC_rendercolor,Vector(255.0,100.0,100.0));
entity_set_size(ent,g_pServerBox[m_fMins],g_pServerBox[m_fMaxs]);
client_print(id,print_center,"* Блок готов для изменения #%d *",ent);
}
else client_print(id,print_center,"* Блок не найден *");
}
else client_print(id,print_center,"* Блок не найден *");
}
}
case 3:
{
if(!g_pServerVar[m_iEntid])
{
client_print(id,print_center,"* Вы должны для начала создать блок *");
goto ret0;
}
entity_set_float(g_pServerVar[m_iEntid],EV_FL_nextthink,get_gametime() + 0.1);
entity_set_int(g_pServerVar[m_iEntid],EV_INT_solid,(g_pServerVar[m_iSolid] ^= 1) ? SOLID_BBOX : SOLID_NOT);
entity_set_size(g_pServerVar[m_iEntid],g_pServerBox[m_fMins],g_pServerBox[m_fMaxs]);
client_print(id,print_center,"* Установлено свойство: \"%s\" *",g_pServerVar[m_iSolid] ? "SOLID_BBOX" : "SOLID_NOT");
}
case 4:
{
if(!g_pServerVar[m_iEntid])
{
client_print(id,print_center,"* Для начала создайте блок *");
goto ret0;
}
return showSettingsMenu(id);
}
case 5:
{
if(g_pServerVar[m_iBox])
{
showBoxDeveloper((g_pServerVar[m_iStatus] ^= status_s:box_close));
}
}
case 6:
{
if(++g_pServerVar[m_iOnline] > g_pServerVar[m_iMaxpl])
{
g_pServerVar[m_iOnline] = 0;
}
}
case 7:
{
if(is_user_alive(id))
{
entity_set_int(id,EV_INT_movetype,(entity_get_int(id,EV_INT_movetype) == MOVETYPE_NOCLIP) ? MOVETYPE_WALK : MOVETYPE_NOCLIP);
}
}
case 8:
{
if(!g_pServerVar[m_iBox])
{
client_print(id,print_center,"* Для начала создайте блок *");
}
else if(g_pServerVar[m_iEntid])
{
client_print(id,print_center,"* Закончьте Создание/Изменения текущего блока *");
}
else boxSave(id);
}
case 9:
{
return 0;
}
}
ret0:
return showMainEditMenu(id);
}
showSettingsMenu(id)
{
new menu[512],len;
len = formatex(menu,511,"\\yСоздание блока \\d>>\\w Настройки\n");
switch(g_pServerVar[m_iSetting])
{
case 0:
{
new Float:iSize = (g_pServerVar[m_iType] == 0) ? 10.0 : (g_pServerVar[m_iType] == 1) ? 5.0 : (g_pServerVar[m_iType] == 2) ? 1.0 : 0.1;
len += formatex(menu[len],511 - len,"\nЛокация:\\y %0.1f %0.1f %0.1f\n\n\\r1.\\w X\\y++\n\\r2.\\w Y\\y++\n\\r3.\\w Z\\y++\n\n\\r4.\\w X\\r--\n\\r5.\\w Y\\r--\n\\r6.\\w Z\\r--\n\n\\r7.\\w Интервал:\\y x%0.1f",
g_pServerBox[m_fOrigin][x],
g_pServerBox[m_fOrigin][y],
g_pServerBox[m_fOrigin][z],iSize);
}
case 1:
{
new Float:iSize = (g_pServerVar[m_iType] == 0) ? 45.0 : (g_pServerVar[m_iType] == 1) ? 15.0 : (g_pServerVar[m_iType] == 2) ? 1.0 : 0.5;
len += formatex(menu[len],511 - len,"\nУглы:\\y %0.1f %0.1f %0.1f\n\n\\r1.\\w X\\y++\n\\r2.\\w Y\\y++\n\\r3.\\w Z\\y++\n\n\\r4.\\w X\\r--\n\\r5.\\w Y\\r--\n\\r6.\\w Z\\r--\n\n\\r7.\\w Интервал:\\y x%0.1f",
g_pServerBox[m_fAngles][x],
g_pServerBox[m_fAngles][y],
g_pServerBox[m_fAngles][z],iSize);
}
case 2:
{
new Float:iSize = (g_pServerVar[m_iType] == 0) ? 10.0 : (g_pServerVar[m_iType] == 1) ? 5.0 : (g_pServerVar[m_iType] == 2) ? 1.0 : 0.5;
len += formatex(menu[len],511 - len,"\nРазмеры: \\w[\\r Mins \\y %0.1f %0.1f %0.1f \\w]\t[\\r Maxs\\y %0.1f %0.1f %0.1f \\w]\n\n\\r1.\\w X\\y++\n\\r2.\\w Y\\y++\n\\r3.\\w Z\\y++\n\n\\r4.\\w X\\r--\n\\r5.\\w Y\\r--\n\\r6.\\w Z\\r--\n\n\\r7.\\w Интервал:\\y x%0.1f",
g_pServerBox[m_fMins][x],
g_pServerBox[m_fMins][y],
g_pServerBox[m_fMins][z],
g_pServerBox[m_fMaxs][x],
g_pServerBox[m_fMaxs][y],
g_pServerBox[m_fMaxs][z],iSize);
}
case 3:
{
new Float:iSize = ((g_pServerVar[m_iType] == 0) ? 0.5 : (g_pServerVar[m_iType] == 1) ? 0.1 : (g_pServerVar[m_iType] == 2) ? 0.01 : 0.005) + 0.000001;
switch(g_pServerVar[m_iType])
{
case 0,1:
len += formatex(menu[len],511 - len,"\nСкайл:\\y %0.1f\n\n\\r1.\\w %0.1f\\y++\n\\r2.\\w %0.1f\\r--\n\n\n\n\n\n\n\\r7.\\w Интервал:\\y x%0.1f",
g_pServerVar[m_fScale],iSize,iSize,iSize);
case 2:
len += formatex(menu[len],511 - len,"\nСкайл:\\y %0.2f\n\n\\r1.\\w %0.2f\\y++\n\\r2.\\w %0.2f\\r--\n\n\n\n\n\n\n\\r7.\\w Интервал:\\y x%0.2f",
g_pServerVar[m_fScale],iSize,iSize,iSize);
case 3:
len += formatex(menu[len],511 - len,"\nСкайл:\\y %0.3f\n\n\\r1.\\w %0.3f\\y++\n\\r2.\\w %0.3f\\r--\n\n\n\n\n\n\n\\r7.\\w Интервал:\\y x%0.3f",
g_pServerVar[m_fScale],iSize,iSize,iSize);
}
}
}
formatex(menu[len],511 - len,"\n\\r8.\\w Действие:\\y %s\n\\r9.\\w Спрайт:\\y %s\n\n\\r0.\\w Выход",(g_pServerVar[m_iSetting] == 0) ? "Координаты" : (g_pServerVar[m_iSetting] == 1) ? "Угол" : (g_pServerVar[m_iSetting] == 2) ? "Размер плотности" : "Размер спрайта",(g_pServerVar[m_iSprite] == 0) ? "Надпись" : (g_pServerVar[m_iSprite] == 1) ? "Стенка" : "Пусто");
return show_menu(id,(g_pServerVar[m_iSetting] < 3) ? 0x3FF : 0x3C3,menu,-1,"Setting Menu");
}
public settingHandler(id,key)
{
if(key == 9)
{
return;
}
entity_get_vector(g_pServerVar[m_iEntid],EV_VEC_origin,g_pServerBox[m_fOrigin]);
entity_get_vector(g_pServerVar[m_iEntid],EV_VEC_angles,g_pServerBox[m_fAngles]);
entity_get_vector(g_pServerVar[m_iEntid],EV_VEC_maxs,g_pServerBox[m_fMaxs]);
g_pServerVar[m_fScale] = _:(entity_get_float(g_pServerVar[m_iEntid],EV_FL_scale));
switch(g_pServerVar[m_iSetting])
{
case 0:
{
new Float:iSize = (g_pServerVar[m_iType] == 0) ? 10.0 : (g_pServerVar[m_iType] == 1) ? 5.0 : (g_pServerVar[m_iType] == 2) ? 1.0 : 0.1;
switch(key)
{
case 0: g_pServerBox[m_fOrigin][x] += iSize;
case 1: g_pServerBox[m_fOrigin][y] += iSize;
case 2: g_pServerBox[m_fOrigin][z] += iSize;
case 3: g_pServerBox[m_fOrigin][x] -= iSize;
case 4: g_pServerBox[m_fOrigin][y] -= iSize;
case 5: g_pServerBox[m_fOrigin][z] -= iSize;
case 6:
{
if(++g_pServerVar[m_iType] > 3)
g_pServerVar[m_iType] = 0;
}
case 7:
{
if(++g_pServerVar[m_iSetting] > 3)
g_pServerVar[m_iSetting] = 0;
if(g_pServerVar[m_iSprite] > 1)
{
switch(g_pServerVar[m_iSetting])
{
case 1: g_pServerVar[m_iSetting] = 2;
case 3: g_pServerVar[m_iSetting] = 0;
}
}
}
}
}
case 1:
{
new Float:iSize = (g_pServerVar[m_iType] == 0) ? 45.0 : (g_pServerVar[m_iType] == 1) ? 15.0 : (g_pServerVar[m_iType] == 2) ? 1.0 : 0.5;
switch(key)
{
case 0: g_pServerBox[m_fAngles][x] += iSize;
case 1: g_pServerBox[m_fAngles][y] += iSize;
case 2: g_pServerBox[m_fAngles][z] += iSize;
case 3: g_pServerBox[m_fAngles][x] -= iSize;
case 4: g_pServerBox[m_fAngles][y] -= iSize;
case 5: g_pServerBox[m_fAngles][z] -= iSize;
case 6:
{
if(++g_pServerVar[m_iType] > 3)
g_pServerVar[m_iType] = 0;
}
case 7:
{
if(++g_pServerVar[m_iSetting] > 3)
g_pServerVar[m_iSetting] = 0;
if(g_pServerVar[m_iSprite] > 1)
{
switch(g_pServerVar[m_iSetting])
{
case 1: g_pServerVar[m_iSetting] = 2;
case 3: g_pServerVar[m_iSetting] = 0;
}
}
}
}
}
case 2:
{
new Float:iSize = (g_pServerVar[m_iType] == 0) ? 10.0 : (g_pServerVar[m_iType] == 1) ? 5.0 : (g_pServerVar[m_iType] == 2) ? 1.0 : 0.5;
switch(key)
{
case 0: g_pServerBox[m_fMaxs][x] += iSize;
case 1: g_pServerBox[m_fMaxs][y] += iSize;
case 2: g_pServerBox[m_fMaxs][z] += iSize;
case 3: g_pServerBox[m_fMaxs][x] -= iSize;
case 4: g_pServerBox[m_fMaxs][y] -= iSize;
case 5: g_pServerBox[m_fMaxs][z] -= iSize;
case 6:
{
if(++g_pServerVar[m_iType] > 3)
g_pServerVar[m_iType] = 0;
}
case 7:
{
if(++g_pServerVar[m_iSetting] > 3)
g_pServerVar[m_iSetting] = 0;
if(g_pServerVar[m_iSprite] > 1)
{
switch(g_pServerVar[m_iSetting])
{
case 1: g_pServerVar[m_iSetting] = 2;
case 3: g_pServerVar[m_iSetting] = 0;
}
}
}
}
}
case 3:
{
new Float:iSize = (g_pServerVar[m_iType] == 0) ? 0.5 : (g_pServerVar[m_iType] == 1) ? 0.1 : (g_pServerVar[m_iType] == 2) ? 0.01 : 0.005;
switch(key)
{
case 0: g_pServerVar[m_fScale] += iSize;
case 1: g_pServerVar[m_fScale] -= iSize;
case 6:
{
if(++g_pServerVar[m_iType] > 3)
g_pServerVar[m_iType] = 0;
}
case 7:
{
if(++g_pServerVar[m_iSetting] > 3)
g_pServerVar[m_iSetting] = 0;
}
}
}
}
switch(key)
{
case 8:
{
if(is_valid_ent(g_pServerVar[m_iEntid]))
{
if(++g_pServerVar[m_iSprite] > 2)
{
g_pServerVar[m_iSprite] = 0;
}
new iFlags = entity_get_int(g_pServerVar[m_iEntid],EV_INT_effects);
if(g_pServerVar[m_iSprite] > 1)
{
entity_set_int(g_pServerVar[m_iEntid],EV_INT_effects,iFlags|EF_NODRAW);
}
else
{
if(iFlags & EF_NODRAW)
{
entity_set_int(g_pServerVar[m_iEntid],EV_INT_effects,iFlags&~EF_NODRAW);
}
}
entity_set_float(g_pServerVar[m_iEntid],EV_FL_frame,float(g_pServerVar[m_iSprite]));
}
}
}
if(g_pServerVar[m_fScale] < 0.000001)
{
g_pServerVar[m_fScale] = _:0.000001;
}
if(g_pServerBox[m_fMaxs][x] < 1.0)
{
g_pServerBox[m_fMaxs][x] = 1.0;
}
else if(g_pServerBox[m_fMaxs][y] < 1.0)
{
g_pServerBox[m_fMaxs][y] = 1.0;
}
else if(g_pServerBox[m_fMaxs][z] < 1.0)
{
g_pServerBox[m_fMaxs][z] = 1.0;
}
if(g_pServerBox[m_fAngles][x] >= 360.0 || g_pServerBox[m_fAngles][x] <= -360.0)
{
g_pServerBox[m_fAngles][x] = 0.0;
}
if(g_pServerBox[m_fAngles][y] >= 360.0 || g_pServerBox[m_fAngles][y] <= -360.0)
{
g_pServerBox[m_fAngles][y] = 0.0;
}
if(g_pServerBox[m_fAngles][z] >= 360.0 || g_pServerBox[m_fAngles][z] <= -360.0)
{
g_pServerBox[m_fAngles][z] = 0.0;
}
g_pServerBox[m_fMins][x] = -g_pServerBox[m_fMaxs][x];
g_pServerBox[m_fMins][y] = -g_pServerBox[m_fMaxs][y];
g_pServerBox[m_fMins][z] = -g_pServerBox[m_fMaxs][z];
entity_set_float(g_pServerVar[m_iEntid],EV_FL_scale,g_pServerVar[m_fScale]);
entity_set_vector(g_pServerVar[m_iEntid],EV_VEC_angles,g_pServerBox[m_fAngles]);
entity_set_float(g_pServerVar[m_iEntid],EV_FL_nextthink,get_gametime() + 0.1);
entity_set_int(g_pServerVar[m_iEntid],EV_INT_solid,g_pServerVar[m_iSolid] ? SOLID_BBOX : SOLID_NOT);
entity_set_size(g_pServerVar[m_iEntid],g_pServerBox[m_fMins],g_pServerBox[m_fMaxs]);
entity_set_vector(g_pServerVar[m_iEntid],EV_VEC_origin,g_pServerBox[m_fOrigin]);
showSettingsMenu(id);
}
getChangeleft(time,output[],len)
{
if(time > 0)
{
new minute = 0,second = 0;
second = time;
minute = second / 60;
second -= (minute * 60);
new ibuf[2][33],ending[22],num = -1;
if(minute > 0)
{
getEnding(minute,"минут","минута","минуты",21,ending);
formatex(ibuf[++num],32,"%i \1%s",minute,ending);
}
if(second > 0)
{
getEnding(second,"секунд","секунда","секунды",21,ending);
formatex(ibuf[++num],32,"%i \1%s",second,ending);
}
switch(num)
{
case 0: formatex(output,len,"%s",ibuf[0]);
case 1: formatex(output,len,"%s и\3 %s",ibuf[0],ibuf[1]);
}
}
else formatex(output,len,"0 \1секунд");
}
getEnding(num,const a[],const b[],const c[],lenght,output[])
{
new num100 = num % 100,num10 = num % 10,ibuf[22];
if(num100 >= 5 && num100 <= 20 || num10 == 0 || num10 >= 5 && num10 <= 9)
{
copy(ibuf,21,a);
}
else if(num10 == 1)
{
copy(ibuf,21,b);
}
else if(num10 >= 2 && num10 <= 4)
{
copy(ibuf,21,c);
}
return formatex(output,lenght,"%s",ibuf);
}
boxSave(id)
{
if(file_exists(g_pServerVar[m_szFile]))
{
delete_file(g_pServerVar[m_szFile]);
}
new ibuf[1024],Float:frame,Float:p_origin[coord_s],Float:p_angles[coord_s],Float:p_maxs[coord_s],Float:p_scale,p_sprite,count,ent = -1;
formatex(ibuf,1023,"ONLINE=%d",g_pServerVar[m_iOnline]);
write_file(g_pServerVar[m_szFile],ibuf,0);
while((ent = find_ent_by_class(ent,CLASSNAME_WALL)))
{
if(g_pServerVar[m_iEntid] == ent)
{
continue;
}
entity_get_vector(ent,EV_VEC_origin,p_origin);
entity_get_vector(ent,EV_VEC_angles,p_angles);
entity_get_vector(ent,EV_VEC_maxs,p_maxs);
p_scale = entity_get_float(ent,EV_FL_scale);
frame = entity_get_float(ent,EV_FL_frame);
p_sprite = floatround(frame);
formatex(ibuf,1023,"\"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%d\"",p_origin[x],p_origin[y],p_origin[z],p_angles[x],p_angles[y],p_angles[z],p_maxs[x],p_maxs[y],p_maxs[z],p_scale,p_sprite);
write_file(g_pServerVar[m_szFile],ibuf,-1);
count++;
}
if(id && count > 0)
{
client_print(id,print_center,"* Успешно сохранено *");
}
}
boxLoad()
{
new ibuf[2048],key[32],value[32],p_origin[coord_s][6],p_angles[coord_s][6],p_maxs[coord_s][6],p_scale[6],p_sprite[6];
new file = fopen(g_pServerVar[m_szFile],"r");
while(!feof(file))
{
fgets(file,ibuf,2047);
if(!ibuf[0] || ibuf[0] == ';')
{
continue;
}
trim(ibuf);
strtok(ibuf,key,31,value,31,'=');
if(equal(key,"ONLINE"))
{
g_pServerVar[m_iOnline] = str_to_num(value);
continue;
}
parse(ibuf,
p_origin[x],5,
p_origin[y],5,
p_origin[z],5,
p_angles[x],5,
p_angles[y],5,
p_angles[z],5,
p_maxs[x],5,
p_maxs[y],5,
p_maxs[z],5,
p_scale,5,
p_sprite,5);
g_pServerBox[m_fOrigin][x] = str_to_float(p_origin[x]);
g_pServerBox[m_fOrigin][y] = str_to_float(p_origin[y]);
g_pServerBox[m_fOrigin][z] = str_to_float(p_origin[z]);
g_pServerBox[m_fAngles][x] = str_to_float(p_angles[x]);
g_pServerBox[m_fAngles][y] = str_to_float(p_angles[y]);
g_pServerBox[m_fAngles][z] = str_to_float(p_angles[z]);
g_pServerBox[m_fMaxs][x] = str_to_float(p_maxs[x]);
g_pServerBox[m_fMaxs][y] = str_to_float(p_maxs[y]);
g_pServerBox[m_fMaxs][z] = str_to_float(p_maxs[z]);
g_pServerBox[m_fMins][x] = -g_pServerBox[m_fMaxs][x];
g_pServerBox[m_fMins][y] = -g_pServerBox[m_fMaxs][y];
g_pServerBox[m_fMins][z] = -g_pServerBox[m_fMaxs][z];
g_pServerVar[m_fScale] = _:(str_to_float(p_scale));
g_pServerVar[m_iSprite] = str_to_num(p_sprite);
CreateWall(.bParse = true);
g_pServerVar[m_iBox]++;
}
return fclose(file);
}
checkNumPlayers()
{
static iNum;
iNum = 0;
for(new index = 1; index <= g_pServerVar[m_iMaxpl]; index++)
{
if(!is_user_connected(index) || !IsUserTeam(index))
{
continue;
}
iNum++;
}
return iNum;
}
showBoxDeveloper(status_s:st)
{
new iEnt = -1;
while((iEnt = find_ent_by_class(iEnt,CLASSNAME_WALL)))
{
entity_set_int(iEnt,EV_INT_solid,st == status_s:box_close ? SOLID_BBOX : SOLID_NOT);
if(g_pServerVar[m_iEntid] == iEnt || entity_get_float(iEnt,EV_FL_frame) > 1.0)
{
continue;
}
static iFlags;
iFlags = entity_get_int(iEnt,EV_INT_effects);
entity_set_int(iEnt,EV_INT_effects,st == status_s:box_close ? iFlags &~ EF_NODRAW : iFlags|EF_NODRAW);
}
}
showBox(status_s:st,bool:bShow)
{
new iEnt = -1;
while((iEnt = find_ent_by_class(iEnt,CLASSNAME_WALL)))
{
entity_set_int(iEnt,EV_INT_solid,st == status_s:box_close ? SOLID_BBOX : SOLID_NOT);
if(entity_get_float(iEnt,EV_FL_frame) > 1)
{
continue;
}
static iFlags;
iFlags = entity_get_int(iEnt,EV_INT_effects);
entity_set_int(iEnt,EV_INT_effects,st == status_s:box_close ? iFlags &~ EF_NODRAW : iFlags|EF_NODRAW);
}
switch(st)
{
case box_open:
{
#if defined STATE_USE
state stMode:Disabled;
#endif
if(bShow)
{
set_dhudmessage(COLOR_MAP_OPEN,MESSAGE_MAP_STATUS,2,0.1,2.0,0.05,0.2);
show_dhudmessage(0,"Карта открыта");
}
}
case box_close:
{
#if defined STATE_USE
state stMode:Enabled;
#endif
if(bShow)
{
set_dhudmessage(COLOR_MAP_CLOSE,MESSAGE_MAP_STATUS,2,0.1,2.0,0.05,0.2);
show_dhudmessage(0,"Карта закрыта");
}
}
}
}
CreateWall(bool:bParse)
{
new ent = create_entity("func_wall");
if(!is_valid_ent(ent))
{
return 0;
}
entity_set_string(ent,EV_SZ_classname,CLASSNAME_WALL);
entity_set_int(ent,EV_INT_movetype,MOVETYPE_FLY);
if(bParse)
{
entity_set_model(ent,SPRITE_WALL);
entity_set_size(ent,g_pServerBox[m_fMins],g_pServerBox[m_fMaxs]);
entity_set_float(ent,EV_FL_scale,g_pServerVar[m_fScale]);
entity_set_vector(ent,EV_VEC_angles,g_pServerBox[m_fAngles]);
entity_set_int(ent,EV_INT_solid,SOLID_BBOX);
if(g_pServerVar[m_iSprite] > 1)
{
entity_set_int(ent,EV_INT_effects,entity_get_int(ent,EV_INT_effects)|EF_NODRAW);
}
entity_set_float(ent,EV_FL_frame,float(g_pServerVar[m_iSprite]));
entity_set_int(ent,EV_INT_rendermode,kRenderTransAdd);
entity_set_float(ent,EV_FL_renderamt,175.0);
entity_set_vector(ent,EV_VEC_origin,g_pServerBox[m_fOrigin]);
}
else
{
g_pServerBox[m_fAngles][x] = 0.0;
g_pServerBox[m_fAngles][y] = 0.0;
g_pServerBox[m_fAngles][z] = 0.0;
g_pServerBox[m_fMaxs][x] = 32.0;
g_pServerBox[m_fMaxs][y] = 32.0;
g_pServerBox[m_fMaxs][z] = 32.0;
g_pServerBox[m_fMins][x] = -32.0;
g_pServerBox[m_fMins][y] = -32.0;
g_pServerBox[m_fMins][z] = -32.0;
g_pServerVar[m_fScale] = _:0.250;
entity_set_model(ent,SPRITE_WALL);
entity_set_size(ent,g_pServerBox[m_fMins],g_pServerBox[m_fMaxs]);
entity_set_float(ent,EV_FL_scale,g_pServerVar[m_fScale]);
entity_set_vector(ent,EV_VEC_angles,g_pServerBox[m_fAngles]);
entity_set_int(ent,EV_INT_solid,SOLID_NOT);
entity_set_float(ent,EV_FL_frame,float(g_pServerVar[m_iSprite]));
entity_set_int(ent,EV_INT_rendermode,kRenderTransAdd);
entity_set_float(ent,EV_FL_renderamt,175.0);
entity_set_float(ent,EV_FL_nextthink,get_gametime() + 0.1);
return ent;
}
return 0;
}